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ENB washed out problem.


dale5351

Question

I am trying to get ENB to work the way I think it should, but something is very wrong.

 

I have downloaded ENB version 3.08 and installed it into my Skyrim directory as instructed by extracting files from folder WrapperVersion to my game folder.  My problem is that all of the scenery is dull and washed out.  In fact it looks much better if I disable ENB by setting UseEffect=false in [GLOBAL] of enbseries.ini.

 

My video card is a NVIDIA GT 620 which has 1GB VRam and 3GB of shared ram.

 

I set the memory parameters in enblocal.ini to:

ReservedMemorySizeMb=128

VideoMemorySizeMb=3862

 

Can any one give me a hint as to what I might have done wrong?

 

My enblocal.ini file :


[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=true

ProxyLibrary=other_d3d9.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

IgnoreCreationKit=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=128

VideoMemorySizeMb=3862

EnableCompression=true

AutodetectVideoMemorySize=false

 

[THREADS]

DataSyncMode=0

PriorityMode=0

EnableUnsafeFixes=false

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[WINDOW]

ForceBorderless=true

ForceBorderlessFullscreen=true

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

ForceLodBias=false

LodBias=0.0

AddDisplaySuperSamplingResolutions=false

EnableVSync=true

VSyncSkipNumFrames=0

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=false

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num /       106

KeyShowFPS=106

//print screen

KeyScreenshot=44

//enter

KeyEditor=13

//f4

KeyFreeVRAM=115

//B

KeyBruteForce=66

KeyDepthOfField=118

 

[ADAPTIVEQUALITY]

Enable=true

Quality=0

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=true

EnableSubPixelAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=false

FixParallaxTerrain=false

FixAliasedTextures=true

IgnoreLoadingScreen=false

IgnoreInventory=true

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

FixLag=false

 

[LONGEXPOSURE]

EnableLongExposureMode=false

Time=1.0

BlendMax=0.0


 

and my enbseries.ini file:


[GLOBAL]

UseEffect=false

 

[EFFECT]

UseOriginalPostProcessing=false

UseOriginalObjectsProcessing=false

EnableBloom=true

EnableLens=false

EnableAdaptation=false

EnableDepthOfField=false

EnableAmbientOcclusion=true

EnableDetailedShadow=true

EnableSunRays=true

EnableSunGlare=false

EnableSkyLighting=true

EnableImageBasedLighting=true

EnableReflection=false

EnableSoftParticles=false

EnableParticleLights=false

EnableSubSurfaceScattering=false

EnableWater=false

EnableUnderwater=false

EnableCloudShadows=true

EnableVolumetricRays=false

EnableProceduralSun=false

EnableMist=false

 

[colorCORRECTION]

UsePaletteTexture=true

Brightness=1.0

GammaCurve=1.0

UseProceduralCorrection=true

 

[WEATHER]

EnableMultipleWeathers=false

EnableLocationWeather=false

 

[TIMEOFDAY]

Enable=true

DawnDuskEnable=false

DawnDuration=2.0

SunriseTime=7.5

DayTime=13.0

SunsetTime=18.5

DuskDuration=2.0

NightTime=1.0

 

[NIGHTDAY]

DetectorOldVersion=false

DetectorDefaultDay=false

DetectorLevelDay=0.65

DetectorLevelNight=0.25

DetectorLevelCurve=1.0

 

[ADAPTATION]

ForceMinMaxValues=false

AdaptationSensitivity=0.2

AdaptationTime=0.4

AdaptationMin=0.1

AdaptationMax=100.0

 

[bLOOM]

AmountSunrise=0.25

AmountDay=0.25

AmountSunset=0.25

AmountNight=0.25

AmountInteriorDay=0.25

AmountInteriorNight=0.25

BlueShiftAmountSunrise=1.0

BlueShiftAmountDay=1.0

BlueShiftAmountSunset=1.0

BlueShiftAmountNight=1.0

BlueShiftAmountInteriorDay=1.0

BlueShiftAmountInteriorNight=1.0

IgnoreWeatherSystem=false

AmountDawn=1.0

AmountDusk=1.0

BlueShiftAmountDawn=1.0

BlueShiftAmountDusk=1.0

 

[LENS]

IgnoreWeatherSystem=false

ReflectionIntensitySunrise=1.0

ReflectionIntensityDay=1.0

ReflectionIntensitySunset=1.0

ReflectionIntensityNight=1.0

ReflectionIntensityInteriorDay=1.0

ReflectionIntensityInteriorNight=1.0

ReflectionPowerSunrise=2.0

ReflectionPowerDay=2.0

ReflectionPowerSunset=2.0

ReflectionPowerNight=2.0

ReflectionPowerInteriorDay=2.0

ReflectionPowerInteriorNight=2.0

DirtIntensitySunrise=1.0

DirtIntensityDay=1.0

DirtIntensitySunset=1.0

DirtIntensityNight=1.0

DirtIntensityInteriorDay=1.0

DirtIntensityInteriorNight=1.0

DirtPowerSunrise=2.0

DirtPowerDay=2.0

DirtPowerSunset=2.0

DirtPowerNight=2.0

DirtPowerInteriorDay=2.0

DirtPowerInteriorNight=2.0

ReflectionIntensityDawn=1.0

ReflectionIntensityDusk=1.0

ReflectionPowerDawn=2.0

ReflectionPowerDusk=2.0

DirtIntensityDawn=1.0

DirtIntensityDusk=1.0

DirtPowerDawn=2.0

DirtPowerDusk=2.0

 

