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How to add a mod once the initial STEP is set up?
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Question
siltsunrise
I got the STEP process all set up and running, and want to add another mod, once I got playing. To slow down the absurd magicka and health regen rates.
I got the impression that I need to use wryebash to redo the bashed patch each time I add a mod? Is that correct?
Is that all need to do, besides reLOOTing it?
Thanks!
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