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hit new mod break limit if 203ish, anyone got a list of safely mergable mods?


Spacebadger

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Clearly you're talking about MO's left-hand pane list of mods, not plugins, which is what the limit of the last discussion was about. If you are in fact using ~200 plugins then you need to prune some from your list and stick to just that listed in the guide.

 

Now, back to ~200 mods. This is a purely arbitrary listing provided by MO and has no bearing whatsoever on the game. In times past all those mod installs would go directly into the game's Data folder and there would be no way of counting how many mods you had installed, nor would it matter. End result is: it does not matter how many mods are in MO's left-hand pane. You could easily have 100s of them. MO parses the files in the "winning" mods to the game which is only concerned with the files, not where they came from.

 

To put this another way. The issues you have been facing are not the result of the mods chosen by the guide or the way they are installed/managed. Something else is breaking your game, probably a missed step or an incorrect INI setting or some other minor step. Please carefully check each step and see if you are in fact following instructions to the letter.

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no, i actually am talking about the plugin list, and they're all from the guide

  0  0     Fallout3.esm
  1  1     Anchorage.esm
  2  2     ThePitt.esm
  3  3     StreetLights.esm
  4  4     BrokenSteel.esm
  5  5     PointLookout.esm
  6  6     Zeta.esm
  7  7     CRAFT.esm
  8  8     CALIBR.esm
  9  9     Project Beauty.esm
 10  a     Unofficial Fallout 3 Patch.esm
 11  b     Advanced Recon Tech.esm
 12  c     iHUD.esm
 13  d     Inventory Access.esm
 14  e     aHUD.esm
 15  f     Point Lookout Reborn.esm
 16 10     ArefuExpandedByAzar.esm
 17 11     DCInteriors_ComboEdition.esm
 18 12     AWorldOfPainFO3.esm
 19 13     Mothership Crew.esm
 20 14     Vault 101 Revisited.esm
 21 15     RiversideCafe.esm
 22 16     EVE.esm
 23 17     Detect Traps.esm
 24 18     GeorgetownExpansion.esm
 25 19     RH_IRONSIGHTS.esm
 26 1a     tubrrCompound.esm
 27 1b     20th Century Weapons.esm
 28 1c     xCALIBR.esm
 29 1d     Crowded Cities Redux.esm
 30 1e     WastelandGuards01.esm
 31 1f     UF3P - Exotic Caravans.esm
 32 20     FO3 Wanderers Edition - Main File.esm
 33 21     Mart's Mutant Mod.esm
 34 22     Enhanced Weather - Rain and Snow.esm
 35 23     Xepha's Dynamic Weather.esm
 36 24     DarNifiedUIF3.esp
 37 25     CASM.esp
 38 26     MetroCars.esp
 39 27     DC Moods.esp
 40 28     FortIndependenceRedesigned.esp
 41 29     ArlingtonRestoration.esp
 42 2a     tubRRCompound.esp
 43 2b     DCStreet - BS.esp
 44 2c     Realistic Interior Lighting.esp
 45 2d     Rivet City Realignment.esp
 46 2e     Temple of the Union Overhaul.esp
 47 2f     The Mantis Imperative - Jello.esp
 48 30     HeirApparent.esp
 49 31     Another Interior Mod.esp
 50 32     Laurens_Bathroom_poetry_V1.esp
 51 33     The Mantis Imperative - Mantis.esp
 52 34     DCInt_ARoomWithAView.esp
 53 35     The  Pitt Moods.esp
 54 36     PLweightadjust.esp
 55 37     ChopShopModv13.esp
 56 38     PointLookout Moods.esp
 57 39     lexx_brahmin-variant-Fo3.esp
 58 3a     NotSoFast.esp
 59 3b     BaileysCrossingMetro.esp
 60 3c     UrgeWashingtonBoS.esp
 61 3d     Dragonskin Tactical Outfit.esp
 62 3e     Advanced Recon Gear.esp
 63 3f     IMPACT.esp
 64 40     Powered Power Armor.esp
 65 41     Advanced Recon Tech.esp
 66 42     Advanced Recon Range Finder.esp
 67 43     DynamicCrosshair.esp
 68 44     Stimpak Counter.esp
 69 45     PPA - Broken Steel.esp
 70 46     PPA - Operation Anchorage.esp
 71 47     PPA - The Pitt.esp
 72 48     JIP Realistic Weapon Overheating.esp
 73 49     JIP Selective-Fire.esp
 74 4a     JIP Companions Command & Control.esp
 75 4b     YearlingBooks.esp
 76 4c     Confessor Cromwell has a Break_EV.esp
 77 4d     Fo3HirezdMinigun.esp
 78 4e     The Mantis Imperative - Nasty Zeta No Scaling.esp
 79 4f     PPA - FWE.esp
 80 50     BauPetSupplies.esp
 81 51     Museum.esp
 82 52     PotomacSteamworks.esp
 83 53     CanterburyCommonsInteriors.esp
 84 54     Monticello Park.esp
 85 55     Radio Ownership Fix Fixed.esp
 86 56     AutoGates.esp
