I was wondering if you gus can help me with SSEEdit. I've read (and watched) quite a bit, and I think I'm starting to get the hang of conflict resolution. However, my main issue is defining what kinds of conflicts need resolving.
Here's an example. I have A Quality World Map - Paper installed for Skyrim SE. When I open SEEdit, I see that it's a conflict loser. This manifests itself in-game by having the map pop up weird. When I make a conflict resolution patch, the map issue is fixed, though all the other mods editing the same worldspace now become conflict losers to A Quality World Map - Paper.
A pic is attached.
Edited by TheMerryPloughboy, 09 April 2017 - 11:15 AM.