[sSAO_SSIL]

EnableSupersampling=false

UseIndirectLighting=true

UseComplexIndirectLighting=false

UseComplexAmbientOcclusion=false

UseAmbientIndirectLighting=false

SamplingQuality=1

SamplingPrecision=0

SamplingRange=0.3

FadeFogRange=1.0

SizeScale=0.75

SourceTexturesScale=0.5

EnableComplexFilter=true

FilterQuality=2

FilterType=2

AOAmount=2.0

AOAmountInterior=2.0

ILAmount=6.0

ILAmountInterior=6.0

AOIntensity=2.0

AOIntensityInterior=1.0

AOType=1

ILType=0

AOMixingType=0

AOMixingTypeInterior=2

EnableDenoiser=true

 

[sKYLIGHTING]

IgnoreWeatherSystem=false

Quality=1

FilterQuality=1

AmbientMinLevelSunrise=0.1

AmbientMinLevelDay=0.1

AmbientMinLevelSunset=0.1

AmbientMinLevelNight=0.1

AmbientMinLevelInteriorDay=0.1

AmbientMinLevelInteriorNight=0.1

AmbientMinLevelDawn=0.1

AmbientMinLevelDusk=0.1

 

[ENVIRONMENT]

IgnoreWeatherSystem=false

DirectLightingIntensitySunrise=1.0

DirectLightingIntensityDay=1.0

DirectLightingIntensitySunset=1.0

DirectLightingIntensityNight=1.0

DirectLightingIntensityInteriorDay=1.0

DirectLightingIntensityInteriorNight=1.0

DirectLightingCurveSunrise=1.0

DirectLightingCurveDay=1.0

DirectLightingCurveSunset=1.0

DirectLightingCurveNight=1.0

DirectLightingCurveInteriorDay=1.0

DirectLightingCurveInteriorNight=1.0

DirectLightingDesaturationSunrise=0.0

DirectLightingDesaturationDay=0.0

DirectLightingDesaturationSunset=0.0

DirectLightingDesaturationNight=0.0

DirectLightingDesaturationInteriorDay=0.0

DirectLightingDesaturationInteriorNight=0.0

DirectLightingColorFilterAmountSunrise=0.0

DirectLightingColorFilterAmountDay=0.0

DirectLightingColorFilterAmountSunset=0.0

DirectLightingColorFilterAmountNight=0.0

DirectLightingColorFilterAmountInteriorDay=0.0

DirectLightingColorFilterAmountInteriorNight=0.0

FogColorFilterAmountSunrise=0.0

FogColorFilterAmountDay=0.0

FogColorFilterAmountSunset=0.0

FogColorFilterAmountNight=0.0

FogColorFilterAmountInteriorDay=0.0

FogColorFilterAmountInteriorNight=0.0

DirectLightingColorFilterSunrise=1, 1, 1

DirectLightingColorFilterDay=1, 1, 1

DirectLightingColorFilterSunset=1, 1, 1

DirectLightingColorFilterNight=1, 1, 1

DirectLightingColorFilterInteriorDay=1, 1, 1

DirectLightingColorFilterInteriorNight=1, 1, 1

 

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SpecularFromLightSunrise=0.0

SpecularFromLightDay=0.0

SpecularFromLightSunset=0.0

SpecularFromLightNight=0.0

SpecularFromLightInteriorDay=0.0

SpecularFromLightInteriorNight=0.0

AmbientLightingIntensitySunrise=1.0

AmbientLightingIntensityDay=1.0

AmbientLightingIntensitySunset=1.0

AmbientLightingIntensityNight=1.0

AmbientLightingIntensityInteriorDay=1.0

AmbientLightingIntensityInteriorNight=1.0

AmbientLightingCurveSunrise=1.0

AmbientLightingCurveDay=1.0

AmbientLightingCurveSunset=1.0

AmbientLightingCurveNight=1.0

AmbientLightingCurveInteriorDay=1.0

AmbientLightingCurveInteriorNight=1.0

AmbientLightingDesaturationSunrise=0.0

AmbientLightingDesaturationDay=0.0

AmbientLightingDesaturationSunset=0.0

AmbientLightingDesaturationNight=0.0

AmbientLightingDesaturationInteriorDay=0.0

AmbientLightingDesaturationInteriorNight=0.0

 

