Just a little note; wasn't a huge fan of how the vanilla game OR Loot Overhaul handles animal loot, so in my old setup I changed around some levelled lists for animals.
Loved the Hunterborn mod for Skyrim, as well as its interaction with survival mods... FLO removes meat drops from bugs and molerats and stuff (uses the vanilla mechanic of wasteland survival guide perk that allows extra meat to instead be the only way to get meat from these creatures). With this, early game is really quite tense and just keeping hunger in check can be challenging... Somewhat worthwhile gameplay-wise, but if I'm starving and trying to survive, I'll eat a damn molerat and don't need a magazine to 'teach' me how...
So I allowed meat drops from those creatures, with a lowered chance. I figure if you're shooting/slashing up these things, theres a good chance you'll destroy them as edible materials a decent amount of the time, but you should be able to get a good steak out of them every now and then. Then I went around to the larger animals and increased the meat they drop, as well as increasing the extra meat from the perk. So like on a Brahmin you could get 1-3/5 I think I had it without the perk, and with perk up to 7/8. Again, it's debatable how good this is as a 'hardcore' mechanic but it just breaks my sense of realism when you kill a brahmin and can cook like one steak from it, and you might have to eat like 5 steaks to go from very hungry to full. It does give hunting a sense of purpose in the game where that isn't really a thing otherwise.
I will be doing that same adjustment again... really wish I had kept my old 'CR' patch from before I nuked my install... happy to provide it if anyone's interested. Its a quick and easy adjustment to make, but I'm still in the middle of sorting out exactly what I want to do *with my install* so it might take a day or two to make.
Edited by baronaatista, Today, 03:31 PM.