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wip-fallout-4-using-modorganizer-2



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#3271 dragonshardz

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Posted 08 August 2017 - 01:30 AM

since i apparently can't edit posts, the need to add the tag to cells seems to mostly be centered around Thicket Excavations


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#3272 Razorsedge877

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Posted 12 August 2017 - 09:37 AM

   When I try to follow the command prompt section I get "The syntax of the command is incorrect". This is what my screen looks like "C:\Users\Razor>mklink /J C:\Users\Razor\AppData\Local\ModOrganizer D:\Elder Scrolls V_Skyrim\Skyrim SE\Skyrim SE (bckup)"


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#3273 rayhne

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Posted 13 August 2017 - 09:22 PM

What ini files does MO2 use? The ones in the My Games folder or the ones in the profile?


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#3274 rayhne

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Posted 13 August 2017 - 09:45 PM

Any idea on when an updated version will be up? Am doing a rebuild ... again


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#3275 YaroslavKh

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Posted 13 August 2017 - 10:38 PM

Any idea on when an updated version will be up? Am doing a rebuild ... again

I second that question.

It's that time of the year, when all the nasty thoughts about using STEP for all Bethesda's major titles are rushing through me.

So, Gernash, if you can, tell us some rough estimate.


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#3276 Gilgamesh2k5

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Posted 18 August 2017 - 01:23 AM

I third that motion...metric **** ton of the mods have had updates. Also many, many more have been created that are worthy of guide inclusion. Let us know when you may have some time to dive in Gernash


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#3277 Gilgamesh2k5

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Posted 18 August 2017 - 01:38 AM

Any idea on when an updated version will be up? Am doing a rebuild ... again

lol hey Rayhne.....I see you discovered BiRaitBec's mod guide on the nexus hahaa I read your comments


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