 87 57     Boulevard of Broken Dreams.esp
 88 58     IntoTheDeepWoods.esp
 89 59     Existence 2.0.esp
 90 5a     House.esp
 91 5b     Scout Outfits.esp
 92 5c     RockopolisRebuilt.esp
 93 5d     FWEAlienWorkBenchFix.esp
 94 5e     Safe - Safe Regulator HQ.esp
 95 5f     CouncilSeatFix.esp
 96 60     ArefuExpandedByAzar-Radio.esp
 97 61     HZSmoothLight - FO3.esp
 98 62     megalight.esp
 99 63     krzymar-MoonSize_120%.esp
100 64     detecttrapsmerged.esp
101 65     k9breedsmerged.esp
102 66     MTCBigTownRobotFix.esp
103 67     Purity Crash Fix.esp
104 68     Better RC Church.esp
105 69     DCRWAV-FWE Patch.esp
106 6a     MegatonClinicRefurb.esp
107 6b     Flora Overhaul.esp
108 6c     DIM TYPE3clothesRETAIL.esp
109 6d     FeralGhoulTest.esp
110 6e     AnimatedFanV2f3.esp
111 6f     RagdollOverhaulFo3.esp
112 70     T3_leather armors.esp
113 71     WinterizedT51bDX.esp
114 72     DragonskinBonusPack.esp
115 73     RH_FWE_Bridge.esp
116 74     PPA - Mothership Zeta.esp
117 75     PLFewerItems.esp
118 76     20th Century Weapons Non-Changing Weapon Conditions.esp
119 77     Chems and Meds Re-Textures Pack.esp
120 78     GilbertToys.esp
121 79     Paradise Lost - Unique Texture and Icon.esp
122 7a     AquaPura 3000.esp
123 7b     Double barreled shotgun fix.esp
124 7c     Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp
125 7d     Millenia_AKS74U.esp
126 7e     outfitsandarmor.esp
127 7f     ZL-ACR.esp
128 80     ACRForFWE.esp
129 81     ZL-SVD-CALIBR.esp
130 82     ZL-MP5 Pack.esp
131 83     FO3_WRP.esp
132 84     schematics2.esp
133 85     STDG.esp
134 86     Millenia_CombatShotgun_replacer.esp
135 87     Millenia_C96_replacer.esp
136 88     xCALIBR_20CW_v5.12.esp
137 89     MoreMapMarkers.esp
138 8a     DIFF.esp
139 8b     Conelrad 640-1240.esp
140 8c     Radio_Neutron.esp
141 8d     Dree Perks.esp
142 8e     Zeta Turret Drone Karma Fix - MMM Merged.esp
143 8f     Barkskin.esp
144 90     DriveableMotorCycle.esp
145 91     Brahmin Dairy Products.esp
146 92     GNR Enhanced.esp
147 93     GaryIterrogationHolo.esp
148 94     overhead.esp
149 95     Armor Repair Kits PL - FO3.esp
150 96     BBBackpacks-v1-1.esp
151 97     DelayAnchorage.esp
152 98     delaypl.esp
153 99     DelaySteel.esp
154 9a     delayzeta.esp
155 9b     FO3 Wanderers Edition - Main File.esp
156 9c     FO3 Wanderers Edition - DLC Anchorage.esp
157 9d     FO3 Wanderers Edition - DLC The Pitt.esp
158 9e     FO3 Wanderers Edition - DLC Broken Steel.esp
159 9f     FO3 Wanderers Edition - DLC Point Lookout.esp
160 a0     FO3 Wanderers Edition - DLC Mothership Zeta.esp
161 a1     FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
162 a2     FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
163 a3     Advanced Recon Tech FWE.esp
164 a4     WeaponModKits.esp
165 a5     WeaponModKits - OperationAnchorage.esp
166 a6     WeaponModKits - ThePitt.esp
167 a7     WeaponModKits - BrokenSteel.esp
168 a8     WeaponModKits - PointLookout.esp
169 a9     WeaponModKits - Zeta.esp
170 aa     Assaultrifle_replacers_WMK+RH+FWE.esp
171 ab     DIFF WMK.esp
172 ac     PlasmaRifleAwesomefiedWMK.esp
173 ad     UniqueWeaponsRetextured.esp
174 ae     UniqueWeaponsRetexturedPITT.esp
175 af     UniqueWeaponsRetextured_FWE.esp
176 b0     UniqueWeaponsRetexturedPITT_FWE.esp
177 b1     WeaponModKits - FWE Talon Loot Crash Fix.esp
178 b2     Mart's Mutant Mod - DC Interiors.esp
179 b3     GlowingGhouls-MMM.esp
180 b4     Enhanced Weather - Weather Sounds in Interiors.esp
181 b5     Xepha's Dynamic Weather - Main + DLC Merged.esp
182 b6     Xepha's Dynamic Weather - Green Tint Remover.esp
183 b7     Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
184 b8     Xepha's Dynamic Weather - Rain.esp
185 b9     Xepha's Dynamic Weather - Sandstorms.esp
186 ba     Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp
187 bb     EVE Grenade Explosion.esp
188 bc     EVE Grenade - FWE Patch.esp
189 bd     FO3 Wanderers Edition - More Gore.esp
190 be     WeaponModKits - FWE Master Release.esp
191 bf     WMK Uniques for FWE_EVE Addon.esp
192 c0     20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
193 c1     20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp
194 c2     20th Century Weapons -Plus- Reborn Cut Weapons.esp
195 c3     Blackened RH + FWE + EVE.esp
196 c4     Blackened FWE + EVE + Project Beauty.esp
197 c5     RH_WMK_Bridge.esp
198 c6     FO3LODGen.esp
 

