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SRLE Extended: Legacy of The Dragonborn

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#10966 OceanGaming

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Posted 13 January 2018 - 08:29 PM

The Core Merged of this mod ->Airship and Archaeology Patch for Legacy of the Dragonborn needs Wheels of Lull as well but that mod isn't in the guide. Do we do a Wrye Bash fakery on that?


Edited by OceanGaming, 13 January 2018 - 08:30 PM.

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#10967 InstantKor

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Posted 13 January 2018 - 08:37 PM

The Core Merged of this mod ->Airship and Archaeology Patch for Legacy of the Dragonborn needs Wheels of Lull as well but that mod isn't in the guide. Do we do a Wrye Bash fakery on that?

Might want to look again Wheels of Lull is included in the guide in the 'World Expansions' part of the guide.


Edited by InstantKor, 13 January 2018 - 08:38 PM.

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#10968 OceanGaming

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Posted 14 January 2018 - 05:12 AM

Might want to look again Wheels of Lull is included in the guide in the 'World Expansions' part of the guide.

Oh ty, am literally blind.


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#10969 memnochs

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Posted 14 January 2018 - 06:55 AM

Is this grass supposed to be this bright, or did I mess something up?

Around Riverwood and Markarth

 

Tried redoing the Trees and Flora merge and even Dyndolod, still the same

 

(uploads failing)

 

https://drive.google...csmzaqC568C5tDK

Try if the problem is the same with an another enb (i know that you use organic), if it is the same, it is a meshes / texture problem bound to the grass mod. Sadly my pc is dying, so i can't test...


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#10970 bekcicandrej

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Posted 14 January 2018 - 08:15 AM

Try if the problem is the same with an another enb (i know that you use organic), if it is the same, it is a meshes / texture problem bound to the grass mod. Sadly my pc is dying, so i can't test...


Those pictures where with vividian and there's one in there with the enb off, now tried with organic its the same.

Problem is I redownloaded and installed all the mods for the trees and flora merge and redid the merge.

Can't figure out what I messed up.

Best part is that I don't know if it's supposed to look like this or not, it just caught my eye and now I can't unsee it
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#10971 DarkladyLexy

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Posted 14 January 2018 - 08:16 AM

Those pictures where with vividian and there's one in there with the enb off, now tried with organic its the same.

Problem is I redownloaded and installed all the mods for the trees and flora merge and redid the merge.

Can't figure out what I messed up.

Best part is that I don't know if it's supposed to look like this or not, it just caught my eye and now I can't unsee it

it looks ok to me.


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#10972 bekcicandrej

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Posted 14 January 2018 - 08:29 AM

it looks ok to me.


So it's supposed to be that bright.

Ok, I guess I can be at peace now :)
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#10973 Darth_mathias

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Posted 14 January 2018 - 03:21 PM

Hey guys I am sure by now most of you know that Lexy has begun writing up the SSE version of this guide (all be it under a slightly different name). Just because she will be spending most of her time dealing the with that does not mean we will be abandoning this little monster (I mean my pride and joy). Me Lexy and I am sure Nozzer and others will be keep an eye on things and updates and the usually madness will continue. At this point I doubt any new mods will be added unless they are utterly amazing and we cannot live without them.


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#10974 condors2

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Posted 15 January 2018 - 12:09 AM

Hi, so I've just finished installing everything, but I must have messed up somewhere along the line as on the road to Riverwood, my game crashes and comes up with this error:

 

"Skyrim has crashed because an object reference with form ID: 0x94B26, base form ID: 0x1306D and type: 0x26 failed to produce loaded node most likely due to corrupted mesh or other reasons."

 

I don't really understand the specifics of what the message is telling me, although I suspect it might have to do with the trees, as all the large ones look like really low resolution 3D cardboard cutouts.

 

Is there anything that I can do to fix this other than fully restarting the process or something along those lines?

Thanks


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#10975 DarkladyLexy

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Posted 15 January 2018 - 02:24 AM

Hi, so I've just finished installing everything, but I must have messed up somewhere along the line as on the road to Riverwood, my game crashes and comes up with this error:

 

"Skyrim has crashed because an object reference with form ID: 0x94B26, base form ID: 0x1306D and type: 0x26 failed to produce loaded node most likely due to corrupted mesh or other reasons."

 

I don't really understand the specifics of what the message is telling me, although I suspect it might have to do with the trees, as all the large ones look like really low resolution 3D cardboard cutouts.

 

Is there anything that I can do to fix this other than fully restarting the process or something along those lines?

Thanks

normally that crash is to with Stunning Status of Skyrim and Now Snow Under the Roof note the double ss in statuessnow. as for the trees that DynDoLod suggest regenerating


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#10976 Nozzer66

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Posted 15 January 2018 - 02:25 AM

First thing I'd do is make sure your Stunning Statues of Skyrim install is correct. That often causes this sort of issue. doing something like not naming the 'statuessnow' folder correctly often does this.

 

EDIT: Ninjaed by DarkladyLexy...


Edited by Nozzer66, 15 January 2018 - 02:26 AM.

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#10977 condors2

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Posted 15 January 2018 - 09:30 AM

So the install for stunning statues is this:

E:\Games\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Stunning Statues of Skyrim\meshes\prometheus\architecture\statuessnow

I hope that's correct?


Edited by condors2, 15 January 2018 - 09:31 AM.

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#10978 DarkladyLexy

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Posted 15 January 2018 - 09:41 AM

So the install for stunning statues is this:

E:\Games\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Stunning Statues of Skyrim\meshes\prometheus\architecture\statuessnow

I hope that's correct?

yep that is correct now you need to copy and paste the meshes in to there and rename them.


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#10979 Decopauge123

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Posted 15 January 2018 - 01:23 PM

Hey guys I am sure by now most of you know that Lexy has begun writing up the SSE version of this guide (all be it under a slightly different name). Just because she will be spending most of her time dealing the with that does not mean we will be abandoning this little monster (I mean my pride and joy). Me Lexy and I am sure Nozzer and others will be keep an eye on things and updates and the usually madness will continue. At this point I doubt any new mods will be added unless they are utterly amazing and we cannot live without them.

LOL  I'm currently re-installing my game [again] following this most excellent guide {Well done, Darth_mathias!} and I thought I'd check the forums for a hint of it's successor.  I guess I found that hint.

 

I look forward to re-installing my game [yet again] while following it's SSE successor.  If there's something I can do to help with it's development, let me know.


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#10980 DarkladyLexy

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Posted 15 January 2018 - 01:32 PM

LOL  I'm currently re-installing my game [again] following this most excellent guide {Well done, Darth_mathias!} and I thought I'd check the forums for a hint of it's successor.  I guess I found that hint.

 

I look forward to re-installing my game [yet again] while following it's SSE successor.  If there's something I can do to help with it's development, let me know.

best way to help to watch what i do install it yourself and if you find anything stupid or think a better way of doing something let me know.


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