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Skyrim performance


Agent_XXX

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I wonder if Hard drive technology has now taken over in terms of speed versus what BSAOpt used to offer as a faster throughput for older games archives, one of the guides I duplicated from old bethesda forums includes a calculation Ethatron once did versus HD technology at the time .. Which is quite a few years ago now. From the "BSAs and You" topic on AFK Mods:

 

 

Sorry for being kinda rude and off topic but I'm going to tell you that hard drive technology in Skyrim does NOT matter except for loading times (NO cell loading).

 

To be honest. I'm pretty disappointed by Sheson, DynDOLOD for old Skyrim and many...FAR TOO MANY retarded kids who upload A LOT OF "stunning" - "breathtaking" Videos with ENB blablabla and STILL MAD that I can't play Sheson's EPIC mod DynDOLOD. *CRY :(*

 

It is NOT PLAYABLE with steady 60FPS with old Skyrim.

 

I wasted countless hours, weeks, month with trying mods etc. just to find out that I got kinda fooled by dishonest people.....AGAIN.

 

I'm really MAD about those people, Nexus and the rest of the so called "cool communtiy".

 

WHY ARE NOT HONEST THAT DynDOLOD is NOT PLAYABLE with steady 60FPS (engine error -.-)?

 

E.G.: Have a look at this "Skyrim Ultimate Modding Guide" and all his STUPID - USELESS Videos.

 

They seem to run fine, but of course it is not possible to play Skyrim with DynDOLOD @ steady 60FPS.

 

Well, I understand that some people are living in a poor ****ed up world like everyone else and try to make money with other peoples work (mods)

but PLEASE try AT LEAST BEING HONEST. 

 

Thank you! 

 

btw. Still MANY people don't know that Skyrim is one of the most hardware killer games TODAY!

 

Just look at the DDR RAM, CPU performence.

 

Do we have to wait for a 7GHz Intel CPU and 8000Mhz DDR3 RAM speed blabla hardware to play this game without stuttering?

OFC NOT.

 

Thanks for an EPIC unplayable mod! HONESTLY! ;)

 

btw2. Have a look a all this stupid fools who believe that liquid metall under a CPU will not dry up/oxidise. :)

 

Happy repasting and cell loading! 

 

I'm gonna explode now.... *cry* NO DynDOLOD = NO Skyrim (old). 

 

Peace out!

Edited by sheson
fixed quoting
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I wonder if Hard drive technology has now taken over in terms of speed versus what BSAOpt used to offer as a faster throughput for older games archives, one of the guides I duplicated from old bethesda forums includes a calculation Ethatron once did versus HD technology at the time .. Which is quite a few years ago now. From the "BSAs and You" topic on AFK Mods:

 

 

Sorry for being kinda rude and off topic but I'm going to tell you that hard drive technology in Skyrim does NOT matter except for loading times (NO cell loading).

 

To be honest. I'm pretty disappointed by Sheson, DynDOLOD for old Skyrim and many...FAR TOO MANY retarded kids who upload A LOT OF "stunning" - "breathtaking" Videos with ENB blablabla and STILL MAD that I can't play Sheson's EPIC mod DynDOLOD. *CRY :(*

 

It is NOT PLAYABLE with steady 60FPS with old Skyrim.

 

I wasted countless hours, weeks, month with trying mods etc. just to find out that I got kinda fooled by dishonest people.....AGAIN.

 

I'm really MAD about those people, Nexus and the rest of the so called "cool communtiy".

 

WHY ARE NOT HONEST THAT DynDOLOD is NOT PLAYABLE with steady 60FPS (engine error -.-)?

 

E.G.: Have a look at this "Skyrim Ultimate Modding Guide" and all his STUPID - USELESS Videos.

 

They seem to run fine, but of course it is not possible to play Skyrim with DynDOLOD @ steady 60FPS.

 

Well, I understand that some people are living in a poor ****ed up world like everyone else and try to make money with other peoples work (mods)

but PLEASE try AT LEAST BEING HONEST. 

 

Thank you! 

 

btw. Still MANY people don't know that Skyrim is one of the most hardware killer games TODAY!

 

Just look at the DDR RAM, CPU performence.

 

Do we have to wait for a 7GHz Intel CPU and 8000Mhz DDR3 RAM speed blabla hardware to play this game without stuttering?

OFC NOT.

 

Thanks for an EPIC unplayable mod! HONESTLY! ;)

 

btw2. Have a look a all this stupid fools who believe that liquid metall under a CPU will not dry up/oxidise. :)

 

Happy repasting and cell loading! 

 

I'm gonna explode now.... *cry* NO DynDOLOD = NO Skyrim (old). 

 

Peace out! 

 

 

 

 

 

 

 

Though I am reading this as you are simply getting some of your frustrations out, please be aware to not call out anyone specific. Ranting is fine as long as you keep it civil. Anything pass that will get you a warning on these forums. We manage our forums differently than Nexus because we like to keep a mature, as possible, community here at STEP.

 

Though I don't feel this has gone pass the point for a warning, I will let this post will act as a verbal caution to user: Agent_XXX

 

BTW, I can play Skyrim LE with STEP Extended just fine at 60FPS, which includes DynDOLOD. So you are most likely either taxing your system beyond what it is actually capable of or have a bad setup somewhere.

 

EDIT:

https://wiki.step-project.com/Guide:STEP_Community_Citizenship

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Sorry for being kinda rude and off topic but I'm going to tell you that hard drive technology in Skyrim does NOT matter except for loading times (NO cell loading).

