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#3451 Gernash

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Posted 18 November 2017 - 10:33 PM

This is similar to ArmorSmith.

 

Armorsmith is also getting some large updates soon.

 

 

What do you feel you are missing out on from Crafting Workbenches updated?


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#3452 Gernash

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Posted 19 November 2017 - 06:25 PM

Update.

 

I can't find who asked the question about flickering textures (this is some ceiling and roof textures/tiles) I've have a resolution for it yeay! (very excited about this.)

 

I'm also looking into the flickering wall vines on buildings.

 

I have a large bugfix update but I was waiting on the AWCKR update before releasing, The fixes are mainly for those that use WSE.


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#3453 Defaulteduser

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Posted 20 November 2017 - 06:37 PM

That’s excellent news! What’s the solve for the flickering?

There’s an update coming down the pipeline shortly?

The complainer was me :-) lol
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#3454 Gernash

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Posted 20 November 2017 - 08:22 PM

what flickering? tiles(some roof, floor and celing tiles) or wall decals(eg some vines?)


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#3455 Defaulteduser

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Posted 20 November 2017 - 08:28 PM

It’s the tiles (some roof, floor and ceiling tiles). There’s ALSO wall decals and vines flickering, but it sounds like they’re two separate issues
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#3456 Defaulteduser

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Posted Yesterday, 11:00 PM

To me, the worst thing is the flickering textures when you're on a roof or something, and it's cycling between the two textures. I can live with the ivy, it would be great to fix the floor and roof textures tho!


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#3457 Gernash

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Posted Yesterday, 11:29 PM

I think I've found all the flickering textures they are resolved I haven't re done the wood floor through the carpet ones as I need to redo a lot with them.

 

I've done 21 nifs and have not seen any other flicker (other than 2d vines mashed into walls)


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#3458 Gernash

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Posted Today, 01:44 AM

Some screenies if this is what your talking about

 

ScreenShot3.pngScreenShot2.png

 

 

 

What is used in pics


Edited by Gernash, Today, 01:50 AM.

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#3459 Defaulteduser

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Posted Today, 07:29 AM

Yep, that's exactly what I was speaking of!

 

I use True Storms, ELFX and the NAC ENB , so it should have the same effect.

 

Do I need to remove some of the Nifs then?


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#3460 Gernash

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Posted Today, 06:43 PM

na, I'll release it all as a bug-fix, found another one "base of a pillar model"


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#3461 Defaulteduser

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Posted Today, 07:04 PM

You are a lifesaver, sir! I look forward to it :-)

Just started a new playthrough, one that will be more detailed, so it’s perfect timing :-D
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