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Question regarding object placement conflicts


anomalous

Question

Hello,

Is there an available script or built in method for filtering two or more mods to determine what conflicts they have for the placement of new objects in a space? Or is it necessary to just check record by record? Thank you for any response to my question.

 

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Cool. Sorry for being inexact in my wording. I was thinking of interior clutter and furniture. But I can see how it would difficult/impossible (for a script) to distinguish the unintended overlap of a sword and a lantern from the intentional overlap of a rubble pile and a stone wall. Thank you for your response.

 

Sent from my Nexus 6P using Tapatalk

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