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#1 Gernash

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Posted 04 August 2016 - 05:43 AM

http://wiki.step-pro...ernash/MODWiki\

 

Updated 03/09/2016

!!!!!!!!!!!!!!! WARNING WIN10PRO KB3176938 breaking MO2's  usvfs_proxy.exe in some way !!!!!!!!!!!!!!!!!!!!!!!!

Also KB3176935 Reported by {crime_syndicate} after Anniversary update (thanks for the info)

                                

 

Resolution

 

Here is a guide for the installation of ModOrganizer 2.0.7b and a list of mods running in a stable state.

 

  • 26/09/2016 Created MODWiki CORE to replace all the mods. This will be a simple static Mod set (NO changes I hope) Submenus will be created for added umph.
  • OLD MODwiki mods are now archived >>>HERE<<<
  • Has a Recommended ENB Preset that I'm now using with this loadout
  • Weather Preset - Vivid Weather and darker nights (with 2 optional weather setups)
  • Tested and running with ShadowBoost Guide
  • Unique StyleSheet for ModOrganizer2(Themed for this Wiki) to increase your Immersion >>Here<<
  •  
  • Added Nvidia base setup section >>HERE<<

 

 

If you are using or have used NMM or Bethesda Game Studios Mods you need to reset the vanilla modlist folder instructions are now in the guide.

 

 

Created a conversion Guide to migrate from an existing install to the Wiki <<HERE>>

 

Created Some pages on the Nexusmod site (YEAY!!!)

Vault 101 StyleSheet - Green Theme

(There in a Vault-101-Brotherhood of Steel Theme V2.0.1 with add awsome)

 

Preset Dividers for ModOrganiser

 

 

 

OLD Learning version StyleSheet

 

If you see any errors or find missing Fomods please tell me so I can fix it.

(Q:Updating mod version numbers..... A: I will "get around" to it maybe weekly....)

 

Weather

Mods Added (Full Update List)

Mods Removed

Bugfixes

 

Shhhhhh!!!!!!! Don't click here.......

Attached Files


Edited by Gernash, 25 September 2016 - 11:55 PM.

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#2 ceilingrat

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Posted 04 August 2016 - 07:42 AM

Incorrect links, typos, bits I noticed (by the by, you're awesome!)

 

Setttlement mods

Alternate Settlements - link goes to Snap'n'Build nexusid 7393 - should be 5118 http://www.nexusmods...ut4/mods/5118/?

Working Food Planters - link goes to Snap'n'Build nexusid 7393 - should be 1490 http://www.nexusmods...ut4/mods/1490/?

 

 

Texture Replacers

After the Fallout - link goes to New Roads Enhanced nexusid 1954 - should be 7803 http://www.nexusmods...ut4/mods/7803/?

 

 

NPC and Monster Overhauls (typo on the and in 'NPC ans Monster overhauls')

Synth Overhaul is repeated

 

House and zone overhaul

Evil Institute HD - link goes to D.E.C.A.Y Ghouls nexusid 2500 - should be 9537 http://www.nexusmods...ut4/mods/9537/?

 

About all I could find for now.

 

Cheers.

 


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#3 Gernash

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Posted 04 August 2016 - 08:02 AM

Cool Thanks for that, all fixed.


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#4 ceilingrat

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Posted 04 August 2016 - 09:29 AM

There's more............

 

Misc Item Textures

Pre-War Retextures - link goes to Improved Wood Textures nexusid 10387- should be 1351 http://www.nexusmods...ut4/mods/1351/?

 

And with that, turning in will prevent head smashing keyboard.


Edited by ceilingrat, 04 August 2016 - 09:30 AM.

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#5 Gernash

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Posted 04 August 2016 - 09:58 AM

Fixed


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#6 GrantSP

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Posted 04 August 2016 - 06:13 PM

Nice work. I've changed the title of this thread as well as all the references in your wiki to "ModOrginizer" to "ModOrganizer". Just me being pedantic.



#7 ceilingrat

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Posted 05 August 2016 - 01:13 AM

More on the editing front.

 

Lighting

Dynamic Interior Fog Removal - incorrectly links to Pip-Boy Flashlight nexusid 10840 - should be 15552 http://www.nexusmods...t4/mods/15552/?


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#8 Gernash

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Posted 05 August 2016 - 02:46 AM

done


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#9 Gernash

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Posted 05 August 2016 - 06:55 AM

Yeay Patch V1.7.9.0.0 is out Waiting on F4SE to come out.....But wait we are using MO2, just run fallout launcher and BAM away you go.

 

the only F4SE mods in mod the list are

Achievement enabled

Looks Menu

and Place Everywhere.

 

Have fun


Edited by Gernash, 06 August 2016 - 12:15 AM.

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#10 Gernash

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Posted 06 August 2016 - 12:18 AM

If you have updated to 1.7.9 F4SE and you remove mods or update to the new weather system in the Guide you need to start the vanilla launcher through MO2 to make a save because F4SE bombs the game on missing mods splash screen. Once you have logged into the game make a New save this save will work with F4SE

 

Have Fun!!!

 

7/08/2016 Fixed in F4SE ver 0.2.2


Edited by Gernash, 07 August 2016 - 08:48 PM.

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#11 ceilingrat

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Posted 08 August 2016 - 05:35 AM

I've got a problem. Finished installing everything, ran the game, seems to work, except the inventory sorting rollup and icons don't display anymore. Nor does a custom HUD work, all I get is the default.

 

Custom HUD is in E:\Games\Steam\steamapps\common\Fallout 4\ModOrganizer2\mods\DEF_UI\interface\DEF_CONF, so it's the right place.

DEFUI is before Val's Item Sorting, checked with FO4Edit, tags all still there. Ini's are correct.

 

This is driving me up the wall and across the ceiling. 

 

 

PS. Atomic Radio and Tales from the Commonwealth throw a whole bunch of errors in FO4Edit.


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#12 Gernash

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Posted 08 August 2016 - 05:59 AM

I have no real idea other than you are using MO2 in portable mode and installed it in your FO4 directory and did not follow the guide. I have too many issues with using FO4 in portable mode and it's why I made the wiki.

 

NOTE: Unsure why people run MO2 in portable mode if you have MO 1.3.11 installed for Skyrim etc Mo2 will not affect it. (Unless you do something crazy)

 

Converting to My wiki is easy.

 

I know it looks like a lot but something simple looks complicated when typed out.

 

Moral of the story follow instructions if using a guide. No I cant help you with a portable install (I cant get it to work properly I have tried)

 

PS: You better have a clean FO4 installation and not be a NMM user with randumb stuff all over the place because that won't work either.......

 

PPS: All the extra info is not directed at you ceilingrat it's to all you other people that decided to skip steps and are looking for solutions and if you did not follow the installation in the guide then the above is how you get back on track.


Edited by Gernash, 08 August 2016 - 08:45 PM.

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#13 ceilingrat

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Posted 08 August 2016 - 06:29 AM

Thanks for the very quick reply. I'll try that. I'm also obviously blind, as I didn't see the portable thing. 


Edited by ceilingrat, 08 August 2016 - 06:30 AM.

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#14 Gernash

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Posted 08 August 2016 - 06:35 AM

Yep you ar correct I do not directly mention that in the wiki

Fixed

http://wiki.step-pro...anizer_2_beta_3

 

:innocent: 


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#15 ceilingrat

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Posted 08 August 2016 - 09:12 AM

Un-Portabling MO2 guide works! Currently going through main guide again.

 

 

Please wait...................................................


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