Jump to content


Photo

Skyrim Special Edition Enhanced

sse skyrim enhancement

  • Please log in to reply
214 replies to this topic

#16 Monobloc

Monobloc

    Jarl

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 585 posts

Posted 08 May 2017 - 08:59 AM

Sub surface scattering.


  • 0

#17 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 08 May 2017 - 10:56 AM

well there is enb at least and didn't remained to reshade only. Anyway in SSE the shadows are improved over the Oldrim.


  • 0

#18 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 08 May 2017 - 02:03 PM

Added:

- Enairim (Ord/Apoc/Auro/Sacro/Smilo/Thund)

Animations:

- Immersive Animations

- D13 Faster Get Up Stand Up SSE

- Realistic Animation Project - Movement (from Oldrim - converted)

- Realistic Animation Project - Idles (from Oldrim - converted)

- YY Anim Replacer - Mystic Knight (from Oldrim - converted)

Sounds:

- Immersive Sounds - Compendium

Homes:

- Elysium Estate

- Tel Nalta  (from Oldrim - converted)

Small ECTV:

JK's Whiterun + Outskirts

- JK's Riverwood

- Solitude Extended

- Arthmoor's Villages

- Better Tel Mithryn

- Greater Skaal Village

- Settlements Expanded

- Blackthorn

- Solitude Skyway


Edited by paul666root, 08 May 2017 - 02:04 PM.

  • 0

#19 Eudeyrn

Eudeyrn

    Prisoner

  • Members
  • 28 posts

Posted 08 May 2017 - 02:23 PM

shame that SKSE64 may never happen now

Was there some news I missed? Or is this just based on the lack of development updates lately?


  • 0

#20 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 08 May 2017 - 04:28 PM

Lack of development. Mostly because when a dev says "i didn't have time to..." he actualy lost interest or means. But it is all speculation ofcourse. Maybe we will be surprised.


Edited by paul666root, 08 May 2017 - 04:29 PM.

  • 0

#21 Darth_mathias

Darth_mathias

    Dragon King

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 3,825 posts

Posted 08 May 2017 - 04:55 PM

Was there some news I missed? Or is this just based on the lack of development updates lately?

yes here https://forums.nexus...elayed-release/ and here

 


  • 0

#22 johanlh

johanlh

    Citizen

  • Members
  • Pip
  • 94 posts

Posted 09 May 2017 - 02:34 PM

 

I got annoyed with Oldrim's constant drop in frames and decided to give Skyrim Special Edition a go.

 

These are the first steps I took on modding SSE.

 

Mods used:

- Unofficial Skyrim Special Edition Patch

- Static Mesh Improvement Mod - SMIM

- Skyrim 2017 Textures

- Skyrim Realistic Overhaul 

- Skyrim Flora Overhaul SE 

- Majestic Mountains (Darkside version) + LODs

- Dolomite Weathers (NLVA II)

- Vanilla Skyrim and Dragonborn billboards High Res 1024 (this is from Oldrim)

- SSELODGen (ran for LOD generating)

- SkyrimSE Re-Engaged (ENB)

- Alternate Start - Live Another Life (to faster test the game)

 

This is what i got: (ULTRA settings) (Also used BethINI with Ultra settings)

 

http://imgur.com/a/3Bxt5

 

This is still early stage but i really like the looks and the stability so far. I got 59 FPS all the time. (I capped them at 59)

I will continue to add ofcourse but not so much as i did in the guides.

 

Just shared this info if someone wants to start modding SSE too.

Also i use Wrye Bash as my mod manager.


 

If anyone else is modding SSE you can post if you want your ideeas.

 

Hey paul, I started modding Skyrim SSE a while ago, I used this guide as a base: 

 

http://www.nexusmods...on/mods/5883/? 

 

check it out.


  • 0

#23 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 09 May 2017 - 03:58 PM

that's a small guide.

 

Use this instead: http://www.nexusmods...ion/mods/2846/?

 

Thanks anyway for the info but i'm past both guides already. I got much more  :;):


  • 1

#24 reddvilzz

reddvilzz

    Jarl

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 774 posts

Posted 10 May 2017 - 02:05 AM

Will you be making a small guide for this paul?

Sent from my Nexus 5 using Tapatalk
  • 0

#25 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 10 May 2017 - 03:02 AM

I don't know if I can... I am using many ported mods in my setup and customized ones and i can't post them... When i finalize my setup i will see what i can do.

 

JD and I are working on this. We got SMC up and running for SSE and now we work on WLSO.


  • 0

#26 FrostByghte

FrostByghte

    Prisoner

  • Members
  • 23 posts

Posted 10 May 2017 - 09:22 AM

Thank you for posting this.  I keep kicking around modding up the new version but MO was looking like a pain to get running for the new Skyrim.  I kept hoping Tannin and the folks at nexus would bust out a decent mod manager before 2018 lol.  Anyway, going to follow this thread for some reference once I get started, thank you again.


  • 0

#27 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 10 May 2017 - 10:42 AM

Wrye Bash seems to be the best organizer for now. It takes a bit until you get the hang of it but afterwards it's quite a nice tool.

MO 2 is not working well... i only use it to install mods that have complicated fomods since Wrye Bash does not support fomods.


  • 0

#28 Razorsedge877

Razorsedge877

    Jarl

  • Members
  • PipPipPipPipPipPipPipPipPip
  • 702 posts

Posted 10 May 2017 - 08:59 PM

I just downloaded MO2 So I can mod Skyrim SE and also started a guide that I would like to post based off of Skyrim Revisited & the LOTD guides as long as I can get the CR right. Can you tell me if I am wasting my time using MO and if so maybe a few reason why I should not proceed if that is the case.


Edited by Razorsedge877, 10 May 2017 - 09:03 PM.

  • 0

#29 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 11 May 2017 - 12:35 AM

If you can deal with all the errors and stuff not working properly then you can use MO2, but else i would recommend Wrye Bash.

You can't use LOTD for SSE without skse.

 

I got a stable setup around 200 mods and SMC but i'm still in testing stage and looking for more.

 

If you need help ask.


  • 0

#30 paul666root

paul666root

    Dragon Prince

  • Pack Authors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,198 posts

Posted 11 May 2017 - 02:26 AM

Here are some screens with the latest setup:

 

http://imgur.com/a/4I1EN

 

I replaced the enb with Nyclix ReShade.

Added SMC.

Added Dyndolod with Ultra Trees lods.


  • 0



Also tagged with one or more of these keywords: sse, skyrim, enhancement

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users