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Crash problem?


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Installing SLRE and after installing The Enb as directed i launched game to see how the preset looked.  everything worked good i was able to move to different areas of the map and see how it looked on every area.  then had a power outage and had to reboot computer... game was closed at that time but MO was open.  now i cannot load any saves, without a ctd.. and when i start a new game, it CTD's immediatley upon trying any of the option s to exit the alternate start jail room.  i am mid install but find this wierd, as after installing ENB b4 power outage, i could launch game and check any area of the map no problem

 

 

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nvm fixed it.. checked memory blocks log first, then found a thread on these forums where someone had had same issue and it was caused by enb organizer not saving files correctly.. so i reinstalled ENB and tested... voila it works.  DEcided to just install ENB directly to skyrim folder instead of using enb organizer in future. 

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  • 2 weeks later...

It's supposed to be and I've watched the files get added and removed but for some reason I took SRLE, backed out ELFX and Vivid Weathers, added Tetrachromatic ENB and I get a CTD when I try to leave the jail cell in Alternate Start by sleeping on the bed.   I also tried the Tetra with Vivid Weathers ENB and same issue.  

 

I'd rather not start from scratch and just scrap all of SRLE.  I jsut want to swap out the enb to see if it performs better.   

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Installing SLRE and after installing The Enb as directed i launched game to see how the preset looked.  everything worked good i was able to move to different areas of the map and see how it looked on every area.  then had a power outage and had to reboot computer... game was closed at that time but MO was open.  now i cannot load any saves, without a ctd.. and when i start a new game, it CTD's immediatley upon trying any of the option s to exit the alternate start jail room.  i am mid install but find this wierd, as after installing ENB b4 power outage, i could launch game and check any area of the map no problem

I switched over to Tetra and made the changes to conflict/dyndolod and removed the dependencies for elfx but now I am crashing right after the menu.  If I uncheck conflict resolution then it loads and I get the Continue/New/Load/Quit menu.  However, if I check it then I crash.   I ran TES5Edit and it loaded successfully with the Conflict Resolution mod activated.   Do you know I may pinpoint what exactly in the Conflict Resolution patch is causing the crash?    Did you have a similar problem?  I looked at the Papyrus Log and I can only see this below.  Do you have any idea what is causing this?    I'm at work now and think it's from SimplyKnock but I'm pretty sure I had it activated. 

 

Thanks as always.

G

 

[08/26/2016 - 05:47:41AM] Papyrus log opened (PC)
[08/26/2016 - 05:47:41AM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[08/26/2016 - 05:47:41AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)
[08/26/2016 - 05:47:41AM] Memory page: 128 (min) 512 (max) 76800 (max total)
[08/26/2016 - 05:48:18AM] Cannot open store for class "mzinbathequest", missing file?
[08/26/2016 - 05:48:18AM] Cannot open store for class "_ds_hb_globals", missing file?
[08/26/2016 - 05:48:18AM] Cannot open store for class "_snquestscript", missing file?
[08/26/2016 - 05:48:18AM] Cannot open store for class "_snskyuiconfig", missing file?
[08/26/2016 - 05:48:19AM] Cannot open store for class "xs2__prkf_xmapassivefingersmi_05112b24", missing file?
[08/26/2016 - 05:48:19AM] Cannot open store for class "xxx_prkf_xxxpassivefingersmit_020a3756", missing file?
[08/26/2016 - 05:48:19AM] Cannot open store for class "_Camp_TinderTypeScript", missing file?
[08/26/2016 - 05:48:26AM] VM is freezing...
[08/26/2016 - 05:48:26AM] VM is frozen
Edited by rolltide78
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First thing papyrus doesn't seem to point you anywhere from my experience unless you wanted to see some script spamming.

 

And about the crash, try to check errors from the CR and see if there are errors in it. Sometimes this errors can cause problems.

Where would I find the errors?   Everything loads up fine in Tedit.   If I deactivate the conflict file then everything loads fine, well dyndolod doesn't because it needs it.  

