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Enbost.exe not dividing before reaching 4GB of ram used.


Monobloc

Question

That's basically the issue, In the enblocal guide, it says : "ENBoost is able to initialize multiple instances of the enbhost process, each able to use up to 4GB of system RAM up to a maximum of 128GB (capped by the kilobyte value set in VideoMemorySizeMb below. Set to true if ExpandSystemMemoryX64 is enabled (see above)."

 

But it's not the case... the game instantly crashes when enbhost reaches 4GB.

ExpandSystemMemoryX64 is on false else the game crashes. 

reducesystemmemoryusage is on true.

I have 16 gb of vram and 8gb of vram

videomemorysizemb is at approx 15000+ mb. (vramsizetestdx9 value - 170)

I'm on windows 7

I use crash fixes.

 

Thanks for any help you can provide.

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3 answers to this question

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Ensure that your antivirus isn't blocking it.

 

Also, if you're using up that much VRAM/RAM it's likely that you're simply pushing everything to their maxes and I would expect issues. 

Thanks, i'll try that.

 

I think i'm far from pushing everything to the max tho, I just followed the SRLE extended LoTD guide, using 2k textures and stuff, but I'm not sure, I still have 3g of vram available while playing.

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