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Weird Missing Texture/Menu Access Issue


Barachiel

Question

I'm having a very similar issue as a previous poster, with the area by the Red Rocket Station next to Megaton.  The Station itself was visible at a distance, but as I approached, lots of Red-Exclamation-Points popped up, and the whole station went black.  Oh, and the Nuka Cola machine is mistextured, and twisting like a Lovecraftian wall decoration.  When this happens, I can no longer access the system menu (hitting ESC does nothing), and if I open my Pip-Boy, I have the same blue icons the OP mentioned.  I can only exit by hitting Alt+F4.

 

Deactivating the NMC texture pack seems to have fix the "station turns black" problem, but that's the only progress deactivating texture packs one at a time has helped.

 

I should note that I got through the entirety of Vault 101 without a single visual hiccup. 

 

[spoiler=Load Order]# This file was automatically generated by Mod Organizer.
Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
Advanced Recon Tech.esm
aHUD.esm
iHUD.esm
Point Lookout Reborn.esm
ArefuExpandedByAzar.esm
DCInteriors_ComboEdition.esm
AWorldOfPainFO3.esm
Mothership Crew.esm
Vault 101 Revisited.esm
RiversideCafe.esm
WastelandGuards01.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
Project Beauty.esm
EVE.esm
GeorgetownExpansion.esm
RH_IRONSIGHTS.esm
Xepha's Dynamic Weather.esm
Crowded Cities Redux.esm
Detect Traps.esm
tubrrCompound.esm
Enhanced Weather - Rain and Snow.esm
xCALIBR.esm
UF3P - Exotic Caravans (Essential).esm
DarNifiedUIF3.esp
STDG.esp
MetroCars.esp
DC Moods.esp
FortIndependenceRedesigned.esp
FO3 Wanderers Edition - Main File.esp
ArlingtonRestoration.esp
Nat_Guard_Refurb.esp
tubRRCompound.esp
DCStreet - BS.esp
Realistic Interior Lighting.esp
Rivet City Realignment.esp
Temple of the Union Overhaul.esp
Another Interior Mod.esp
DIFF.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
Blackened RH + FWE + EVE.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
UUF3P - FWE Patch.esp
GlowingGhouls.esp
PointLookout Moods.esp
TiesThatBind.esp
Laurens_Bathroom_poetry_V1.esp
(TWPC) RIL-UUF3P-DM Patch.esp
WeaponModKits.esp
RH_WMK_Bridge.esp
WeaponModKits - FWE Master Release.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
(TWPC) DIFF3-UUF3P-FWE Patch.esp
Blackened FWE + EVE + Project Beauty.esp
01AtM - Firefly Ranch.esp
Xepha's Dynamic Weather - Main + DLC Merged.esp
Lone Wanderer Theme DEFAULT.esp
DCInt_ARoomWithAView.esp
lexx_brahmin-variant-Fo3.esp
ChopShopModv13.esp
Advanced Recon Gear.esp
Advanced Recon Tech.esp
Advanced Recon Tech FWE.esp
Advanced Recon Range Finder.esp
Detect Traps Merged.esp
Flashlight-LOS.esp
JIP Selective-Fire.esp
JIP Companions Command & Control.esp
CASM.esp
Overhead3PCamera.esp
YearlingBooks.esp
Confessor Cromwell has a Break_EV.esp
CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
RubblePilesFix.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Dynamic Weathers Merged.esp
The Pitt Moods.esp
FWEAlienWorkBenchFix.esp
Bornagain Zeta Combat Armor Texture Patch.esp
UrgeWashingtonBoS.esp
Flora Overhaul.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
bzBodySuits.esp
BeardsofFallout.esp
K9Breeds.esp
K9BreedsPatchDLCPitt.esp
FeralGhoulTest.esp
RagdollOverhaulFo3.esp
Headwraps Galore.esp
Real Radiation Suit FO3.esp
Tribal_DX.esp
Chems and Meds Re-Textures Pack.esp
schematics2.esp
GNR Enhanced.esp
JIP CC&C - Amanda (Ties That Bind).esp
MegatonClinicRefurb.esp
EVE Grenade Explosion.esp
WinterizedT51bDX.esp
BornAgain Outcast v3.esp
UniqueWeaponsRetextured.esp
UniqueWeaponsRetextured_FWE.esp
RH_FWE_Bridge.esp
PlasmaRifleAwesomefiedWMK.esp
Assaultrifle_replacers_WMK+RH+FWE.esp
overhead.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - OperationAnchorage.esp
GaryIterrogationHolo.esp
DCRWAV-FWE Patch.esp
WeaponModKits - ThePitt.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
(TWPC) DM-UUF3P-DW Patch.esp
MoreMapMarkers.esp
BaileysCrossingMetro.esp
BBBackpacks-v1-1.esp
BauPetSupplies.esp
Museum.esp
K9BreedsMoreDogs.esp
PotomacSteamworks.esp
Dree Perks.esp
CanterburyCommonsInteriors.esp
Boulevard of Broken Dreams.esp
Existence 2.0.esp
ArefuExpandedByAzar-Radio.esp
Monticello Park.esp
Vault 101 Revisited James Room.esp
AutoGates.esp
DelaySteel.esp
delayzeta.esp
RockopolisRebuilt.esp
safe_regulator_hq.esp
PAL - MERGED.esp
MTCBigTownRobotFix.esp
Better RC Church.esp
delaypl.esp
DIM TYPE3clothesRETAIL.esp
Exeter-Type3-armor.esp
Conelrad 640-1240.esp
Brahmin Dairy Products.esp
megalight.esp
Armor Repair Kits PL - FO3.esp
DelayAnchorage.esp
Stimpak Counter.esp
krzymar-MoonSize_120%.esp
(TWPC) BBD-FWE Patch.esp
(TWPC) BFO-EVE-UUF3P-FWE Patch.esp
(TWPC) WMK-UUF3P-FWE Patch.esp
(TWPC) BBB-UUF3P-FWE Patch.esp
(TWPC) BRCC-PB Patch.esp
(TWPC) BVR-FWE Patch.esp
(TWPC) CMRP-FWE Patch.esp
(TWPC) GE-UUF3P Patch.esp
(TWPC) RRE-PB-FWE Patch.esp
(TWPC) WD-DIFF3-UUF3P-FWE Patch.esp
(TWPC) K9B-UUF3P-FWE Patch.esp
Bashed Patch, 0.esp
FO3LODGen.esp