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Here is what I see regarding conflict rs:

 

 

 

[00:08] Background Loader: loading "SR Conflict Resolution.esp"...
[00:08] Background Loader: [sR Conflict Resolution.esp] Loading file
[00:08] Background Loader: [sR Conflict Resolution.esp] File loaded
[00:08] Background Loader: [sR Conflict Resolution.esp] Start processing
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Skyrim.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Update.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Dawnguard.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "HearthFires.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Dragonborn.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Unofficial Skyrim Legendary Edition Patch.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Falskaar.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "EFFCore.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "RSkyrimChildren.esm"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Cutting Room Floor.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Hothtrooper44_ArmorCompilation.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Guard Dialogue Overhaul.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Skyrim Immersive Creatures.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "OBIS.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "aMidianBorn_ContentAddon.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Complete Crafting Overhaul_Remade.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Book Covers Skyrim.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "RealisticWaterTwo.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "EmbersHD.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "AOS.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Complete Alchemy & Cooking Overhaul.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "NSUTR - Merged.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "TheChoiceIsYours.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Better Vampires.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "DSAMG - Greybeard Fix.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Falskaar - Notice Board.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "DeadlyDragons.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "dD - Enhanced Blood Main.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "DeadlySpellImpacts.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Provincial Courier Service.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "TimingIsEverything.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "MatureSkinComplexions.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Alternate Start - Live Another Life.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Adding master "Immersive Citizens - AI Overhaul.esp"
[00:08] Background Loader: [sR Conflict Resolution.esp] Header processed. Expecting 455 records
[00:08] Background Loader: <Note: OBISFaction [FACT:4E01AE24] was injected into aMidianBorn_ContentAddon.esp>
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "FACT" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "RACE" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "MGEF" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "ARMO" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "BOOK" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "WEAP" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "NPC_" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "LVLI" processed
[00:08] Background Loader: <Note: CCO_ParentMarkers "CCOStorageCell" [CELL:2B01076A] was injected into Book Covers Skyrim.esp>
[00:08] Background Loader: <Note: CloaksParentMarker [REFR:2B2637C2] (places XMarker [sTAT:0000003B] in GRUP Cell Persistent Children of CCO_ParentMarkers "CCOStorageCell" [CELL:2B01076A]) was injected into Book Covers Skyrim.esp>
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "CELL" processed
[00:08] Background Loader: <Note: [REFR:2D008ACA] (places [0A00136D] < Error: Could not be resolved > in GRUP Cell Temporary Children of SnowVeilSanctumOrigin [CELL:0000B3B0] (in Tamriel "Skyrim" [WRLD:0000003C] at 35,16)) was injected into Hothtrooper44_ArmorCompilation.esp>
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "WRLD" processed
[00:08] Background Loader: <Note: [DIAL:3100C497] was injected into Skyrim Immersive Creatures.esp>
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "DIAL" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "QUST" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "EXPL" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "PERK" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "IPCT" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "IPDS" processed
[00:08] Background Loader: <Note: SteelCuirassAAWhite_AMB [ARMA:4F00130A] was injected into Complete Crafting Overhaul_Remade.esp>
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "ARMA" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] GRUP Top "OTFT" processed
[00:08] Background Loader: [sR Conflict Resolution.esp] Building FormID index
[00:08] Background Loader: [sR Conflict Resolution.esp] FormID index built
[00:08] Background Loader: [sR Conflict Resolution.esp] Building EditorID index
[00:08] Background Loader: [sR Conflict Resolution.esp] EditorID index built
[00:08] Background Loader: [sR Conflict Resolution.esp] Processing completed
[00:08] Background Loader: loading "ASIS-Dependency.esp"...

Edited by Greg
Added spoiler tags
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Well what you are posted actually just the background load when you load TES5Edit for the CR.

 

To check for errors from a plugin you have to load the CR, right click the CR and choose check for errors options.

 

The last time I have problems like that was caused by the CR have errors in them because I have added my own merged files into the guide's merge section.

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Here's the tail end when I right click on SR conflict resolution and check for errors:

 

 

 