AmbientColorFilterAmountSunrise=0.0

AmbientColorFilterAmountDay=0.0

AmbientColorFilterAmountSunset=0.0

AmbientColorFilterAmountNight=0.0

AmbientColorFilterAmountInteriorDay=0.0

AmbientColorFilterAmountInteriorNight=0.0

AmbientColorFilterTopSunrise=1, 1, 1

AmbientColorFilterTopDay=1, 1, 1

AmbientColorFilterTopSunset=1, 1, 1

AmbientColorFilterTopNight=1, 1, 1

AmbientColorFilterTopInteriorDay=1, 1, 1

AmbientColorFilterTopInteriorNight=1, 1, 1

AmbientColorFilterMiddleSunrise=1, 1, 1

AmbientColorFilterMiddleDay=1, 1, 1

AmbientColorFilterMiddleSunset=1, 1, 1

AmbientColorFilterMiddleNight=1, 1, 1

AmbientColorFilterMiddleInteriorDay=1, 1, 1

AmbientColorFilterMiddleInteriorNight=1, 1, 1

AmbientColorFilterBottomSunrise=1, 1, 1

AmbientColorFilterBottomDay=1, 1, 1

AmbientColorFilterBottomSunset=1, 1, 1

AmbientColorFilterBottomNight=1, 1, 1

AmbientColorFilterBottomInteriorDay=1, 1, 1

AmbientColorFilterBottomInteriorNight=1, 1, 1

 

PointLightingIntensitySunrise=1.0

PointLightingIntensityDay=1.0

PointLightingIntensitySunset=1.0

PointLightingIntensityNight=1.0

PointLightingIntensityInteriorDay=1.0

PointLightingIntensityInteriorNight=1.0

PointLightingCurveSunrise=1.0

PointLightingCurveDay=1.0

PointLightingCurveSunset=1.0

PointLightingCurveNight=1.0

PointLightingCurveInteriorDay=1.0

PointLightingCurveInteriorNight=1.0

PointLightingDesaturationSunrise=0.0

PointLightingDesaturationDay=0.0

PointLightingDesaturationSunset=0.0

PointLightingDesaturationNight=0.0

PointLightingDesaturationInteriorDay=0.0

PointLightingDesaturationInteriorNight=0.0

 

ParticleLightsIntensitySunrise=1.0

ParticleLightsIntensityDay=1.0

ParticleLightsIntensitySunset=1.0

ParticleLightsIntensityNight=1.0

ParticleLightsIntensityInteriorDay=1.0

ParticleLightsIntensityInteriorNight=1.0

 

FogColorMultiplierSunrise=1.0

FogColorMultiplierDay=1.0

FogColorMultiplierSunset=1.0

FogColorMultiplierNight=1.0

FogColorMultiplierInteriorDay=1.0

FogColorMultiplierInteriorNight=1.0

FogColorCurveSunrise=1.0

FogColorCurveDay=1.0

FogColorCurveSunset=1.0

FogColorCurveNight=1.0

FogColorCurveInteriorDay=1.0

FogColorCurveInteriorNight=1.0

FogColorFilterSunrise=1, 1, 1

FogColorFilterDay=1, 1, 1

FogColorFilterSunset=1, 1, 1

FogColorFilterNight=1, 1, 1

FogColorFilterInteriorDay=1, 1, 1

FogColorFilterInteriorNight=1, 1, 1

 

ColorPowSunrise=1.0

ColorPowDay=1.0

ColorPowSunset=1.0

ColorPowNight=1.0

ColorPowInteriorDay=1.0

ColorPowInteriorNight=1.0

DirectLightingIntensityDawn=1.0

DirectLightingIntensityDusk=1.0

DirectLightingCurveDawn=1.0

DirectLightingCurveDusk=1.0

DirectLightingDesaturationDawn=0.0

DirectLightingDesaturationDusk=0.0

DirectLightingColorFilterAmountDawn=0.0

DirectLightingColorFilterAmountDusk=0.0

DirectLightingColorFilterDawn=1, 1, 1

DirectLightingColorFilterDusk=1, 1, 1

SpecularAmountMultiplierDawn=1.0

SpecularAmountMultiplierDusk=1.0

SpecularPowerMultiplierDawn=1.0

SpecularPowerMultiplierDusk=1.0

SpecularFromLightDawn=0.0

SpecularFromLightDusk=0.0

AmbientLightingIntensityDawn=1.0

AmbientLightingIntensityDusk=1.0

AmbientLightingCurveDawn=1.0

AmbientLightingCurveDusk=1.0

AmbientLightingDesaturationDawn=0.0

AmbientLightingDesaturationDusk=0.0

AmbientColorFilterAmountDawn=0.0

AmbientColorFilterAmountDusk=0.0

AmbientColorFilterTopDawn=1, 1, 1

AmbientColorFilterTopDusk=1, 1, 1

AmbientColorFilterMiddleDawn=0, 0, 0

AmbientColorFilterMiddleDusk=0, 0, 0

AmbientColorFilterBottomDawn=1, 1, 1

AmbientColorFilterBottomDusk=1, 1, 1

PointLightingIntensityDawn=1.0

PointLightingIntensityDusk=1.0

PointLightingCurveDawn=1.0

PointLightingCurveDusk=1.0

PointLightingDesaturationDawn=0.0

PointLightingDesaturationDusk=0.0

ParticleLightsIntensityDawn=1.0

ParticleLightsIntensityDusk=1.0

FogColorMultiplierDawn=1.0

FogColorMultiplierDusk=1.0

FogColorCurveDawn=1.0

FogColorCurveDusk=1.0

FogColorFilterAmountDawn=0.0

FogColorFilterAmountDusk=0.0

FogColorFilterDawn=1, 1, 1

FogColorFilterDusk=1, 1, 1

ColorPowDawn=1.0

ColorPowDusk=1.0

 

[sKY]

IgnoreWeatherSystem=false

Enable=true

DisableWrongSkyMath=false

 

