So I'm getting this error message when trying to generate LODs for a new game:
[00:05:18.844] References with z height = 0.0 were ignored by DynDOLOD.
[00:05:18.874] A height of 0.0 indicates an unintentional wild edit. Check for floating objects near cell 0, 0 of the worldspace.
[00:05:18.890] Below is a list the plugin names and the references:
[00:05:18.920] White River Priory.esp [REFR:940100FB] (places TreeWinterAspen04 [TREE:02003ACB] in GRUP Cell Temporary Children of BleakwindBasinExterior01 [CELL:000099A2] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0))
[00:05:18.950] Load plugin in xEdit.exe and remove the object(s). Clean plugin afterwards http://www.creationk...uide_-_TES5Edit
[00:05:18.972] If the cleaning process removed Identical To Master (ITM) records, generate LOD from scratch again.
[00:05:19.000] In case references are ignored by mistake, post a report to http://forum.step-pr...ndolod-support/
[00:05:19.054] Exception in unit userscript line 324: Duplicate FormID  in file [D3] DynDOLOD.esp
[00:05:19.054] Load entire load order in xEdit and check plugins for errors. Fix or remove plugins with errors.
I cleaned the ITMs for the "White River Priory.esp" and updated everything accordingly (DSR and my bashed patch) and deleted any previously generated LoDs (I'm using Detailed Terrain and Tree LoDs for the trees), yet I still get this message. I've racked my brain over it for the past 3 hours and finally came to terms with asking for help. What is causing this and why? I've attached the entire log file just in case anyone needs to look at it.