also, different proble, for some reason the google link to the guide just brings me to the update list and not the actual guide, do you have a link to the guide

its the same problem i was having before, but 60 plugins higher, and its at the point where its easer to merge rather than find the problem

Edited by Spacebadger
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Okay, apologies then if I jumped down your throat.

 

I must be a few editions out of whack then as I am nowhere that number.

Also the guide is broken due to @Kelmych making a simple editing error, he said he'll fix it when he gets back in, just hang on a while for the time being.

 

The best sort of plugins to start with are quests as they rarely have duplicate records and very little issues with masters or texture paths etc. Next you could look at minor edits like the Delay plugins, that sort of thing.

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Dunno, I have a talent for drama when I'm exhausted, best not to let it go to waste. But seriously, thank you for the link, I hadn't known how to access that otherwise. :)

There is a list of potential merge suggestions in the guide; more will be added soon. I’ll try to add a few more when fixing the overwrite. There are several approaches that STEP forum users have used for this. I like to leave primary ESP plugins alone since LOOT uses checksums on plugins to determine which plugins are clean. I try to avoid merging plugins with Navmesh records; it’s a bit tricky to merge these if more than one plugin has these records. Merging some of the small fix plugins is usually fairly easy (the Fallout NV guide does a lot of these merges, for example) as long as they are patches and don't add new FormIDs.

 

In my game I have around 180-190 plugins after running Wrye Flash so I haven’t done much merging. I don’t use all the mods in the guide, although I have tested almost all of them.

 

You are using Wrye Flash to create a bashed patch I assume, and Wrye Flash will disable a lot of plugins since they get incorporated into the bashed patch. These mergable plugins have green text in Wrye Flash. I see some plugins in your list that can be merged and disabled by Wrye Flash.

