Jump to content


Photo

Question regarding object placement conflicts


  • Please log in to reply
2 replies to this topic

#1 anomalous

anomalous

    Prisoner

  • Members
  • 18 posts

Posted 19 April 2018 - 10:26 AM

Hello,
Is there an available script or built in method for filtering two or more mods to determine what conflicts they have for the placement of new objects in a space? Or is it necessary to just check record by record? Thank you for any response to my question.

Sent from my Nexus 6P using Tapatalk
  • 0

#2 zilav

zilav

    Thane

  • Mod Authors
  • PipPipPipPipPipPip
  • 360 posts

Posted 19 April 2018 - 12:26 PM

There is no such thing as objects placement conflict. A lot of objects overlap on purpose. The only way is to check in game or CK visually and make a "human" decision.


  • 0

#3 anomalous

anomalous

    Prisoner

  • Members
  • 18 posts

Posted 19 April 2018 - 02:38 PM

Cool. Sorry for being inexact in my wording. I was thinking of interior clutter and furniture. But I can see how it would difficult/impossible (for a script) to distinguish the unintended overlap of a sword and a lantern from the intentional overlap of a rubble pile and a stone wall. Thank you for your response.

Sent from my Nexus 6P using Tapatalk
  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users