I'll give this new BSA extractor a try. Mod's short Description: "This application will extract all the files from BSA or BA2 files into the same folder as the BSA. The folder hierarchy of the files from the archive is maintained. After all files have been extracted the BSA or BA2 file will either be moved or deleted depending on the option you choose."
I extracted 6 Archives (Ask Innkeepers To Show Room SE v1.0-5990-1-0.7z/Gildergreen Regrown-348-2-0.7z/Go On Ahead-4779-1-0-0-.7z/High Resolution Texture Pack-11802-3-3.7z/Horns Are Forever SE-1139-1-1.rar/Terrain Lod Redone-9135-1-3.7z) using BSA Auto Extract and compared the results to BAE's output made during Build installation. Testing was performed on a different HD than Build installation. Output (number of files/number of folders/size) for the first 5 archives was exactly the same for BAE and BSA Auto Extractor.
BAE's output for Terrain Lod Redone-9135-1-3.7z was 1 file (686,256 bytes) smaller than the output for BSA Auto Extractor. BAE was used to extract the BSA on the testing HD, and the results were the same as for BSA Auto Extractor. A re-extraction using BSA Auto Extractor produced the same results as the 1st extraction.
Sounds like it works. That is good news. Thanks for checking it out.
I agree with your initial comment, BuddyKidd, BSA Auto Extractor is (IMO) definitely easier to use than BAE: (1) biggest improvement is that it defaults to extracting BSAs in the directory where they need to be put, (2) it defaults to 'Moving' the BSAs to an optional, select-able directory (deleting the BSAs is an easily select-able option); (3) it is able to process more than one BSA at a time, making extraction of multiple BSAs for a mod much easier.
... and it seems to remember your last extraction.
Edited by Decopauge123, 11 March 2018 - 04:34 PM.