[00:00]     INFO \ VMAD - Virtual Machine Adapter \ Data \ Info VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [2107A334] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [2129847F] < Error: Could not be resolved >
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [2107A334] < Error: Could not be resolved >
[00:00] [iNFO:000C7F66] ('No... get that accursed mace away from me...' in GRUP Topic Children of [DIAL:0002BDDD])
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [0C02D695] < Error: Could not be resolved >
[00:00] [iNFO:000DD084] ('We just received word that somebody tried to kill the Emperor! Turned out just to be his double, but can you imagine if he had succeeded?' in GRUP Topic Children of [DIAL:0002BDDD])
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [0C02D695] < Error: Could not be resolved >
[00:00] [iNFO:000DD08C] ('They say the College has been snooping around Saarthal. Mages in a burial crypt. No good can come of that...' in GRUP Topic Children of [DIAL:0002BDDD])
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [0C02D695] < Error: Could not be resolved >
[00:00] [iNFO:000DD0BF] ('I have to wonder... what does the Dragonborn do once he's been summoned by the Greybeards? Can the Thu'um be taught, like any skill?' in GRUP Topic Children of [DIAL:0002BDDD])
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [0C02D695] < Error: Could not be resolved >
[00:00] [iNFO:000DD0CE] ('The Emperor of Tamriel. Dead. These are dark times, my friend. Dark times, indeed...' in GRUP Topic Children of [DIAL:0002BDDD])
[00:00]     INFO \ Conditions \ Condition \ CTDA -  \ Parameter #1 -> [0C02D695] < Error: Could not be resolved >
[00:00] MQ105 "The Way of the Voice" [QUST:000242BA]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [190012C8] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [190012C6] < Error: Could not be resolved >
[00:00] MQ204 "The Throat of the World" [QUST:0002D515]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [190012C8] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [190012C6] < Error: Could not be resolved >
[00:00] WIAddItem03 "Steal, Thugs hunt player" [QUST:00035B5A]
[00:00]     QUST \ Conditions \ Condition \ CTDA -  \ Comparison Value -> [1F036D60] < Error: Could not be resolved >
[00:00] FreeformRiften12 "Helping Hand" [QUST:00041FD2]
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E11E] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E11C] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E11F] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E121] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E123] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E125] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E127] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E129] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E12B] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1528E12D] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1543783F] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [15437847] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1543784D] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [15437853] < Error: Could not be resolved >
[00:00]     QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [1543785A] < Error: Could not be resolved >
[00:00] TrapExplosionRuneFrost01 [EXPL:00073271]
[00:00]     EXPL \ DATA - Data \ Sound 1 -> [1401BC41] < Error: Could not be resolved >
[00:00]     EXPL \ DATA - Data \ Sound 2 -> [1401BC42] < Error: Could not be resolved >
[00:00] TrapExplosionRuneLightning01 [EXPL:00073326]
[00:00]     EXPL \ DATA - Data \ Sound 1 -> [1401BC43] < Error: Could not be resolved >
[00:00]     EXPL \ DATA - Data \ Sound 2 -> [1401BC44] < Error: Could not be resolved >
[00:00] TrapExplosionRuneFire01 [EXPL:00073327]
[00:00]     EXPL \ DATA - Data \ Sound 2 -> [14018BBE] < Error: Could not be resolved >
[00:00] TrapOilExplosion01 [EXPL:000889AE]
[00:00]     EXPL \ DATA - Data \ Sound 1 -> [1401CC6E] < Error: Could not be resolved >
[00:00] WPNArrowVsFleshImpact [iPCT:000193B2]
[00:00]     IPCT \ DNAM - Texture Set -> [1C00DA05] < Error: Could not be resolved >
[00:00]     IPCT \ ENAM - Secondary Texture Set -> [1C00DA05] < Error: Could not be resolved >
[00:00] MAGFireSpellmpactLL01 [iPCT:0001C2AE]
[00:00]     IPCT \ NAM2 - Hazard -> [14018655] < Error: Could not be resolved >
[00:00] MAGFireSpellImpactActor [iPCT:0003172B]
[00:00]     IPCT \ NAM2 - Hazard -> [1401865B] < Error: Could not be resolved >
[00:00] MAGFrostBoltImpact01 [iPCT:00032DA6]
[00:00]     IPCT \ NAM2 - Hazard -> [1401A14F] < Error: Could not be resolved >
[00:00] MAGFrostBoltFASTImpact01 [iPCT:0003418F]
[00:00]     IPCT \ NAM2 - Hazard -> [1401A14E] < Error: Could not be resolved >
[00:00] MAGFireSpellmpactLS01 [iPCT:0003FA4E]
[00:00]     IPCT \ NAM2 - Hazard -> [14018656] < Error: Could not be resolved >
[00:00] MAGFireSpellmpactSL01 [iPCT:0003FA4F]
[00:00]     IPCT \ NAM2 - Hazard -> [14018657] < Error: Could not be resolved >
[00:00] MAGFireSpellmpactSS01 [iPCT:0003FA50]
[00:00]     IPCT \ NAM2 - Hazard -> [14018658] < Error: Could not be resolved >
[00:00] MAGShockImpact02 [iPCT:00059ED8]
[00:00]     IPCT \ DNAM - Texture Set -> [1D000D64] < Error: Could not be resolved >
[00:00]     IPCT \ SNAM - Sound 1 -> [1401A6B3] < Error: Could not be resolved >