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I wouldn't suggest merging any of the clothing mod plugins or the K9 plugins since they add new FormIDs. The guide has an updated list of merge possibilities. Do you have a list of the 225 plugins you need to merge, excluding of course any that Wrye Flash will merge into the bashed patch and disable.

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Mods with new FormIDs can be merged; you just need to make sure the last six hex values of the FormIDs aren’t the same in two or more mods. The clothing and K9 mods might have no problems when merging; they probably don’t. My point is that there are some other candidate plugins that might be easier to merge.

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yeah, here-

 

 

  0  0     Fallout3.esm
  1  1     Anchorage.esm
  2  2     ThePitt.esm
  3  3     StreetLights.esm
  4  4     BrokenSteel.esm
  5  5     PointLookout.esm
  6  6     Zeta.esm
  7  7     CRAFT.esm
  8  8     CALIBR.esm
  9  9     Project Beauty.esm
 10  a     Unofficial Fallout 3 Patch.esm
 11  b     Advanced Recon Tech.esm
 12  c     iHUD.esm
 13  d     Inventory Access.esm
 14  e     aHUD.esm
 15  f     Point Lookout Reborn.esm
 16 10     ArefuExpandedByAzar.esm
 17 11     DCInteriors_ComboEdition.esm
 18 12     AWorldOfPainFO3.esm
 19 13     Mothership Crew.esm
 20 14     Vault 101 Revisited.esm
 21 15     RiversideCafe.esm
 22 16     EVE.esm
 23 17     Detect Traps.esm
 24 18     GeorgetownExpansion.esm
 25 19     RH_IRONSIGHTS.esm
 26 1a     tubrrCompound.esm
 27 1b     20th Century Weapons.esm
 28 1c     xCALIBR.esm
 29 1d     Crowded Cities Redux.esm
 30 1e     WastelandGuards01.esm
 31 1f     UF3P - Exotic Caravans.esm
 32 20     FO3 Wanderers Edition - Main File.esm
 33 21     Mart's Mutant Mod.esm
 34 22     Enhanced Weather - Rain and Snow.esm
 35 23     Xepha's Dynamic Weather.esm
 36 24     DarNifiedUIF3.esp
 37 25     CASM.esp
 38 26     MetroCars.esp
 39 27     DC Moods.esp
 40 28     FortIndependenceRedesigned.esp
 41 29     ArlingtonRestoration.esp
 42 2a     tubRRCompound.esp
 43 2b     DCStreet - BS.esp
 44 2c     Realistic Interior Lighting.esp
 45 2d     Rivet City Realignment.esp
 46 2e     Temple of the Union Overhaul.esp
 47 2f     The Mantis Imperative - Jello.esp
 48 30     HeirApparent.esp
 49 31     Another Interior Mod.esp
 50 32     Laurens_Bathroom_poetry_V1.esp
 51 33     The Mantis Imperative - Mantis.esp
 52 34     DCInt_ARoomWithAView.esp
 53 35     The  Pitt Moods.esp
 54 36     PLweightadjust.esp
 55 37     ChopShopModv13.esp
 56 38     PointLookout Moods.esp
 57 39     lexx_brahmin-variant-Fo3.esp
 58 3a     BaileysCrossingMetro.esp
 59 3b     UrgeWashingtonBoS.esp
 60 3c     Dragonskin Tactical Outfit.esp
 61 3d     Advanced Recon Gear.esp
 62 3e     IMPACT.esp
 63 3f     Powered Power Armor.esp
 64 40     Advanced Recon Tech.esp
 65 41     Advanced Recon Range Finder.esp
 66 42     DynamicCrosshair.esp
 67 43     Stimpak Counter.esp
 68 44     PPA - Broken Steel.esp
 69 45     PPA - Operation Anchorage.esp
 70 46     PPA - The Pitt.esp
 71 47     JIP Realistic Weapon Overheating.esp
 72 48     JIP Selective-Fire.esp
 73 49     JIP Companions Command & Control.esp
 74 4a     YearlingBooks.esp
 75 4b     Confessor Cromwell has a Break_EV.esp
