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Dread's SSE Packs



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#61 dreadflopp

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Posted 29 August 2017 - 03:04 PM

Ok coola boola, say have you noticed the new Forest of Dibella Mod?

 

At the very least it'll save an .esp spot

Sorry, I forgot to answer...

Yes I saw it. I only took a quick glance but too me Simply Bigger Trees with HQ Bark looks better.

 

Update

* Replaced ''Smilodon'' with ''Wildcat''
* Added ''OBIS'' to ''Children of the Sky''
* Added a patch for OBIS to the mod ''High-level Loot Rarified''
* Added LOOT rule for ''OBIS''
* Added ''Spectraverse - Magic of the Magna-Ge'' to ''Children of the Sky''
* Edited the optional trees section of ''Wilderness''
* Updated the pack patches


Edited by dreadflopp, 29 August 2017 - 03:04 PM.

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#62 DarkladyLexy

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Posted 30 August 2017 - 03:36 AM

Hi Dread just wondering something is your High-level Loot Rarified only on SSE or is available for Skyrim?


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#63 dreadflopp

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Posted 30 August 2017 - 03:52 AM

Hi Dread just wondering something is your High-level Loot Rarified only on SSE or is available for Skyrim?

It's for SSE only. You may backport it if you want.


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#64 Veezy

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Posted 14 September 2017 - 01:36 PM

Dread, any special rules when installing your packs or is it okay to just throw the 3 packs in any order below Tech's list of mods and then run LOOT, run DynDOLOD, and make a new Bashed patch?


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#65 dreadflopp

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Posted 14 September 2017 - 01:58 PM

Dread, any special rules when installing your packs or is it okay to just throw the 3 packs in any order below Tech's list of mods and then run LOOT, run DynDOLOD, and make a new Bashed patch?

No special rules. Place them after Tech's list in any order.


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#66 Veezy

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Posted 14 September 2017 - 04:23 PM

So it appears that Wildcat is currently hidden.  Is it required for the CR or can I play without it?


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#67 Veezy

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Posted 14 September 2017 - 09:29 PM

I'm an idiot and didn't read the notes to the CR patches before posting that.  Everything is playing nicely and I figured out how to get Sky UI to work on my 21:9 screen.  Thank you so much for all your work.  


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#68 dreadflopp

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Posted 11 November 2017 - 01:31 PM

== Changelog ==
===== November 11. 2017 =====
* Added LOOT rules
* Added/removed bash tags from High Level Enemies
* Added bash tags for Trade and Barter Lite
* Added note for Lethal Traps
* Updated patches
* Updated list of required mods in the patch install wizard


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#69 dreadflopp

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Posted 12 November 2017 - 09:39 AM

== Changelog ==
===== November 12. 2017 =====
* Added the option to use the Creation Club Survival mod instead of Frostfall and iNeed (Wilderness pack)
* Updated the patches and the installer


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