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All executables recognizing mods except for SKSE itself.


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#1 lued123

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Posted 05 August 2017 - 01:58 AM

I just spent several hours setting up a relatively large MO profile, and when I go to start the game (through MO, of course), none of my mods are doing anything. The main menu replacer I picked out is absent and I get the vanilla carriage start despite having Live Another Life checked in the left pane. TES5Edit has no problems bringing up my load order, and the same goes for Wrye Bash, LOOT, and even Skyrim Launcher.exe (which is not how I normally launch the game, I did so merely to check the data files menu). My mods path is set correctly, though if it wasn't, those other programs wouldn't have access to the mods either. This is not a permission problem, as I have all of my games installed in C:\Games, away from Windows' permission jurisdiction. I am launching the game via MO's SKSE shortcut, and MO's exe file is set to run as an administrator.

I feel like I've tried everything but restarting the pc.


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#2 GrantSP

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Posted 05 August 2017 - 03:14 AM

Welcome to STEP @lued123

 

Delete all the existing logs and then post all the new ones here, preferably via PasteBin.



#3 lued123

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Posted 05 August 2017 - 07:45 PM

So, delete the logs folder, then post the ModOrganizer.log and mo_interface.log that I get after running SKSE and exiting MO. Correct?

Also, I haven't used Pastebin in the past, so I'm not sure if those are shareable links down there, but let me know.

https://pastebin.com/kWsUr34h

https://pastebin.com/v5d2K9RG

And thank you for offering to take a look. Really cool of you.


Edited by lued123, 05 August 2017 - 07:54 PM.

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#4 GrantSP

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Posted 05 August 2017 - 08:12 PM

Line 747 reads:

DEBUG (18:31:41.0112): createfile w: C:\Users\Aaron\AppData\Local\Skyrim\.\Plugins.txt -> C:\Games\Steam\steamapps\common\Skyrim\Mod Organizer\profiles\Normal\Plugins.txt (80000000 - 3) = 00000718 (0)

MO is looking for your plugins.txt in a non-existent folder, it should reside in:

C:\Users\Aaron\AppData\Local\Skyrim\Plugins.txt

Examine your 'profiles' sub-folder in your MO installation and check that there are no rogue folders in there. 



#5 lued123

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Posted 05 August 2017 - 08:28 PM

I don't see anything in the profiles folder that I don't normally see there. Just my profile folder (titled "Normal") and 8 txt/ini files and an empty saves folder in that (initweaks.ini, skyrim.ini, skyrimprefs.ini, archives.txt, loadorder.txt, lockedorder.txt, modlist.txt and plugins.txt).

There is a vanilla Plugins.txt in the correct Users\Username\Appdata\local\skyrim path, but it seems like MO is looking in ...local\.\skyrim? Is it just that period, and if so, how can I point MO to the right place?


Edited by lued123, 05 August 2017 - 08:43 PM.

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#6 GrantSP

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Posted 06 August 2017 - 01:37 AM

Yeah, that extra . is the culprit which is why I thought maybe your 'profiles' folder was borked.

Try copying that profile to a new one. You could also re-install MO, after ensuring to backup 'mods, profiles & downloads' folders, though I wouldn't try this until you first try the new profile.

I've never seen that error before so I'm not really sure where it comes from or the exact fix.



#7 lued123

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Posted 06 August 2017 - 01:58 AM

"Try copying that profile to a new one."

Why do you think it's called Normal instead of Default?

At any rate, downloads is empty, and the profile will be very easy to recreate (It's just everything, minus whatever Wrye Bash disables when I make a bashed patch), so I'll just move the mods folder somewhere else and go from there. Thanks for your help. I'll be sure to update you when I get it going. I imagine something went wrong during game selection, since my MO installation was done in steps while I was also installing the game, so going through that process again is probably exactly the thing. I wonder how that period got in there though. Like... Windows doesn't even allow folders called ".", so what could have caused it is a mystery to me.

On the plus side, I had time to figure out how to modify this (http://www.nexusmods...im/mods/73817/?) to have a slightly brighter background, which is something I've never been confident enough with qss files to do. Surprisingly easy. Should have done it a long time ago.


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#8 lued123

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Posted 06 August 2017 - 02:19 AM

So saving only the stylesheets and mods folders, deleting the entire MO installation, then installing a new copy... somehow didn't help. Now I'm thinking this is something to do with an obscure registry key that Steam somehow borked when I was installing the game, so I moved my mod organizer folder to my desktop, and now I'm redownloading Skyrim. We'll see.


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#9 lued123

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Posted 06 August 2017 - 03:20 AM

Reinstalling Skyrim didn't help either. I'm at a complete loss.


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#10 GrantSP

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Posted 06 August 2017 - 03:32 AM

Don't see how the registry key for Skyrim would affect this, from what you said you can start the game but the mods don't seem to work. If the registry key was wrong MO wouldn't be able to start the game.

 

MO is very tricky to use if there are a number of processes all vying for control of the game. Check the link in signature about "tricky" software.  In-game overlays, AV, Firewalls or NAS disks can all interfere.

Make sure to disable all of them, you can also set exclusions in the AV software if disabling them is not what you want.



#11 lued123

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Posted 06 August 2017 - 04:11 AM

I had the Steam overlay disabled for Skyrim since the beginning, Windows Game Bar disabled as much as I could. My antivirus setup is just Windows Defender/Smartscreen/whatever else Windows comes with (which would have loudly notified me if it interfered with something) and safe browsing habits, so that wouldn't have been it. This is clearly beyond my ability, so I give up. I uninstalled MO and classic Skyrim, and I don't plan on coming back. This software has been incredible for me in the past, but I'm just done. Onward and upward to Vortex and Special Edition I guess. Thank you for trying, and sorry for wasting your time.


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#12 Tolrem

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Posted 06 August 2017 - 10:19 AM

just curious, what Windows build were you using ?


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#13 lued123

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Posted 06 August 2017 - 01:38 PM

Well admittedly, I'm not on a completely standard build of Windows 10, but being on the Slow Ring has never broken MO before, and I don't suspect it was responsible this time either. I probably should have mentioned this earlier though. The actual build number is 16251.


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#14 Greg

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Posted 06 August 2017 - 07:16 PM

If that's the slow ring version that fixes the 4GB VRAM limit in Windows 10, lots of users are also complaining that it breaks Mod Organizer's ability to hook Skyrim into the virtual file system.



#15 Tolrem

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Posted 07 August 2017 - 07:31 AM

http://forum.step-pr...ease-go-upvote/

 

Yep, the insider build is your culprit, we haven't found a workaround yet, and I've rolled back to latest non insider build so I could play Skyrim with MO and finish it 100% before the fall update comes out.


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