 76 4c     Fo3HirezdMinigun.esp
 77 4d     The Mantis Imperative - Nasty Zeta No Scaling.esp
 78 4e     PPA - FWE.esp
 79 4f     BauPetSupplies.esp
 80 50     Museum.esp
 81 51     NotSoFast.esp
 82 52     PotomacSteamworks.esp
 83 53     CanterburyCommonsInteriors.esp
 84 54     Monticello Park.esp
 85 55     Radio Ownership Fix Fixed.esp
 86 56     AutoGates.esp
 87 57     Boulevard of Broken Dreams.esp
 88 58     IntoTheDeepWoods.esp
 89 59     Existence 2.0.esp
 90 5a     House.esp
 91 5b     Scout Outfits.esp
 92 5c     RockopolisRebuilt.esp
 93 5d     FWEAlienWorkBenchFix.esp
 94 5e     Safe - Safe Regulator HQ.esp
 95 5f     CouncilSeatFix.esp
 96 60     ArefuExpandedByAzar-Radio.esp
 97 61     HZSmoothLight - FO3.esp
 98 62     megalight.esp
 99 63     krzymar-MoonSize_120%.esp
100 64     detecttrapsmerged.esp
101 65     MTCBigTownRobotFix.esp
102 66     Purity Crash Fix.esp
103 67     Better RC Church.esp
104 68     DCRWAV-FWE Patch.esp
105 69     MegatonClinicRefurb.esp
106 6a     Flora Overhaul.esp
107 6b     DIM TYPE3clothesRETAIL.esp
108 6c     FeralGhoulTest.esp
109 6d     AnimatedFanV2f3.esp
110 6e     RagdollOverhaulFo3.esp
111 6f     T3_leather armors.esp
112 70     WinterizedT51bDX.esp
113 71     DragonskinBonusPack.esp
114 72     RH_FWE_Bridge.esp
115 73     PPA - Mothership Zeta.esp
116 74     PLFewerItems.esp
117 75     20th Century Weapons Non-Changing Weapon Conditions.esp
118 76     Chems and Meds Re-Textures Pack.esp
119 77     GilbertToys.esp
120 78     Paradise Lost - Unique Texture and Icon.esp
121 79     k9breeds.esp
122 7a     AquaPura 3000.esp
123 7b     Double barreled shotgun fix.esp
124 7c     Deathclaw Gauntlet Man Opener Armor Piercing Restored.esp
125 7d     Millenia_AKS74U.esp
126 7e     outfitsandarmor.esp
127 7f     ZL-ACR.esp
128 80     ACRForFWE.esp
129 81     ZL-SVD-CALIBR.esp
130 82     ZL-MP5 Pack.esp
131 83     FO3_WRP.esp
132 84     schematics2.esp
133 85     STDG.esp
134 86     Millenia_CombatShotgun_replacer.esp
135 87     Millenia_C96_replacer.esp
136 88     xCALIBR_20CW_v5.12.esp
137 89     MoreMapMarkers.esp
138 8a     DIFF.esp
139 8b     Conelrad 640-1240.esp
140 8c     Radio_Neutron.esp
141 8d     Dree Perks.esp
142 8e     Zeta Turret Drone Karma Fix - MMM Merged.esp
143 8f     Barkskin.esp
144 90     DriveableMotorCycle.esp
145 91     Brahmin Dairy Products.esp
146 92     GNR Enhanced.esp
147 93     GaryIterrogationHolo.esp
148 94     overhead.esp
149 95     Armor Repair Kits PL - FO3.esp
150 96     BBBackpacks-v1-1.esp
151 97     DelayAnchorage.esp
152 98     Fo3HirezdFlamer.esp
153 99     delaypl.esp
154 9a     DelaySteel.esp
155 9b     delayzeta.esp
156 9c     FO3 Wanderers Edition - Main File.esp
157 9d     FO3 Wanderers Edition - DLC Anchorage.esp
158 9e     FO3 Wanderers Edition - DLC The Pitt.esp
159 9f     FO3 Wanderers Edition - DLC Broken Steel.esp
160 a0     FO3 Wanderers Edition - DLC Point Lookout.esp
161 a1     FO3 Wanderers Edition - DLC Mothership Zeta.esp
162 a2     FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
163 a3     FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
164 a4     Advanced Recon Tech FWE.esp
165 a5     WeaponModKits.esp
166 a6     WeaponModKits - OperationAnchorage.esp
167 a7     WeaponModKits - ThePitt.esp