post-6831-0-34200800-1507687415_thumb.jpg

Edited by Barachiel
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5 answers to this question

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I fixed it somehow, look in the thread I made and follow the steps I took at the end. delete fallout folder and ini's, both mod organzier profile and fallout documents, redownload game, completly reinstall darnifiedui and darnified ui for FWE and UIO (This fixed the 160 mod black screen problem) ,regenerate inis with fallout default launcher, apply FOSE and LAA patch, replace fallout INI default with LAA's provided Ini, run fallout through mod organizer to generate ini's, use beth ini on mod organizer profile ini's, and add required darnified ini tweaks if necessary

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I fixed it somehow, look in the thread I made and follow the steps I took at the end. delete fallout folder and ini's, both mod organzier profile and fallout documents, redownload game, completly reinstall darnifiedui and darnified ui for FWE and UIO (This fixed the 160 mod black screen problem) ,regenerate inis with fallout default launcher, apply FOSE and LAA patch, replace fallout INI default with LAA's provided Ini, run fallout through mod organizer to generate ini's, use beth ini on mod organizer profile ini's, and add required darnified ini tweaks if necessary

Hi I think I'm having the same issue and I'm now gonna try to do this, though I have one question does the steps for LAA patch and ini apply if I have the gog version? Or can I skip this? I'm having 121 mod limit on a semi high end PC

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