DoubleYou Posted August 27, 2018 Author Share Posted August 27, 2018 Would getting a digital signature from a CA, not help to fix this?I don't even know what that is. Link to comment Share on other sites More sharing options...
TechAngel85 Posted August 27, 2018 Share Posted August 27, 2018 I don't even know what that is.https://softwarepublishercertificate.com/#How-much-is-a-code-signing-certificate-? It'll likely cost something, but should fix this. There may be free options. I've not looked into it much because I don't write software. Link to comment Share on other sites More sharing options...
MongeHDS Posted September 12, 2018 Share Posted September 12, 2018 My BethINI simple open and quicks close in my face. I tried to reinstall it, deleted the .ini and the problem persists. Overlook the process tree and find nothing that pops in my eyes... I'm cracking up with this at this time! Link to comment Share on other sites More sharing options...
DoubleYou Posted September 12, 2018 Author Share Posted September 12, 2018 Possibly your anti-virus may be force closing it. Link to comment Share on other sites More sharing options...
namresaw33 Posted September 20, 2018 Share Posted September 20, 2018 (edited) Every time I open BETHini I get a message at the bottom saying "Failed to check for update!". How do I fix this? Edited September 20, 2018 by namresaw33 Link to comment Share on other sites More sharing options...
DoubleYou Posted September 20, 2018 Author Share Posted September 20, 2018 You can disable checking for updates in the Setup tab. Link to comment Share on other sites More sharing options...
capella6707 Posted October 4, 2018 Share Posted October 4, 2018 I've been using this tool forever, for FO4, Oldrim and Newrim. It's great! I have one suggestion/request, though. It'd be super helpful if the file names listed in the backups that can be loaded were changed to be more easily readable. I know they include a timestamp, but as they are now they're very hard to read. Maybe separate the sections with underscores or something (MM_DD_YYYY_HH_MM_SS). Much easier to read than a long string of numbers! Link to comment Share on other sites More sharing options...
Vanders Posted October 9, 2018 Share Posted October 9, 2018 I'm having a but of a visual issue. When I set Bethini to High or Ultra there are large missing areas of water north of Skyrim. At High there is a large chunk missing near Winterhold, and on Ultra there is that chunk as well as two others near Dawnstar. Please advise. Link to comment Share on other sites More sharing options...
DoubleYou Posted October 9, 2018 Author Share Posted October 9, 2018 I've been using this tool forever, for FO4, Oldrim and Newrim. It's great! I have one suggestion/request, though. It'd be super helpful if the file names listed in the backups that can be loaded were changed to be more easily readable. I know they include a timestamp, but as they are now they're very hard to read. Maybe separate the sections with underscores or something (MM_DD_YYYY_HH_MM_SS). Much easier to read than a long string of numbers!Should be an easy improvement. I'm having a but of a visual issue. When I set Bethini to High or Ultra there are large missing areas of water north of Skyrim. At High there is a large chunk missing near Winterhold, and on Ultra there is that chunk as well as two others near Dawnstar. Please advise.Please post your INI files. Link to comment Share on other sites More sharing options...