[00:00] MAGFrostBoltImpact02Impale [iPCT:0009193A]
[00:00]     IPCT \ NAM2 - Hazard -> [1401A150] < Error: Could not be resolved >
[00:00] MAGFireSpellmpactROCKS01 [iPCT:000D07C1]
[00:00]     IPCT \ NAM2 - Hazard -> [14018659] < Error: Could not be resolved >
[00:00] WPNBluntVsFleshDraugrImpact [iPCT:000F0EAF]
[00:00]     IPCT \ SNAM - Sound 1 -> [14061D32] < Error: Could not be resolved >
[00:00] WPNAxeVsFleshDraugrImpact [iPCT:000F0EB0]
[00:00]     IPCT \ DNAM - Texture Set -> [1C0415FA] < Error: Could not be resolved >
[00:00]     IPCT \ SNAM - Sound 1 -> [14061D32] < Error: Could not be resolved >
[00:00] WPNAxeLargeVsFleshDraugrImpact [iPCT:000F0EB1]
[00:00]     IPCT \ SNAM - Sound 1 -> [14061D33] < Error: Could not be resolved >
[00:00] MAGFirebolt01ImpactSet [iPDS:0001C2AF]
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> [1D000D66] < Error: Could not be resolved >
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> [1D000D66] < Error: Could not be resolved >
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> [1D000D66] < Error: Could not be resolved >
[00:00] MAGShockStorm01ImpactSet [iPDS:00025DAB]
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a REFR reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a REFR reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a REFR reference, expected: IPCT
[00:00] MAGShock01ImpactSet [iPDS:00038B05]
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a CELL reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a CELL reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a CELL reference, expected: IPCT
[00:00] MAGShock02ImpactSet [iPDS:00059ED9]
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a LCTN reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a LCTN reference, expected: IPCT
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> Found a LCTN reference, expected: IPCT
[00:00] WPNzBlunt2HandImpactSet [iPDS:000E4CB0]
[00:00]     IPDS \ Data \ PNAM -  \ Impact -> [14061D34] < Error: Could not be resolved >
[00:00] BanditArmorMeleeHeavyOutfit [OTFT:00015BE6]
[00:00]     OTFT \ INAM - Items \ Item -> [0E0135AE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454EE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE1] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10296243] < Error: Could not be resolved >
[00:00] BanditArmorMeleeNoShieldOutfit [OTFT:0001E608]
[00:00]     OTFT \ INAM - Items \ Item -> [0E024B7B] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454EE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE1] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [1029112B] < Error: Could not be resolved >
[00:00] ArmorOrcishAllOutfit [OTFT:000579A5]
[00:00]     OTFT \ INAM - Items \ Item -> [0B0482D0] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE0] < Error: Could not be resolved >
[00:00] BanditMageOutfit [OTFT:0006E26F]
[00:00]     OTFT \ INAM - Items \ Item -> [0B04E40D] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454F0] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE1] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10286EEA] < Error: Could not be resolved >
[00:00] HunterClothesRND [OTFT:00073FC7]
[00:00]     OTFT \ INAM - Items \ Item -> [0B0183F2] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [0B0183F3] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [0B0183F4] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [0B03D08D] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454E5] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10291113] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10291115] < Error: Could not be resolved >
[00:00] BanditArmorMeleeHeavyNoShieldOutfit [OTFT:000A95F7]
[00:00]     OTFT \ INAM - Items \ Item -> [0E0135AE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454EE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE1] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10296243] < Error: Could not be resolved >
[00:00] ArmorCompanionsOutfitNoHelmet [OTFT:000B3E8D]
[00:00]     OTFT \ INAM - Items \ Item -> [0F00131F] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [0F001320] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [0F001321] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DD5] < Error: Could not be resolved >
[00:00] BanditArmorMeleeShield20Outfit [OTFT:000C0197]
[00:00]     OTFT \ INAM - Items \ Item -> [0E024B79] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [100454EE] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [10281DE1] < Error: Could not be resolved >
[00:00]     OTFT \ INAM - Items \ Item -> [1029112B] < Error: Could not be resolved >
[00:00] GuardWindhelm [OTFT:000FF282]
[00:00]     OTFT \ INAM - Items \ Item -> [10291110] < Error: Could not be resolved >
[00:00] All Done!

Edited by Greg
Added spoiler tags
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Well that was kind of what I did.  I switched to Tetrachronic ENB which can't use elfx and I chose the option without vivid weathers so I had to back those dependencies out.   Also, I don't have dyndolod.esp activated because it needs the conflict resolution patch.   So to get the game to run now I have to deactivate dyndolod, vivid weathers, elfx, and conflict res. 

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