StarsIntensity=1.0

StarsCurve=1.0

 

AuroraBorealisIntensity=1.0

AuroraBorealisCurve=1.0

CloudsIntensitySunrise=1.0

CloudsIntensityDay=1.0

CloudsIntensitySunset=1.0

CloudsIntensityNight=1.0

CloudsIntensityInteriorDay=1.0

CloudsIntensityInteriorNight=1.0

CloudsCurveSunrise=1.0

CloudsCurveDay=1.0

CloudsCurveSunset=1.0

CloudsCurveNight=1.0

CloudsCurveInteriorDay=1.0

CloudsCurveInteriorNight=1.0

CloudsDesaturationSunrise=0.0

CloudsDesaturationDay=0.0

CloudsDesaturationSunset=0.0

CloudsDesaturationNight=0.0

CloudsDesaturationInteriorDay=0.0

CloudsDesaturationInteriorNight=0.0

CloudsOpacitySunrise=1.0

CloudsOpacityDay=1.0

CloudsOpacitySunset=1.0

CloudsOpacityNight=1.0

CloudsOpacityInteriorDay=1.0

CloudsOpacityInteriorNight=1.0

CloudsColorFilterSunrise=1, 1, 1

CloudsColorFilterDay=1, 1, 1

CloudsColorFilterSunset=1, 1, 1

CloudsColorFilterNight=1, 1, 1

CloudsColorFilterInteriorDay=1, 1, 1

CloudsColorFilterInteriorNight=1, 1, 1

CloudsEdgeClamp=0.5

CloudsEdgeIntensity=8.0

CloudsEdgeFadeRange=1.0

CloudsEdgeMoonMultiplier=4.0

 

GradientIntensitySunrise=1.0

GradientIntensityDay=1.0

GradientIntensitySunset=1.0

GradientIntensityNight=1.0

GradientIntensityInteriorDay=1.0

GradientIntensityInteriorNight=1.0

GradientDesaturationSunrise=0.0

GradientDesaturationDay=0.0

GradientDesaturationSunset=0.0

GradientDesaturationNight=0.0

GradientDesaturationInteriorDay=0.0

GradientDesaturationInteriorNight=0.0

GradientTopIntensitySunrise=1.0

GradientTopIntensityDay=1.0

GradientTopIntensitySunset=1.0

GradientTopIntensityNight=1.0

GradientTopIntensityInteriorDay=1.0

GradientTopIntensityInteriorNight=1.0

GradientTopCurveSunrise=1.0

GradientTopCurveDay=1.0

GradientTopCurveSunset=1.0

GradientTopCurveNight=1.0

GradientTopCurveInteriorDay=1.0

GradientTopCurveInteriorNight=1.0

GradientTopColorFilterSunrise=1, 1, 1

GradientTopColorFilterDay=1, 1, 1

GradientTopColorFilterSunset=1, 1, 1

GradientTopColorFilterNight=1, 1, 1

GradientTopColorFilterInteriorDay=1, 1, 1

GradientTopColorFilterInteriorNight=1, 1, 1

 

GradientMiddleIntensitySunrise=1.0

GradientMiddleIntensityDay=1.0

GradientMiddleIntensitySunset=1.0

GradientMiddleIntensityNight=1.0

GradientMiddleIntensityInteriorDay=1.0

GradientMiddleIntensityInteriorNight=1.0

GradientMiddleCurveSunrise=1.0

GradientMiddleCurveDay=1.0

GradientMiddleCurveSunset=1.0

GradientMiddleCurveNight=1.0

GradientMiddleCurveInteriorDay=1.0

GradientMiddleCurveInteriorNight=1.0

GradientMiddleColorFilterSunrise=1, 1, 1

GradientMiddleColorFilterDay=1, 1, 1

GradientMiddleColorFilterSunset=1, 1, 1

GradientMiddleColorFilterNight=1, 1, 1

GradientMiddleColorFilterInteriorDay=1, 1, 1

GradientMiddleColorFilterInteriorNight=1, 1, 1

 

GradientHorizonIntensitySunrise=1.0

GradientHorizonIntensityDay=1.0

GradientHorizonIntensitySunset=1.0

GradientHorizonIntensityNight=1.0

GradientHorizonIntensityInteriorDay=1.0

GradientHorizonIntensityInteriorNight=1.0

GradientHorizonCurveSunrise=1.0

GradientHorizonCurveDay=1.0

GradientHorizonCurveSunset=1.0

GradientHorizonCurveNight=1.0

GradientHorizonCurveInteriorDay=1.0

GradientHorizonCurveInteriorNight=1.0

GradientHorizonColorFilterSunrise=1, 1, 1

GradientHorizonColorFilterDay=1, 1, 1

GradientHorizonColorFilterSunset=1, 1, 1

GradientHorizonColorFilterNight=1, 1, 1

GradientHorizonColorFilterInteriorDay=1, 1, 1

GradientHorizonColorFilterInteriorNight=1, 1, 1

 

