Jump to content


Photo
Fallout4

wip-fallout-4-using-modorganizer-2



  • Please log in to reply
3287 replies to this topic

#16 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 08 August 2016 - 10:05 AM

Updated mods

Homemaker at v1.4.

Valdicil's Item Sorting now at v7.5.0.

LooksMenu now at v1.1

 

Settlement mods

Settlement Keywords Expanded - No Far Harbour option in fomod. I'm under the impression that all DLC support is included in the main file (v1.4).

 

Misc Textures

Alternate Desk Fan is repeated.

 

User Interface

Valdicil's Item Sorting - Val's Picks DLC Vanilla Weight has the separate Far Harbour and Automatron plugins integrated (according to LOOT).

 

 

Also, how in the world does one get FO4Edit to work -  executables binary is pointing to  ModOrganizer2Data\Tool\FO4Edit\FO4Edit.exe - but when I run FO4Edit thorugh MO2, it can't find the ini file.

Is there something stupid I'm missing?

 

 

 

Differences from guide as written.

No CBBE or any of the related mods. (Can't stand them)

Full Dialogue Interface over NewDialog. (FDI has been updated for Vault-Tec Workshop)

Vanilla Main Menu over The Wanderer. (Prefer looking at snazzy armour, than some J Random guy)

Plus a bunch of other mods installed afterwards to fix pet peeves.


Edited by ceilingrat, 08 August 2016 - 10:20 AM.

  • 0

#17 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 08 August 2016 - 08:28 PM

Yea I'm aware that there are updates on the Nexus site for the mods, I Update using the check all for update each day.

 

  • If Booting FO4 from Mo2 gets broken I will update the Guide ASAP for a fix/workaround
  • I will not update 30 mods every time they get updated on Nexus unless there is (MAJOR) change to the filename or Fomod. (I will "get around" to it maybe weekly....")

 

The guide is for General installation for somebody that has very little experience in Modding, but at the end will get all the bells and whistles.

 

As to other mods outside of the guide - it's your game do what you like, your imagination, your preference, your style.

If there is a major issue with a mod not listed in the guide, Like cant install a particular mod or it causes CDT. I can assist, If it's an FO4Edit overwrite patch issue then no I'm not going to write a patch but I will point you to information to assist you.

 

F04Edit

Mo2 drop down Box choose <EDIT>

in Title put FO4Edit

In Binary E:\ModOrganizer2Data\Tools\FO4Edit\FO4Edit.exe (the directory where F04Edit.exe resides)

Click add

Should be working now.

 

List of files in the FO4Edit folder


Edited by Gernash, 08 August 2016 - 08:54 PM.

  • 0

#18 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 08 August 2016 - 09:36 PM

Ah, gotcha. I do tend to overhelp sometimes. The list of differences was more for me putting it somewhere, in case my PC dies.

 

Wasn't expecting you to do anything, just an FYI.

I miss words in sentences sometimes, and I won't see it until someone points it out.

 

Thanks for the explanation though.  So I will restrict my helpfulness to broken/incorrect links, typos, the like and of course testing.

 

Now, FO4Edit.

 

I've followed the instructions to use FO4Edit through MO2 (see attached images).

 

When I install FO4Edit the usual way, it works, reads the virtual file system, all good. The guide, no go. If I have to do it a different way, cool. 

You seem to have a better idea about how MO2 works than I do. 

 

 

Attached File  MO2 FO4edit executable location.png   56.36KB   4 downloadsAttached File  MO2 FO4edit executables settings.png   19.22KB   3 downloadsAttached File  MO2 FO4Edit image.png   26.6KB   3 downloads


  • 0

#19 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 08 August 2016 - 09:57 PM

Looks like you have it right, try

 

 

I'm assuming the issue/glitch is because of the Portable to Profile change over. The permissions on the files get screwie.

 

Other than that you may need to

 

 

See how that goes.

 

Last resort 

 

 

Oh and by the way when you say 'usual way' I assume you mean just run FO4Edit outside of MO2 and you see the plugin selection box with Fallout4.exe and all the DLC's and nothing else.....


Edited by Gernash, 08 August 2016 - 10:08 PM.

