Ok just read that it doesn't work with Game.GetFormFromFile() either. Shame. Guess you could use Quest.GetQuest() but not everyone uses SKSE. GetForm was only used as it was recomended a way of avoiding Properties and the dreaded Strings table limit. Try and fix one thing and you end up borking something else. Ah well.
Assets (meshes, textures, etc) not merging in MO using Merge Plugins Standalone
Posted 21 October 2016 - 03:18 AM
Suprisingly enough I'm using your latest version sir Mator and everything work as intended.
You guys may want to try downgrading to the version before I added Fallout 4 support (version 2.1.3) to see if that fixes your problems.
Posted 29 October 2016 - 10:27 AM
I was having the exact same issue... textures and meshes weren't copying over, and neither were some scripts. Checked and I noticed I was running v2.2.x. Downloaded 2.1.3 per Mator's recommendation, reran the merges and now everything is working fine.
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