Vanders Posted October 9, 2018 Share Posted October 9, 2018 I hope you don't mind this method of posting the, they are set to Ultra: Skyrim.ini [Actor]bUseNavMeshForMovement=0 [Animation]fMaxFrameCounterDifferenceToConsiderVisible=0.06666667 [Archive]bLoadArchiveInMemory=1sArchiveToLoadInMemoryList=Skyrim - Animations.bsasResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio]fMenuModeFadeInTime=1.0fMenuModeFadeOutTime=3.0fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0 [Camera]fMouseWheelZoomSpeed=0.80 [Combat]f1PArrowTiltUpAngle=2f1PBoltTiltUpAngle=1f3PArrowTiltUpAngle=2.5fMagnetismLookingMult=0.0fMagnetismStrafeHeadingMult=0.0 [Controls]fMouseHeadingSensitivityMax=0.0625fMouseHeadingXScale=0.0200fMouseHeadingYScale=0.8500 [Decals]uMaxSkinDecalPerActor=60 [Display]bDeactivateAOOnSnow=0bVolumetricLightingDisableInterior=1fDDOFFocusCenterweightExt=2fDecalLifetime=300fDOFMaxDepthParticipation=10000fDynamicDOFFarBlur=0.4fFirstSliceDistance=3500fLightLODRange=45000fLightLODStartFade=3500.0fShadowDirectionalBiasScale=0.15fSunShadowUpdateTime=1fSunUpdateThreshold=0.5fTreesMidLODSwitchDist=9999999.0000 [General]bBackgroundLoadVMData=1fFlickeringLightDistance=8192sIntroSequence=sLanguage=ENGLISHsMainMenuMusic=sTestFile1=Dawnguard.esmsTestFile2=HearthFires.esmsTestFile3=Dragonborn.esmuExterior Cell Buffer=36uGridsToLoad=5 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bDrawShaderGrass=1fGrassFadeRange=10500fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000fGrassWindMagnitudeMax=125fGrassWindMagnitudeMin=5iGrassCellRadius=2iMaxGrassTypesPerTexure=3iMinGrassSize=40 [HAVOK]fMaxTime=0.01666667fMaxTimeComplex=0.03333333 [imagespace]iRadialBlurLevel=2 [LightingShader]fDecalLODFadeEnd=1.1fDecalLODFadeStart=1fEnvmapLODFadeEnd=1.1fEnvmapLODFadeStart=1 [LOD]fDistanceMultiplier=1.00 [Papyrus]bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0fPostLoadUpdateTimeMS=500.0 [Trees]bEnableTreeAnimations=1bEnableTrees=1fUpdateBudget=1.5 [Water]bReflectLODLand=1bReflectLODObjects=1bReflectLODTrees=1bReflectSky=1 Skyrimprefs [AudioMenu]fAudioMasterVolume=1.0000fVal0=1.0000fVal1=0.8000fVal2=0.8000fVal3=0.5000fVal4=1.0000fVal5=1.0000fVal6=1.0000fVal7=1.0000uID0=94881uID1=1007612uID2=554685uID3=466532uID4=0uID5=0uID6=0uID7=0 [bethesda.net]uPersistentUuidData0=134277580uPersistentUuidData1=3544140356uPersistentUuidData2=3028351522uPersistentUuidData3=2480327489 [Clouds]fCloudLevel0Distance=16384fCloudLevel1Distance=32768fCloudLevel2Distance=262144fCloudNearFadeDistance=9000 [Controls]bAlwaysRunByDefault=1bGamePadRumble=1bInvertYValues=0bUseKinect=0fGamepadHeadingSensitivity=0.6667fMouseHeadingSensitivity=0.0125 [Decals]bDecals=1bSkinnedDecals=1uMaxDecals=350uMaxSkinDecals=100 [Display]bBorderless=1bDrawLandShadows=1bEnableImprovedSnow=1bEnableProjecteUVDiffuseNormals=1bForceCreateTarget=0bFull Screen=1bFXAAEnabled=0bIBLFEnable=1bIndEnable=0bSAO_CS_Enable=0bSAOEnable=1bScreenSpaceReflectionEnabled=1bToggleSparkles=1bTreesReceiveShadows=1bUse64bitsHDRRenderTarget=1bUsePrecipitationOcclusion=1bUseTAA=1bVolumetricLightingEnable=1fDynamicDOFBlurMultiplier=0.8ffocusShadowMapDoubleEveryXUnit=450fGamma=1.0000fInteriorShadowDistance=3000fLeafAnimDampenDistEnd=4600fLeafAnimDampenDistStart=3600fLightLODStartFade=5000fMeshLODFadeBoundDefault=256fMeshLODFadePercentDefault=1.2fMeshLODLevel1FadeDist=16896fMeshLODLevel1FadeTreeDistance=16896fMeshLODLevel2FadeDist=16896fMeshLODLevel2FadeTreeDistance=16896fProjectedUVDiffuseNormalTilingScale=0.2fProjectedUVNormalDetailTilingScale=0.8fShadowDistance=10000fTreesMidLODSwitchDist=16896iMaxDecalsPerFrame=250iMaxSkinDecalsPerFrame=100iNumFocusShadow=4iNumSplits=2iReflectionResolutionDivider=2iSaveGameScreenShotHeight=192iSaveGameScreenShotHeighWSt=192iSaveGameScreenShotWidth=256iSaveGameScreenShotWidthWS=320iScreenShotIndex=0iShadowMapResolution=4096iShadowMaskQuarter=4iSize H=1080iSize W=1920iVolumetricLightingQuality=2iVSyncPresentInterval=1uBookRatio=2 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2 [General]bEnableStoryManagerLogging=0fLightingOutputColourClampPostEnv=1fLightingOutputColourClampPostLit=1fLightingOutputColourClampPostSpec=1iStoryManagerLoggingEvent=-1uLargeRefLODGridSize=11 [Grass]fGrassMaxStartFadeDistance=7500fGrassMinStartFadeDistance=0fGrassStartFadeDistance=3500 [imagespace]bDoDepthOfField=1bLensFlare=1 [interface]bDialogueSubtitles=0bGeneralSubtitles=0bShowCompass=1fMouseCursorSpeed=1.00 [Launcher]sD3DDevice="NVIDIA GeForce GTX 1060 6GB"uLastAspectRatio=1 [LOD]fLODFadeOutMultActors=15.0fLODFadeOutMultItems=10.0fLODFadeOutMultObjects=30.0fLODFadeOutMultSkyCell=1.0000 [MAIN]bCrosshairEnabled=1bGamepadEnable=1bSaveOnPause=0bSaveOnRest=1bSaveOnTravel=1bSaveOnWait=1fHUDOpacity=1.0000fSkyCellRefFadeDistance=600000 [NavMesh]fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeDistFromVert=10.0000fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fEdgeThickness=10.0000fLedgeBoxHalfHeight=25.0000fObstacleAlpha=0.5000fPointSize=2.