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Wrye Bash with Mod Organizer - New Bash Patch every time?


Satyre

Question

I am using wrye bash with Mod Organizer to create the bashed patch and have all of my mods installed in Mod Organizer.

After creating this bashed patch, do I need to rebuild the bashed patch every time I activate or deactivate a mod in Mod Organizer?

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I am using wrye bash with Mod Organizer to create the bashed patch and have all of my mods installed in Mod Organizer.

After creating this bashed patch, do I need to rebuild the bashed patch every time I activate or deactivate a mod in Mod Organizer?

 

It never hurts. Technically you'd only have to do it if the mod edits leveled lists.

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OK - Here's a slightly different question regarding Bash Patch:

 

I use MO to launch Wrye Bash. I create/rebuild Bashpatch after shifting mods around. HOWEVER...

 

I have a couple different profiles in MO. Bashpatch.esp is kept in the "Overwrite" folder in MO. That is common to all profiles.

 

How can I have a different bashpatch.esp for each profile? There really needs to be separate files as each profile can be very different in mods loaded.

 

Help?!

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You should make a new one when you change (add or remove) mods yes as a general rule regardless of if you use MO or Wyre Bash as your manager of choice. To be honest to ensure the patch works I'd have one patch and just remake it whenever you switch profiles.

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