Step Extended compilation patch requires Vividan - Extended Weathers.esp to run. I think I know why it was picked for STEP, but I think it is unfortunate since Vivid Weathers is a pretty common mod overall and especially nice for someone like me who can't really run an ENB without performance loss. I just want to know if I will run into issues if I run Vivid Weathers alongside Vivid clouds and fogs while letting it override the textures and meshes in MO or hiding some files in Vivid clouds and fogs. If I am not mistaken Vivid Weathers has all the Vivid clouds and fogs features. If there is any way to remove the Vivid clouds and fogs dependency from the compilation file in tTes5edit that would be the easiest way to do it I think. Sorry if this is a complete shitpost, just though this might be the best place to ask for help.
Have a nice day!