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000 [Particles]iMaxDesired=6000 [saveGame]fAutosaveEveryXMins=15.0000 [TerrainManager]bShowLODInEditor=1fBlockLevel0Distance=50000fBlockLevel1Distance=72500fBlockMaximumDistance=94000fSplitDistanceMult=4fTreeLoadDistance=72500 [Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=200 [Water]bUseWaterDepth=1bUseWaterDisplacements=1bUseWaterReflections=1bUseWaterRefractions=1 Link to comment Share on other sites More sharing options...
Vanders Posted October 21, 2018 Share Posted October 21, 2018 Finally the forum is back up, great work! Now, about my question haha. Link to comment Share on other sites More sharing options...
DoubleYou Posted October 21, 2018 Author Share Posted October 21, 2018 Well, looking at your INI files, nothing really stands out as out of the ordinary. I loaded up your settings on my machine and traveled to Dawnstar and Winterhold and didn't notice any missing water, but I guess I don't really know where to look. If you load up BethINI and go to the Setup tab, there is a Restore Backup dropdown. Click the dropdown and select the "Before BethINI" option. That will reset your INI files to how they were before you used BethINI. See if that fixes the issues you're seeing. If they do, please post those INI files so I can compare them and see what is different. Then we can test to find out which setting(s) is/are causing the problem. If the problem still exists, however, the problem may lie elsewhere. If that's the case, try starting a new game and see if the places are still bugged. If they still are, you may need to investigate any mods you may be using. Link to comment Share on other sites More sharing options...
Vanders Posted October 21, 2018 Share Posted October 21, 2018 I just reinstalled the game before originally posting in this thread so my prior INIs are just vanilla Ultra; and my I'm using new games. It's odd that this only happens above Bethini Normal. I haven't got many mods installed but I'll uninstall them and check if the issue persists. Link to comment Share on other sites More sharing options...
Zanderat Posted October 22, 2018 Share Posted October 22, 2018 (edited) @Vanders, two thoughts: I had an issue that sounds similar to a problem that I was having, start reading here: https://forum.step-project.com/topic/13029-dyndolod-244-skyrim-sevr-beta/?view=findpost&p=224308Continuation of above (jumped to another thread):https://forum.step-project.com/topic/13451-xlodgen-terrain-lod-beta-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr/page-18?do=findComment&comment=225787or could be related to this issue: https://www.nexusmods.com/skyrimspecialedition/mods/6314? Edited October 22, 2018 by Zanderat Link to comment Share on other sites More sharing options...
Vanders Posted October 24, 2018 Share Posted October 24, 2018 @Vanders, two thoughts: I had an issue that sounds similar to a problem that I was having, start reading here: https://forum.step-project.com/topic/13029-dyndolod-244-skyrim-sevr-beta/?view=findpost&p=224308Continuation of above (jumped to another thread):https://forum.step-project.com/topic/13451-xlodgen-terrain-lod-beta-for-fnv-fo3-fo4-fo4vr-tes5-sse-tes5vr/page-18?do=findComment&comment=225787or could be related to this issue: https://www.nexusmods.com/skyrimspecialedition/mods/6314? Thanks for the suggestions I haven't generated any lod (not planning to yet) but will try that if/when I do. The data culling fix fixes and is something I've used in the past but it isn't ideal due to removing data culling from the entire game instead of just in the area I need. Link to comment Share on other sites More sharing options...
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