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Morroblivion Overhaul

Oblivion morrwind pack guide step like

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#16 ponyrider0

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Posted 11 June 2017 - 06:26 PM

Hi, Sorry I wasn't able to get my updates out in time for you to put in the guide.  It is looking really great so far!


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#17 Diana_TES_GotH

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Posted 11 June 2017 - 06:33 PM


Hi, Sorry I wasn't able to get my updates out in time for you to put in the guide.  It is looking really great so far!

Your updates will still be edited into the guide. ::D:  I just haven't had the time yet today. The great thing about getting the guide converted to the wiki is that I can simply edit it in and then let the users know what changes have been made here on the forum. I'm looking forward to trying out your new updates.


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#18 Diana_TES_GotH

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Posted 12 June 2017 - 11:25 PM

UPDATED: Morroblivion with some Fixes and Patches

 

This now has the most current versions of Morroblivion Fixes and Patches. 

Morroblivion CG Voices BAIN v1.0 by ponyrider0 has been added.

Merge Plugins Instructions for Morroblivion Fixes has been added.


Edited by Diana_TES_GotH, 13 July 2017 - 01:14 AM.

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#19 Diana_TES_GotH

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Posted 16 June 2017 - 04:14 PM

My PC has forced me some downtime for maintenance. I should be able to get back to the guide after the weekend.


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#20 Diana_TES_GotH

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Posted 20 June 2017 - 07:43 PM

The Bain Conversion Files are not functioning properly. They will be removed from the guide and the Nexus. The guide will instruct users how to properly structure mods for Wrye Bash and Mod Organizer installation. 


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#21 outdatedTV

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Posted 23 June 2017 - 10:09 AM

Diana hi! Looking forward to this, as i never completed playing Oblivion before it fried my old laptop and i mean FRIED it (fan problem i was unaware of). Any way under the tool section you are using BOSS and not LOOT. I thought BOSS was dead. It not a problem, just curious when reading through your set up page. All the best

 

Berndaroy

Hey, actually we have very good results with Bevilex's modlist from Nexus. The game runs very stable and we are using BOSS and Wrye Bash only. (The ONLY exception is DarnifiedUI which we use OBMM for).


:crash: So I had to remove my Oblivion game files. Launching the disk as a virtual drive in Windows 10 won't do at all. So, I'll be going back to the Steam Version and try it all over again.  :crying:  :steam:  

Yeah, Steam version is the best idea, and GOTY if possible :D.


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#22 Diana_TES_GotH

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Posted 24 June 2017 - 04:30 PM

UPDATED and REVISED 

 

User Interface Section


Edited by Diana_TES_GotH, 13 July 2017 - 01:15 AM.

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#23 Gilgamesh2k5

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Posted 26 June 2017 - 02:43 AM

Holy ****....I navigated here after you mentioned it in another forum. This is quite a project to tackle and I cannot wait till you put the final touches on it. Keeping a close eye on it. 


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#24 Diana_TES_GotH

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Posted 26 June 2017 - 07:01 AM

UPDATED and REVISED

 

FCOM Convergence CORE Install Section


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#25 Diana_TES_GotH

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Posted 27 June 2017 - 06:21 PM

I would love some feedback from those who have played any of the mods listed in the Quest Mods for Review.

 

What would you consider to be "must have" in any Morrowind/Oblivion game?

 

I'm also considering revising this guide and instead of using FCOM as the main overhaul, switching to the following mods as the overhaul:

 

Oscuros Oblivion Overhaul: OOO makes the game much harder and more realistic.
Waalx Animals and Creatures: WAC adds a seemingly infinite amount of new monsters, weapons, armors, npcs, beards, accessories, mounts, and critters.
Maskar's Oblivion Overhaul: Better Compatibility 
 
Switching to this setup seems better balanced and more compatible than FCOM. Opinions?

Edited by Diana_TES_GotH, 28 June 2017 - 11:25 AM.

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#26 Diana_TES_GotH

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Posted 28 June 2017 - 01:46 PM

Revised: The Title of the Guide is now Morroblivion Overhaul. I will leave the FCOM Core Installation instructions in the guide for users who still wish to have it. However (as I am not  a huge fan of FCOM), I am personally moving on to Oscuros Oblivion Overhaul, Waalx Animals and Creatures, and Maskar's Oblivion Overhaul for my own setup.


Edited by Diana_TES_GotH, 28 June 2017 - 01:51 PM.

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#27 Diana_TES_GotH

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Posted 28 June 2017 - 01:59 PM

Updated:  VoiceFile_Redirector OBSE Plugin by ponyrider0


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#28 Nebulous112

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Posted 28 June 2017 - 08:23 PM

The guide is looking great, Diana. I am very much looking forward to trying this out when I get a chance.

Thanks for all of your work on this! :-)

#29 Diana_TES_GotH

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Posted 28 June 2017 - 08:29 PM

The guide is looking great, Diana. I am very much looking forward to trying this out when I get a chance.

Thanks for all of your work on this! :-)

Thank you. I am excited to integrate Bevilex' modlist into the graphics section of the guide. I believe we will all be impressed with not only the aesthetics, but also the improved performance.


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#30 Diana_TES_GotH

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Posted 29 June 2017 - 12:59 PM

Added and Revised from the original guide:

 

Base Textures with Grasses, Trees & Landscape

 

Bear in mind that this is not complete and further editing may be required as I decide on the various overhauls and quest mods to add.

 

The next phase scheduled is Architecture and Cities.


Edited by Diana_TES_GotH, 13 July 2017 - 01:18 AM.

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