Current Release: Alpha v0.1.1
What is zEdit
I posted a survey to get ideas for zEdit here (and elsewhere) a few weeks ago. GamerPoets made a video going over the survey results, which you can view here.
v0.1.1 Release Notes
This is a hotfix release which fixes several bugs and UX issues that were reported to me shortly after v0.1.0 was released. This release should finally fix all of the issues with FO4/SSE load order handling.
v0.1.0 Release Notes
This release includes a bunch of fixes and new features. The release is pretty solid and includes really some exciting new systems.
The release also adds support for custom application and syntax themes. I included a dark theme which I put together myself as well as a bunch of syntax themes which were included with CodeMirror.
Finally, this release includes a core module - the zEdit Unified Patching Framework (or UPF for short). UPF is similar SkyProc/SUM, but better. You can find an example UPF patcher here. UPF offers:
- Generic progress modal display while patchers execute
- The ability to build multiple patchers into a single patch plugin file
- A single Manage Patchers modal where a user can adjust the settings of their patchers, disable patchers, and build patch plugins. Patchers can register tabs here with an HTML template and an angular controller.
- A highly structured patcher format which makes creating patchers faster and less repetitive.
Here are a few screenshots of UPF in action:
jdsmith2816 is currently working on porting the ReProccer to use UPF. He has Armors, Alchemy, and Projectile patching done and mostly tested, and is currently working on the last part of the patcher, patching Weapons.
v0.0.1 Release Notes
I'm hoping to make the next release of zEdit a week from now, instead of the two weeks it took to release v0.1. In the next release I will be prioritizing documentation, bugfixes, and one or two of the most requested features that have not yet been built (such as an awesome copy and paste system).
You can report issues here or on the GitHub repository and you can track my progress on zEdit's public Trello board. You can get updates on zEdit and chat with me or other developers on the Modding Tools Discord Server. If you're a developer and interested in contributing, send me a message and we can find something for you to work on.
Thanks, and enjoy zEdit!
Edited by Mator, 14 September 2017 - 09:14 PM.