I create retexture many original textures and pack their (with FOMM/BSA creator) to .bsa archive. After I create folder with name "Data", and place my "new.bsa" there.
Later I pack all (folder with file) to 7-zip archive and setup mod with Mod Organizer. After I activate "new.bsa" in tab "Archives".
Question
aka_sektor
Hi!
I have one problem with Mod Organizer.
I create retexture many original textures and pack their (with FOMM/BSA creator) to .bsa archive. After I create folder with name "Data", and place my "new.bsa" there.
Later I pack all (folder with file) to 7-zip archive and setup mod with Mod Organizer. After I activate "new.bsa" in tab "Archives".
I start the game... and no any changes.
My question: why this happen and how is fix?
Edited by aka_sektorLink to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now