SunIntensitySunrise=1.0

SunIntensityDay=1.0

SunIntensitySunset=1.0

SunIntensityNight=1.0

SunIntensityInteriorDay=1.0

SunIntensityInteriorNight=1.0

SunDesaturationSunrise=0.0

SunDesaturationDay=0.0

SunDesaturationSunset=0.0

SunDesaturationNight=0.0

SunDesaturationInteriorDay=0.0

SunDesaturationInteriorNight=0.0

SunColorFilterSunrise=1, 1, 1

SunColorFilterDay=1, 1, 1

SunColorFilterSunset=1, 1, 1

SunColorFilterNight=1, 1, 1

SunColorFilterInteriorDay=1, 1, 1

SunColorFilterInteriorNight=1, 1, 1

 

SunGlowIntensitySunrise=1.0

SunGlowIntensityDay=1.0

SunGlowIntensitySunset=1.0

SunGlowIntensityNight=1.0

SunGlowIntensityInteriorDay=1.0

SunGlowIntensityInteriorNight=1.0

SunGlowHazinessSunrise=0.0

SunGlowHazinessDay=0.0

SunGlowHazinessSunset=0.0

SunGlowHazinessNight=0.0

SunGlowHazinessInteriorDay=0.0

SunGlowHazinessInteriorNight=0.0

 

SunCoronaIntensity=1.0

SunCoronaCurve=1.0

SunCoronaDesaturation=0.0

 

MoonIntensitySunrise=1.0

MoonIntensityDay=1.0

MoonIntensitySunset=1.0

MoonIntensityNight=1.0

MoonIntensityInteriorDay=1.0

MoonIntensityInteriorNight=1.0

MoonCurveSunrise=1.0

MoonCurveDay=1.0

MoonCurveSunset=1.0

MoonCurveNight=1.0

MoonCurveInteriorDay=1.0

MoonCurveInteriorNight=1.0

MoonDesaturationSunrise=0.0

MoonDesaturationDay=0.0

MoonDesaturationSunset=0.0

MoonDesaturationNight=0.0

MoonDesaturationInteriorDay=0.0

MoonDesaturationInteriorNight=0.0

CloudsIntensityDawn=1.0

CloudsIntensityDusk=1.0

CloudsCurveDawn=1.0

CloudsCurveDusk=1.0

CloudsDesaturationDawn=0.0

CloudsDesaturationDusk=0.0

CloudsOpacityDawn=1.0

CloudsOpacityDusk=1.0

CloudsColorFilterDawn=1, 1, 1

CloudsColorFilterDusk=1, 1, 1

GradientIntensityDawn=1.0

GradientIntensityDusk=1.0

GradientDesaturationDawn=0.0

GradientDesaturationDusk=0.0

GradientTopIntensityDawn=1.0

GradientTopIntensityDusk=1.0

GradientTopCurveDawn=1.0

GradientTopCurveDusk=1.0

GradientTopColorFilterDawn=1, 1, 1

GradientTopColorFilterDusk=1, 1, 1

GradientMiddleIntensityDawn=1.0

GradientMiddleIntensityDusk=1.0

GradientMiddleCurveDawn=1.0

GradientMiddleCurveDusk=1.0

GradientMiddleColorFilterDawn=1, 1, 1

GradientMiddleColorFilterDusk=1, 1, 1

GradientHorizonIntensityDawn=1.0

GradientHorizonIntensityDusk=1.0

GradientHorizonCurveDawn=1.0

GradientHorizonCurveDusk=1.0

GradientHorizonColorFilterDawn=1, 1, 1

GradientHorizonColorFilterDusk=1, 1, 1

SunIntensityDawn=1.0

SunIntensityDusk=1.0

SunDesaturationDawn=0.0

SunDesaturationDusk=0.0

SunColorFilterDawn=1, 1, 1

SunColorFilterDusk=1, 1, 1

SunGlowIntensityDawn=0.0

SunGlowIntensityDusk=0.0

SunGlowHazinessDawn=0.0

SunGlowHazinessDusk=0.0

MoonIntensityDawn=1.0

MoonIntensityDusk=1.0

MoonCurveDawn=1.0

MoonCurveDusk=1.0

MoonDesaturationDawn=0.0

MoonDesaturationDusk=0.0

 

[OBJECT]

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierSunrise=0.0

SubSurfaceScatteringMultiplierDay=0.0

SubSurfaceScatteringMultiplierSunset=0.0

SubSurfaceScatteringMultiplierNight=0.0

SubSurfaceScatteringMultiplierInteriorDay=0.0

SubSurfaceScatteringMultiplierInteriorNight=0.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SubSurfaceScatteringMultiplierDawn=1.0

SubSurfaceScatteringMultiplierDusk=1.0

SubSurfaceScatteringPowerDawn=1.0

SubSurfaceScatteringPowerDusk=1.0

SpecularAmountMultiplierDawn=1.0

SpecularAmountMultiplierDusk=1.0

SpecularPowerMultiplierDawn=1.0

SpecularPowerMultiplierDusk=1.0

 

[VEGETATION]

SubSurfaceScatteringMultiplierSunrise=1.0

SubSurfaceScatteringMultiplierDay=1.0

SubSurfaceScatteringMultiplierSunset=1.0

SubSurfaceScatteringMultiplierNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierDawn=1.0

SubSurfaceScatteringMultiplierDusk=1.0

SubSurfaceScatteringPowerDawn=1.0

SubSurfaceScatteringPowerDusk=1.0

SpecularAmountMultiplierDawn=1.0

SpecularAmountMultiplierDusk=1.0

SpecularPowerMultiplierDawn=1.0

SpecularPowerMultiplierDusk=1.0

 

