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Star Wars: Battlefront 2 (2017)


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#1 Neovalen

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Posted 27 May 2017 - 03:39 PM

Star Wars: Battlefront II

Publisher: Electronic Arts (Developed by DICE, Motive, and Criterion)

Release Date: 11/17/2017 (11/14/2017 for Deluxe Edition) - There will also be a 10 hour trial period with EA Access starting 11/9/2017.

Platforms: PC, Playstation 4, Xbox One

 

Full Length Reveal Trailer (Star Wars Celebration 2017):

 

Official Gameplay Trailer (EA Play 2017):

 

Sequel to the highly successful, yet much maligned, Star Wars: Battlefront (2015). Personally, I put in over 400 hours into the original as despite its flaws and lack of content at launch it is the most fun and immersive Star Wars experience you can have to date in my opinion. So far, this title appears to fix each and every criticism of the first game and it has been confirmed there will be at least 3 times the content of the original at launch.

 

Confirmed features for the sequel:

* Full campaign from the perspective of Iden Versio, commander of Inferno Squad—an Imperial special forces unit. This story is confirmed to be canon by Lucasfilm and will span the 30-year time frame between the destruction of the second Death Star to the formation of the First Order in the sequel era. There will be portions of the single player where you will play as iconic characters such as Luke Skywalker and Kylo Ren.

* There are also confirmed to be other offline single player / co-op modes, however details have not been released at this point.

* Large scale 40-player multiplayer battles across all three eras (Prequel, Original, and Sequel).

* Multiplayer will feature class based game play (4 classes - Assault, Heavy, Officer, and Specialist) with a large selection of heroes/villains, land and air vehicles. No more tokens scattered on the battlefield, it has been replaced with a resource system.

* Customization and progression has been a priority during development of the game. Examples: Weapon can be customized with a selection of attachments, vehicles can be customized, hero abilities changes, etc.

* Multiplayer space battles are confirmed and will also feature a class-like system for vehicles.

* Factions will be era specific but there will be hero based modes that can be played cross-era.

 

Looking great so far, I'll update this post as we learn more at EA Play 2017. It is confirmed game play will be shown and I should be able to get hands on with it.


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#2 Neovalen

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Posted 27 May 2017 - 03:55 PM

For informative videos and more details on what we know so far, I suggest watching BattlefrontUpdates on YouTube.

 

Link: https://www.youtube....tlefrontUpdates

Example Video:


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#3 SparrowPrince

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Posted 27 May 2017 - 06:37 PM

Cool info. I'm torn though whether to go PC or console. PC looked better but was a ghost town after a while and had cheaters. I got it on PS4 and it looked a bit blurry is all, but the games kept rolling at least. 

 

No hero tokens and classes are great news! I hope they won't sell maps again, but I won't hold my breath on that one. Please no more gadgets like the bacta bomb too. You couldn't see due to bacta particles sometimes, as literally 90% of players were using it. Better customization is something that is always welcome, but I was virtually broke all the time because I only had 80 hours total. Haha. Hoping the story mode is good. It better not be full of virtue signalling and characters that are pushed in for 'ma diversity'. Please don't be Andromeda is what I am saying. ;)

 

Other than that... Very nice!


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#4 Shadriss

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Posted 27 May 2017 - 07:13 PM

The SP campaign is the one thing I'm looking at here - I've never been much of a MP player, and SW has always been about the story, so when there wasn't one for the first BF, all I could see was a missed opportunity. Maybe EA gets one right this time...

 

...but I wouldn't hold my breath. It IS EA, after all.


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#5 SparrowPrince

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Posted 28 May 2017 - 12:02 AM

Was waiting  for the 'it's EA' comment.  ::P: They certainly have made some people wary though, I understand. I'm a campaign guy usually, but with a game like this, the multiplayer is always going to be more fleshed out. It will be better than the originals which basically passed multiplayer as a campaign, for sure.  Is there still no info on that future SW beefy SP game yet? Or did I imagine that?  :;):

 

By the way, Jar Jar was nowhere in the trailer. I'm guessing he'll be in the base game as a joke somewhere or they'll hype him up in a DLC pack. They can't leave him out, YouTube thrives of this kind of stuff. 


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#6 Shadriss

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Posted 28 May 2017 - 09:47 AM

I greatly fear that this IS the "beefy SP game" you mention, otherwise we'd have heard about something else by now, I think. I have been hearing rumors of BioWare working on another new SW project in the last few months, though it was mostly put together through assumptions, so who knows how accurate that is.

 

EA lost a lot of credibility with me in the 00's with a lot of obvious cash grabs. They've been better in the last five years or so, but as you say, the wariness remains, and will for some time I think.


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#7 Neovalen

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Posted 29 May 2017 - 12:07 PM

Visceral games is developing a AAA single player star wars game, rumor is next year for release. No one knows much except for some minor clips at this point but it appears to coincide with the Han Solo movie in 2018 and based on the hired staff I'd imagine an uncharted/assassin's creed style gameplay.
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#8 SparrowPrince

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Posted 31 May 2017 - 12:17 AM

Yes, that's the one! Didn't they also hint at resurrecting 1313 (if that is right)?

Neo what sort of loadout did you play the most? I remember you saying you liked that burst pistol once (SEC-14 was it?).

My gameplay was always very hit and miss because I am a bit too cautious. I think you have to rush in in a rather tactical manner to get the most points (that or camp those tokens which I never did). I never settled with a specific weapon like I do with other games either, they all felt a bit "off" in some way. I also remember there being quite a few of those annoying snow speeder players who strafed everyone for around 40 kills and 2 deaths per match. No idea how they did that (I'm an awful pilot), but their deaths were usally only because I shot them down. Crazy how good they were. Oh and Hero Hunt can suck a fat one. :P

Edited by SparrowPrince, 31 May 2017 - 12:19 AM.

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#9 Shadriss

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Posted 31 May 2017 - 03:59 PM

So Visceral, possible a BioWare, possible 1313 revive. That would be an AWESOME year for me, if they actually exist and were decent. I'm a huge SW geek, and it's been a long while since there's really been a game that I've enjoyed under the name.


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#10 SparrowPrince

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Posted 12 June 2017 - 07:11 PM

Waiting for ma boy Neo to get back and post impressions. It looks bananas! It honestly seems like my dream game and I ain't a huge, huge SW fan like some here. It seems like it's just everything I loved in the original BF2 and more. Day one.

 

It looks freakin' gorgeous too:

 


Edited by SparrowPrince, 12 June 2017 - 07:20 PM.

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