168 a8     WeaponModKits - BrokenSteel.esp
169 a9     WeaponModKits - PointLookout.esp
170 aa     WeaponModKits - Zeta.esp
171 ab     Assaultrifle_replacers_WMK+RH+FWE.esp
172 ac     DIFF WMK.esp
173 ad     PlasmaRifleAwesomefiedWMK.esp
174 ae     UniqueWeaponsRetextured.esp
175 af     UniqueWeaponsRetexturedPITT.esp
176 b0     UniqueWeaponsRetextured_FWE.esp
177 b1     UniqueWeaponsRetexturedPITT_FWE.esp
178 b2     WeaponModKits - FWE Talon Loot Crash Fix.esp
179 b3     Mart's Mutant Mod - DC Interiors.esp
180 b4     BornAgain Outcast v3.esp
181 b5     GlowingGhouls-MMM.esp
182 b6     Enhanced Weather - Weather Sounds in Interiors.esp
183 b7     Xepha's Dynamic Weather - Main + DLC Merged.esp
184 b8     Xepha's Dynamic Weather - Green Tint Remover.esp
185 b9     Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
186 ba     Xepha's Dynamic Weather - Rain.esp
187 bb     Xepha's Dynamic Weather - Sandstorms.esp
188 bc     Xepha's Dynamic Weather - Weather Machine (Start Game Added).esp
189 bd     EVE Grenade Explosion.esp
190 be     EVE Grenade - FWE Patch.esp
191 bf     FO3 Wanderers Edition - More Gore.esp
192 c0     WMK Uniques for FWE_EVE Addon.esp
193 c1     FO3LODGen.esp
194 c2     CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
195 c3     PPA - FWE 2.esp
196 c4     PPA - FWE Tougher NPC Power Armour.esp
197 c5     Dragonskin_for_FWE_2014.esp
198 c6     MP5ForFWE.esp
199 c7     SVDForFWE.esp
200 c8     ZL-MP5_fix.esp
201 c9     WeaponModKits - FWE Master Release.esp
202 ca     RH_WMK_Bridge.esp
203 cb     20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp
204 cc     20th Century Weapons -Plus- Reborn xCALIBRized + RHIron.esp
205 cd     20th Century Weapons -Plus- Reborn Cut Weapons.esp
206 ce     (TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch.esp
207 cf     (TWPC) BBB-UUF3P-FWE Patch.esp
208 d0     (TWPC) BBD-FWE Patch.esp
209 d1     (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch.esp
210 d2     (TWPC) BRCC-PB Patch.esp
211 d3     (TWPC) BVR-FWE Patch.esp
212 d4     (TWPC) CMRP-FWE Patch.esp
213 d5     (TWPC) DM-UUF3P-DW Patch.esp
214 d6     (TWPC) GE-UUF3P Patch.esp
215 d7     (TWPC) K9B-MMM-UUF3P-FWE Patch.esp
216 d8     (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch.esp
217 d9     (TWPC) PLR-MMM Patch.esp
218 da     (TWPC) RIL-UUF3P-DM Patch.esp
219 db     (TWPC) PLR-UUF3P-ISS Patch.esp
220 dc     (TWPC) RRE-PB-FWE Patch.esp
221 dd     (TWPC) TMI-FWE Patch.esp
222 de     (TWPC) WD-DIFF3-UUF3P-FWE Patch.esp
223 df     (TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch.esp
224 e0     Blackened RH + FWE + EVE.esp
225 e1     Blackened FWE + MMM + EVE + Project Beauty.esp

 
K9 plugins and some clothing plugins already merged, but hat can be reversed
Edited by Spacebadger
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I don't see a bashed patch in your load order. You should have one, it provides useful capabilities including incorporating and eliminating 21 of the plugins you have, by the way. I'd suggest leaving out Powered Power Armor because of the problems I and others have with it (see the guide). Merging DLC plugins for several mods would remove another 10-20 plugins. There are more suggestions in the guide.

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