[EYES]

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierSunrise=1.0

SubSurfaceScatteringMultiplierDay=1.0

SubSurfaceScatteringMultiplierSunset=1.0

SubSurfaceScatteringMultiplierNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SubSurfaceScatteringMultiplierDawn=1.0

SubSurfaceScatteringMultiplierDusk=1.0

SubSurfaceScatteringPowerDawn=1.0

SubSurfaceScatteringPowerDusk=1.0

SpecularAmountMultiplierDawn=1.0

SpecularAmountMultiplierDusk=1.0

SpecularPowerMultiplierDawn=1.0

SpecularPowerMultiplierDusk=1.0

 

[LIGHTSPRITE]

IgnoreWeatherSystem=false

IntensitySunrise=4.0

IntensityDay=4.0

IntensitySunset=4.0

IntensityNight=4.0

IntensityInteriorDay=4.0

IntensityInteriorNight=4.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

IntensityDawn=1.0

IntensityDusk=1.0

CurveDawn=1.0

CurveDusk=1.0

 

[WINDOWLIGHT]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

IntensityDawn=1.0

IntensityDusk=1.0

CurveDawn=1.0

CurveDusk=1.0

 

[VOLUMETRICFOG]

IgnoreWeatherSystem=false

EnableShadows=true

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceDay=1.0

LightingInfluenceSunset=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

OpacitySunrise=1.0

OpacityDay=1.0

OpacitySunset=1.0

OpacityNight=1.0

OpacityInteriorDay=1.0

OpacityInteriorNight=1.0

IntensityDawn=1.0

IntensityDusk=1.0

CurveDawn=1.0

CurveDusk=1.0

LightingInfluenceDawn=1.0

LightingInfluenceDusk=1.0

OpacityDawn=1.0

OpacityDusk=1.0

 

[FIRE]

IgnoreWeatherSystem=false

IntensitySunrise=4.0

IntensityDay=4.0

IntensitySunset=4.0

IntensityNight=4.0

IntensityInteriorDay=4.0

IntensityInteriorNight=4.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

AdditiveBlending=true

IntensityDawn=1.0

IntensityDusk=1.0

CurveDawn=1.0

CurveDusk=1.0

 

[PARTICLE]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceDay=1.0

LightingInfluenceSunset=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

IntensityDawn=1.0

IntensityDusk=1.0

LightingInfluenceDawn=1.0

LightingInfluenceDusk=1.0

 

[DEPTHOFFIELD]

IgnoreWeatherSystem=false

Quality=0

FadeTime=1.0

 

[sHADOW]

IgnoreWeatherSystem=false

ShadowCastersFix=false

UseBilateralShadowFilter=true

ShadowQualityFix=true

DetailedShadowQuality=0

ShadowFilterQuality=2

ShadowBlurRange=2.0

ShadowBlurRangeInterior=2.0

 

[RAYS]

IgnoreWeatherSystem=false

SunRaysMultiplierSunrise=0.4

SunRaysMultiplierDay=0.4

SunRaysMultiplierSunset=0.4

SunRaysMultiplierNight=0.4

SunRaysMultiplierInteriorDay=0.4

SunRaysMultiplierInteriorNight=0.4

SunRaysMultiplierDawn=0.4

SunRaysMultiplierDusk=0.4

 

[REFLECTION]

IgnoreWeatherSystem=false

Quality=1

FilterQuality=2

FilterBluriness=0.0

SizeScale=1.0

SourceTexturesScale=1.0

Amount=1.0

AmountInterior=1.0

Power=1.0

PowerInterior=1.0

GlosinessMin=0.0

GlosinessMax=1.0

EnableDenoiser=true

DenoiserType=4

EnableSupersampling=false

ExteriorEnable=true

InteriorEnable=true

 

[iMAGEBASEDLIGHTING]

IgnoreWeatherSystem=false

AdditiveAmountSunrise=0.05

AdditiveAmountDay=0.05

AdditiveAmountSunset=0.05

AdditiveAmountNight=0.05

AdditiveAmountInteriorDay=0.05

AdditiveAmountInteriorNight=0.05

MultiplicativeAmountSunrise=0.0

MultiplicativeAmountDay=0.0

MultiplicativeAmountSunset=0.0

MultiplicativeAmountNight=0.0

MultiplicativeAmountInteriorDay=0.0

MultiplicativeAmountInteriorNight=0.0

ReflectiveAmountSunrise=0.1

ReflectiveAmountDay=0.1

ReflectiveAmountSunset=0.1

ReflectiveAmountNight=0.1

ReflectiveAmountInteriorDay=0.1

ReflectiveAmountInteriorNight=0.1

AdditiveAmountDawn=0.05

AdditiveAmountDusk=0.05

MultiplicativeAmountDawn=0.0

MultiplicativeAmountDusk=0.0

ReflectiveAmountDawn=0.1

ReflectiveAmountDusk=0.1

 

[RAIN]

IgnoreWeatherSystem=false

Enable=true

EnableAntialiasing=false

EnableSupersampling=true

MotionStretch=1.0

MotionTransparency=0.9

 

