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Dyndolod/Texgen SE Error "Could not open registry key"


calthrop

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Hey Sheson,

 

I'm running into an error for the SE beta, "Could not open registry key" when attempting to run either dyndolod or texgen.  After doing some searching all I can find is that this often happens when someone doesn't use the launcher after an update or file verification, so I've tried that and am still getting the same error.  I'll give you a bit of information and if you need more please just let me know.

 

I use Wrye, and follow the linked guide from the manual to get things set up, and as far as I can tell everything is installed correctly.  I'm not sure if this is relevant, but in the past I used the Steam interface to move SE to a different drive when I installed the game.  The game runs fine on it's own, and so does xEdit and the CK64, and SSELodGen worked fine the last time I used it as well.  I've tried installing dyndolod/texgen to both of my drives since it's now standalone according to the Wrye manual, just to be sure, but still get that error.

 

Thanks in advance for any assistance you can offer.  I can't make heads or tails of the issue.  Let me know what details you need and I'll get them to you asap.

 

Best regards,

 

Calthrop

 

Edit:  Forgot to mention I'm using v2.23.  Also, here's an excerpt from the logs:

 

[00:00:00.000] TexGen based on xEdit x64 starting session 2017-03-15 16:26:59
[00:00:00.004] Using Skyrim Data Path: 
[00:00:00.007] Using ini: 
[00:00:00.010] Fatal: Could not find ini
[00:00:06.293] Saving: Settings
[00:00:06.296] Saving: Logs
Edited by calthrop
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Nevermind the post above.  Somehow my shortcut got overwritten and so I didn't have the -sse parameter in there, so it was looking for a registry key for default Skyrim.

 

Thanks again Sheson!

Edited by calthrop
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xEdit/DynDOLOD use the game registry keys to know where the game is installed.

 

Run the games launcher once to generate/update the registry keys.

 

Make sure to start DynDOLOD/TexGen in the correct game mode. It defaults to TES5 (Skyrim). If you want to to use the tools with SSE (Skryim SE) add the -sse command line parameter to the shortcut as explained in the manual.

Edited by sheson
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xEdit/DynDOLOD use the game registry keys to know where the game is installed.

 

Run the games launcher once to generate/update the registry keys.

 

Make sure to start DynDOLOD/TexGen in the correct game mode. It defaults to TES5 (Skyrim). If you want to to use the tools with SSE (Skryim SE) add the -sse command line parameter to the shortcut as explained in the manual.

This is not working for me and I have followed instructions. 

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Please learn how to use a forum. Do not create a new thread every time. Put the message you want to ask into the post body.

 

The -sse and -tes5 command line parameter switches do work. If they "do not work" it is because they haven't been applied properly.

Edited by sheson
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