This updates includes minor speed improvements for DynDOLOD.exe and TexGen.exe, 64 bit executables and visual improvements for billboards used as static LOD (higher LOD levels 8/16) if using the ultra tree LOD option. Of course there are also a few updates for a couple mods.
See Full update post for 2.xx update instructions
64 bit executables
To avoid confusion, this has nothing to do with Skyrim SE being 64 bit. Just going with the flow. There is no requirement for this right now, but it will work natively with 64 bit managers or if executed directly. 64 bit versions are a tiny bit slower due to a couple reasons, but obviously they will allow for more data to be loaded... in the future... for insanely large load orders. Another long term benefit is, that the 64 bit changes are merged back into xEdit sources.
Improvements for billboards used as static LOD
When using the ultra tree option and you ever thought far away trees or trees on the map look too dark or too bright, check out the new Trees on the Map section in docs\trees.ultra\DynDOLOD-Trees.html. The new default settings should already result in better lighting behavior. If not try any of the additional tips from the manual. To update an existing save game, it is enough to just do an update generation with the existing DynDOLOD.esp in the load order. Then no clean save cycle is required. Just a save in an interior before updating.
There is a new switch Temporary=0/1 in ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_TES5.ini, which instructs the patcher to use less persistent references. This is for users who have so many mods installed and suffer from CTD when clicking new as we discussed recently. The downside is, that by using temporary references more plugins may have to be used as masters and the generated DynDOLOD.esp will be larger, because of additional CELL data that needs to be copied. If you do not have any problems starting the game there should be no reason to use this setting.
Mods Requiring DynDOLOD
Spice of Life - Orc Strongholds - overwrite meshes from DynDOLOD Resources with the ones included in the mod
Verified working out of the box - included rules
Wind's Rest Estate - A Whiterun Tundra Home
Ayleid Palace Remastered
Verified working out of the box - added/updated meshes and/or textures
Greater Skaal Village
JKs Skaal village
Dolmen Ruins - ESO Dark Anchors
Peak Aspens - Billboards included in versions for DynDOLOD/TES5LODGen in optional files
Fantasy Forest Overhaul - Billboards included in versions for DynDOLOD/TES5LODGen in optional files
DynDOLOD 2.21 - Download from Mega, Nexus
DynDOLOD Resources 2.20 - Download from Mega, Nexus
DynDOLOD Patches 2.22 - Download from Mega, Nexus
See Full update post for full changelog, fully detailed update instructions and updated compatibility information for Skryim mods.
Edited by sheson, 27 January 2017 - 08:19 AM.