[sUBSURFACESCATTERING]

IgnoreWeatherSystem=false

EnableTextureAlpha=true

Quality=0

Radius=5.0

Amount=1.0

EpidermalAmount=4.0

SubdermalAmount=12.0

EpidermalDiffuseSaturation=0.0

SubdermalDiffuseSaturation=0.9

EpidermalMix=0.5

SubdermalMix=0.5

SubdermalTranslucency=0.3

SubdermalPhase=0.0

 

[WATER]

IgnoreWeatherSystem=false

EnablePreCache=false

EnableDispersion=true

EnableCaustics=true

EnableParallax=false

EnableShadow=false

EnableVolumetricShadow=false

EnableLighting=true

EnableSelfReflection=true

EnableDisplacement=false

DisplacementQuality=1

DisplacementFilterQuality=2

ShadowQuality=0

EnableShadowNoise=false

ReflectionAmount=1.0

FrennelMultiplier=1.0

FrennelMin=0.0

FrennelMax=1.0

DispersionAmount=1.0

CausticsAmount=3.0

SunSpecularMultiplier=1.0

SunScatteringMultiplier=1.0

SunLightingMultiplier=0.3

WetMultiplier=1.0

WavesAmplitudeSunrise=1.0

WavesAmplitudeDay=1.0

WavesAmplitudeSunset=1.0

WavesAmplitudeNight=1.0

WavesAmplitudeInteriorDay=1.0

WavesAmplitudeInteriorNight=1.0

Muddiness=0.5

WavesAmplitudeDawn=1.0

WavesAmplitudeDusk=1.0

 

[uNDERWATER]

IgnoreWeatherSystem=false

EnableDispersion=true

EnableParallax=true

EnableDisplacement=true

EnableSilhouette=true

EnableBlurring=false

EnableReflection=true

EnableShadow=true

ShadowQuality=0

DispersionAmount=1.0

ReflectionAmount=1.0

TransparencyFade=1.0

TransparencyCurve=1.0

DeepnessFade=2.0

DeepnessDarkening=0.5

TintAmount=2.0

TintFade=2.0

SunScatteringMultiplier=0.5

 

[CLOUDSHADOWS]

IgnoreWeatherSystem=false

EnableAtNight=false

OpacitySunrise=1.0

OpacityDay=1.0

OpacitySunset=1.0

OpacityNight=1.0

OpacityInteriorDay=1.0

OpacityInteriorNight=1.0

OpacityDawn=1.0

OpacityDusk=1.0

 

[VOLUMETRICRAYS]

IgnoreWeatherSystem=false

Quality=1

IntensitySunrise=0.2

IntensityDay=0.2

IntensitySunset=0.2

IntensityNight=0.2

IntensityInteriorDay=0.2

IntensityInteriorNight=0.2

DensitySunrise=5.0

DensityDay=1.0

DensitySunset=1.0

DensityNight=1.0

DensityInteriorDay=1.0

DensityInteriorNight=1.0

SkyColorAmountSunrise=1.0

SkyColorAmountDay=1.0

SkyColorAmountSunset=1.0

SkyColorAmountNight=0.5

SkyColorAmountInteriorDay=0.5

SkyColorAmountInteriorNight=0.5

IntensityDawn=0.2

IntensityDusk=0.2

DensityDawn=1.0

DensityDusk=1.0

SkyColorAmountDawn=0.5

SkyColorAmountDusk=0.5

 

[PROCEDURALSUN]

IgnoreWeatherSystem=false

Size=1.0

EdgeSoftness=0.5

GlowIntensitySunrise=0.4

GlowIntensityDay=0.4

GlowIntensitySunset=0.4

GlowIntensityNight=0.4

GlowIntensityInteriorDay=0.4

GlowIntensityInteriorNight=0.4

GlowCurveSunrise=10.0

GlowCurveDay=10.0

GlowCurveSunset=10.0

GlowCurveNight=10.0

GlowCurveInteriorDay=10.0

GlowCurveInteriorNight=10.0

GlowIntensityDawn=0.4

GlowIntensityDusk=0.4

GlowCurveDawn=10.0

GlowCurveDusk=10.0

 

[MIST]

IgnoreWeatherSystem=false

EnableAnchors=true

AnchorsAmountSunrise=1.0

AnchorsAmountDay=1.0

AnchorsAmountSunset=1.0

AnchorsAmountNight=1.0

AnchorsAmountInteriorDay=1.0

AnchorsAmountInteriorNight=1.0

 

ColorFromEnvironmentFog=0.0

SkyLightingAmountSunrise=1.0

SkyLightingAmountDay=1.0

SkyLightingAmountSunset=1.0

SkyLightingAmountNight=1.0

SkyLightingAmountInteriorDay=1.0

SkyLightingAmountInteriorNight=1.0

SunLightingAmountSunrise=0.1

SunLightingAmountDay=0.1

SunLightingAmountSunset=0.1

SunLightingAmountNight=0.1

SunLightingAmountInteriorDay=0.1

SunLightingAmountInteriorNight=0.1

DesaturationSunrise=0.0

DesaturationDay=0.0

DesaturationSunset=0.0

DesaturationNight=0.0

DesaturationInteriorDay=0.0

DesaturationInteriorNight=0.0

ColorFilterSunrise=1, 1, 1

ColorFilterDay=1, 1, 1

ColorFilterSunset=1, 1, 1

ColorFilterNight=1, 1, 1

ColorFilterInteriorDay=1, 1, 1

ColorFilterInteriorNight=1, 1, 1

 

