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Couple of questions regarding Dynavision 3 & NMCS Texture Pack


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Hi,

I'm about halfway through the guide (just finished section 7.2 RWLE) and everything has been working perfectly so far. I was originally planning to use an ENB, but have decided to try other options, which leads me to a couple of questions:

 

 

1. At this stage of the guide (7.2) can I safely install Gopher's Dynavision 3 without corrupting my installation? If so, would there be any UI mods from the guide that need to be re-installed or perhaps tweaked to avoid issues? I'm expecting LOOT would set the correct load order.

 

2. I chose to install NMCS Small Texture Pack because of potentially installing an ENB. But now I would like to use the Medium option. According to MO's flags this mod is both overwriting and is overridden by other mods. Therefore, this is how I *think* is the correct way to get the Medium Texture pack installed:

 

Untick NMCS Small Texture Pack from left pane.

Download and install NMCS Medium Texture Pack.

Untick & Re-tick PocoBuenoV5

Untick & Re-tick Textures Over Time

Untick & Re-tick Collision Meshes

Run LOOT from within MO (sort button).

 

Please let me know if this is the correct procedure.

 

Thank you very much.

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Answer your question
1) I think it should be safe to install Dynavision. No other tweak is needed. I tried Dynavision briefly before without any problems. LOOT should sort it correctly.

2) You can install medium option and activate it in the left pane instead of small pack. No need to do other steps. NMC has only textures and meshes.

Sent from my Nexus 7 using Tapatalk

Edited by darkside
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1. Dynavision is safe to install, I use it myself. Just install it like normal and move it above OneHud on the left panel. You should still use ENB for the ENBoost feature; follow the guide on how to install it. It helps performance and it's compatible with Dynavision; after installing it just open enbseries.ini and change "UseEffect=true" to "UseEffect=false".

 

2. Unlike other mod managers, Mod Organizer handles conflicts automatically based on where the mod is located on the left panel; you don't need to untick and retick anything. If NMC is placed above Poco Bueno, then for any conflicting textures, Poco Bueno will overwrite NMC. This isn't important with texture mods; you'll still see the textures from both, but some of NMC's will be replaced with Poco's. If you want to install NMC Medium, you can either delete the Small one, or untick it and install the Medium version into a separate mod; when installing Part 1, change the name to whatever you'd like, and install Part 2 and merge it into the same mod. Then tick it and drag it above Poco Bueno's texture pack.

 

I'm not great at explaining things so let me know if you have any more questions.

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2. Unlike other mod managers, Mod Organizer handles conflicts automatically based on where the mod is located on the left panel; you don't need to untick and retick anything. If NMC is placed above Poco Bueno, then for any conflicting textures, Poco Bueno will overwrite NMC. This isn't important with texture mods; you'll still see the textures from both, but some of NMC's will be replaced with Poco's. If you want to install NMC Medium, you can either delete the Small one, or untick it and install the Medium version into a separate mod; when installing Part 1, change the name to whatever you'd like, and install Part 2 and merge it into the same mod. Then tick it and drag it above Poco Bueno's texture pack.

The best explanation for this is just that it builds the virtual directory every time you start the game based on how stuff is arranged in the GUI, hence the any changes you make to your setup will be implemented in the order you have arranged it in when you launch the game next.

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