  • 0

#20 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 08 August 2016 - 11:01 PM

One other thing when MO2 fails in life it creates a folder called c:\Program with nothing in it, if it is present you need to close MO2 then delete it then start MO2

 

if the c:\Program is present F4SE won't start and MO2 wont run external application mod orders wont be saved etc,etc,etc.


Edited by Gernash, 08 August 2016 - 11:02 PM.

  • 0

#21 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 08 August 2016 - 11:33 PM

Usual way - install FO4Edit to Fallout4 main folder, and add executable in MO2 pointing to that. 


  • 0

#22 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 08 August 2016 - 11:42 PM

you can install it anywhere and it will see the FO4 install directory (as long as it's a legitamate copy)

 

Did any of the fixes work? was there a c:\program there?

 

Did you try download tes5edit again and expand a clean version to the folder and rename the executable again?


Edited by Gernash, 08 August 2016 - 11:44 PM.

  • 0

#23 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 09 August 2016 - 12:54 AM

No c:\program.

First fix, doesn't work.

Second fix, can't change permissions properly. 

Third fix, I'm not reinstalling all my mods for a third time. Possibly down the track.

 

Tried the redownload and reinstall, nope. FO4Edit downloaded from nexus.

MO2 is a copy downloaded from nexus, game is legit copy, activated on Steam with all the DLC (Season Pass). Steam user name kalshaiman.

 

I've got FO4Edit in the game main folder, point MO2 to it. FO4Edit works fine from inside MO2 and sees the virtual file system.

 

I try and use it installed outside the game's main folder, running from MO2, no luck. Is there an argument I can use for the executables in MO2? Or shortcut command line thingie for FO4Edit.exe?


  • 0

#24 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 09 August 2016 - 01:42 AM

3rd fix is jsut a check you can copy your stuff back


  • 0

#25 GrantSP

GrantSP

    The antipodean

  • Super Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 3,898 posts

Posted 09 August 2016 - 01:42 AM

From your descriptions I'd say it is an issue with UAC. xEdit will work called from anywhere and by anything as long as the registry entries for the game(s) are valid. Windows does like to get in the way though and if Steam or Fallout4 are in a path that is under UAC you may have to use the Steam mover tool and move out to a better location.



#26 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 09 August 2016 - 01:46 AM

Ahhhh I did not think of that I use C:\SteamLibrary\steamapps\common\Fallout 4 I'll have to include that info in the wiki thnaks


  • 0

#27 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 09 August 2016 - 02:01 AM

Steam install E:\Games\Steam - Never been anywhere else on this PC.

Fallout 4 install E:\Games\Steam\steamapps\common\Fallout 4 - Never been anywhere else on this PC.

MO2 install E:\Games\ModOrganizer2 - shifted from a portable install inside the Fallout 4 folder.

 

FO4Edit version is 3.1.3 7e81da1.

FO4Edit installed in E:\Games\Steam\steamapps\common\Fallout 4 and run from MO2 - works perfectly fine.

FO4Edit installed in E:\Games\ModOrganizer2Data\Tools\FO4Edit and run from MO2 - it can't find a thing. 

 

What I have works, so I'd rather not change it. However, much headscratching has ensued trying to figure out why it doesn't work outside the game folder. Call it annoying my sense of order.


  • 0

#28 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 09 August 2016 - 02:05 AM

Do you have NMM installed on the PC?


  • 0

#29 ceilingrat

ceilingrat

    Prisoner

  • Members
  • 33 posts

Posted 09 August 2016 - 02:42 AM

Yes. Had it for a while.


  • 0

#30 Gernash

Gernash

    High King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 1,460 posts

Posted 09 August 2016 - 02:44 AM

close MO2
go to C:\Users\me\AppData\Local\Fallout4
make a backup and delete the contents
start game through steam when you get to main menu exit
open MO2 go to download tab
find a download you already have installed run it and choose replace.
try FO4edit

 

 

NOTE: the changes in the folder you removed are NMM Specific and are required By NMM and by removing them NMM will not work correctly.

These files will have to be replaced if you want to use NMM


Edited by Gernash, 09 August 2016 - 02:49 AM.

  • 0



Also tagged with one or more of these keywords: Fallout4

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users