RelativeToCameraSunrise=0.0

RelativeToCameraDay=0.0

RelativeToCameraSunset=0.0

RelativeToCameraNight=0.0

RelativeToCameraInteriorDay=0.0

RelativeToCameraInteriorNight=0.0

VerticalOffsetSunrise=-10.0

VerticalOffsetDay=-10.0

VerticalOffsetSunset=-10.0

VerticalOffsetNight=-10.0

VerticalOffsetInteriorDay=-10.0

VerticalOffsetInteriorNight=-10.0

 

DensitySunrise=1.5

DensityDay=1.5

DensitySunset=1.5

DensityNight=1.5

DensityInteriorDay=1.5

DensityInteriorNight=1.5

VerticalFadeSunrise=4.0

VerticalFadeDay=4.0

VerticalFadeSunset=4.0

VerticalFadeNight=4.0

VerticalFadeInteriorDay=4.0

VerticalFadeInteriorNight=4.0

DistanceFadeSunrise=1.0

DistanceFadeDay=1.0

DistanceFadeSunset=1.0

DistanceFadeNight=1.0

DistanceFadeInteriorDay=1.0

DistanceFadeInteriorNight=1.0

BottomTopSunrise=0.0

BottomTopDay=0.0

BottomTopSunset=0.0

BottomTopNight=0.0

BottomTopInteriorDay=0.0

BottomTopInteriorNight=0.0

ExponentialFadeSunrise=1.0

ExponentialFadeDay=1.0

ExponentialFadeSunset=1.0

ExponentialFadeNight=1.0

ExponentialFadeInteriorDay=1.0

ExponentialFadeInteriorNight=1.0

 

AnchorsAmountDawn=1.0

AnchorsAmountDusk=1.0

SkyLightingAmountDawn=1.0

SkyLightingAmountDusk=1.0

SunLightingAmountDawn=0.1

SunLightingAmountDusk=0.1

DesaturationDawn=0.0

DesaturationDusk=0.0

ColorFilterDawn=1, 1, 1

ColorFilterDusk=1, 1, 1

RelativeToCameraDawn=0.0

RelativeToCameraDusk=0.0

VerticalOffsetDawn=-10.0

VerticalOffsetDusk=-10.0

DensityDawn=1.5

DensityDusk=1.5

VerticalFadeDawn=4.0

VerticalFadeDusk=4.0

DistanceFadeDawn=0.0

DistanceFadeDusk=0.0

BottomTopDawn=0.0

BottomTopDusk=0.0

ExponentialFadeDawn=1.0

ExponentialFadeDusk=1.0


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5 answers to this question

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  • 0

That is likely an antialiasing issue. What you've possibly done is turned on Anti-aliasing in the ENBlocal file, and not turned it off via the original skyrim launcher. Where you're asked to do a few changes to some parameters.

 

With regards to ENB and presets and what everything in the files mean, I suggest looking at this page: https://wiki.step-project.com/Guide:ENB

 

And I've just now noticed you're only running a 1GB card. With that sort of card I'd suggest you may not have the graphical oomph to run a full ENB in any case.

 

Still, ENB's in themselves are not that difficult to install. You were half way there anyway doing what you did with the files from ENB 3.08. The next step is typically to choose a preset, download that and (at least 99% of the time) put the files in the Skyrim directory. Some more involved ENB's may have an installer for you to select the options you wish before you put the files into your Skyrim directory. Vividian ENB is one such example. Some may have their own esp files as well. Again, Vividian ENB does this.

 

I can also recommend the guides that are in the downloadable file for Skylight ENB. https://www.nexusmods.com/skyrim/mods/48730/? . Aiyen goes into enough depth that you'll know what all the parameters do and how to correctly install ENB's. It's also quite a nice ENB itself.

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  • 0

First set this to false in enblocal.ini: EnableTemporalAA=true. It's known to be fairly bad. Just a tip. Will not fix your issue.

 

Second, as Nozzer mentioned. You have to install an ENB Preset that can be downloaded from Nexus. Just installing ENBSeries will not get to anywhere.

 

Third, make sure you make the necessary changes to your SkyrimPrefs.ini.

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Second, as Nozzer mentioned. You have to install an ENB Preset that can be downloaded from Nexus. Just installing ENBSeries will not get to anywhere.

OK -- I went and looked for ENB Preset, and had great difficulty making sense of any of them. Some were very complicated to install, with no clear indication as to how to remove them if they did not play nice with my setup. Others caused jerky motion -- possibly because I don't have as much vRam as they want. I'm giving up on presets and will simply use ENBseries set as:

[GLOBAL]

UseEffect=false

 

 

 

Third, make sure you make the necessary changes to your SkyrimPrefs.ini.

Where can I find out what all of those parameters mean, and what (if any) changes I should make to what seem to be the three prime ini files, enblocal, enbseries and skyrimprifs.

 

I seem to have done something (and know what I did) that is causing me to occasionally see through walls. Any idea what parameter(s) might have that impact?

Edited by Greg
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