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Requirements for Uploaded Mods


Roadhouse699

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I suggest to merge the data from the DynDOLOD plugin with the main plugin. If creating a special 'create mod' version without scripted dynamic LOD, there are updated base records with the Has LOD flag set and may be Has Full LOD flag (neverfades) references depending on settings.

While you could ignore the references if you do not want them, the Has Distant LOD flag on base record should match with the created static object LOD in order for objects sitting on cell borders to load/unload correctly in sync with the LOD.

 

The data will be different depending on low, medium and high and other settings.

 

The merged data should work perfectly in case user generates LOD with DynDOLOD.

 

In case you want to ship scripted dynamic LOD (not recommended), I suggest not to merge, so users can disable the DynDOLOD plugin(s) and generate LOD from scratch on their own.

 

See DynDOLOD_Mod_Authors.html for more

Edited by sheson
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