 

To be honest. I'm pretty disappointed by Sheson, DynDOLOD for old Skyrim and many...FAR TOO MANY retarded kids who upload A LOT OF "stunning" - "breathtaking" Videos with ENB blablabla and STILL MAD that I can't play Sheson's EPIC mod DynDOLOD. *CRY :(*

There is only one person to blame if your game is not performing well with LODs generated by DynDOLOD. If the game can use vanilla LODs it can also use improved LODs generated by DynDOLOD. DynDOLOD can even generate better matching and looking LODs that require less resources than vanilla. You just have to be smart about the settings and options and maybe not use the high preset if your setup does not support it.

 

And no, it does not require recent expensive hardware either. My Skyrim runs perfectly fine at 60 FPS with DynDOLOD high on my i7 3770 that is 5 years old with a 980ti that is about 3 years old and lightweight ENB.

 

The error already starts when users confuse DynDOLOD with a mod. DynDOLOD is a set of tools to create a LOD mod. There is a reason DynDOLOD is included in every modding guide. Based on preferences and settings the LOD mod the user generates can have less, same or more resource/performance requirements for drastically improved visuals. If the result is not working for you, you are simply not doing it right.

Edited by sheson
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Guys, I'm not stupid and rude, honestly!

 

I donated to you guys to make things better but I got the same problems like this guy:

https://forum.step-project.com/topic/7517-microstuttering-in-3rd-person-runninghorseback-riding-on-good-rig/page-5

 

My system runs easly without DynDOLOD (no cell stuttering)

buttersmooth except for the CPU/RAM limiting areas.

 

Intel 3570K @ 4,7Ghz ~ 1.2Volts.

GTX 970 @ 1,5/4Ghz

8GB DDR3 2400MHz CL 10-12-12-30 1T

Windows 7 64 Bit

 

I know A LOT about Hardware like this guy with THE SAME problem.

 

Solution?

 

Uninstalling Skyrim :) ?

 

THERE IS NO DIFFERENCE when you use a HDD or SSD for cell loading. 

 

Why? :)

Edited by Agent_XXX
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My system runs easly without DynDOLOD (no cell stuttering)

buttersmooth except for the CPU/RAM limiting areas.

You need to adjust the setup of the game, like adjust ENBoost and maybe use crash fixes alternative memory managment. Use BethINIs with sane settings etc. The manual has a Performance section with pointers.

 

GTX 970 @ 1,5/4Ghz

Make sure the VRAM usage does not go over 3.5 GB because of the memory slow down.

 

 

I suggest to read up on setting up Skyrim generally and then performance guides for Skyrim that go through these things in detail.

Edited by sheson
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Hmm....thanks but this is unfortunately no solution for me because I can't play without high res textures or DyDOLOD @ medium or high settings.

 

To me it is very clear that DynDOLOD is not playable with Oldrim due engine error OR "slow" CPU AND RAM speed!

 

Any progammer (retired :) can feel EVERY FPS or ping in any game so I tried some tests with 5Ghz CPU speed and some different RAM speeds (1333Mhz -> 2400Mhz) on the road from Falkreach lake to Helgen and u can feel the difference in cell loading with different CPU/RAM clocks.

 

If you try Skyrim Vanilla on a RAM disk with optimized Vanilla textures (Skyrim = 8,43GB) u get the SAME stuttering when you just use fTreeLoadDistance=1000000.

 

Well, it might work with 1K textures and SOME texture mods but not EVERYTHING.

 

That's why I'm so MAD about those things.

 

No difference with some crap SSD and HDD?

 

I did NOTHING wrong. 

DynDOLOD is much too demanding for old Skyrim 32bit but will run butter smooth on (ugly) Skyrim SE. :(

 

I'm almost sure that this stuttering is caused by "slow" CPU/RAM speed and will run much better/smoother if you got a 7GHz Intel Quad and 5000MHz DDR3 with some crazy ENB settings. ;)

Edited by Agent_XXX
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The memory slow down is not going to happen if u use more than 3.5 GB Ram but by resolution, GPU  A N D VRAM usage.

I didn't had any problems with more than 3650GB VRAM usage.

 

U should update your hardware sites! ;)

 

All mainstream hardware sites are full of trolls (morons) in some way.

 

 

E.G. Liquid metal..... :D

Edited by Agent_XXX
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DynDOLOD is much too demanding for old Skyrim 32bit

This is simply not true. DynDOLOD is a set of tools that demand nothing from Skyrim. The tools can be used to generate a mod with improved LODs that demands less, same or more from Skyrim than vanilla.

 

It is possible to have stunning and drastically better visuals and good performance at the same time. If you insist on overloading the 32 bit game beyond its capabilities and decide to use non optimal settings that is your problem.

 

However, that is not the problem of the DynDOLOD tools. It seems the requirements for DynDOLOD are not met. You can start by reading the included manual and maybe not use fTreeLoadDistance=1000000 with traditional tree LOD.

Edited by sheson
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This is NOT true.

 

There are many people like me with the same problem and same "solution/fix".

 

Most of them play Skyrim SE or using low textures and DynDOLOD on low/mid settings.

 

Once again, I'm not using fTreeLoadDistance=1000000.

 

THE GAME RUNS FINE without DynDOLOD if I install it it RUNS FINE but NOT in the known areas like Whiterun or Falkreach which are CPU/RAM killer areas.

 

I'm disappointed to read such comments which makes NO sense to blame other peoples "mistakes".

 

You rather should update your manual! ;)

 

btw. It's still "funny" to see that some people think that cell loading stuttering is caused by a HDD...

Edited by Agent_XXX
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...and I know that a peformence ENB like Project ENB will make the cell loading even worse.

Why? Why? Why?

 

Slow CPU/RAM speed?

Game engine @ maximum?

ENB to blame?

Runs fine without DynDOLOD on a HDD in such areas?

 

...and people talk about I/O problems on this forum makes me smile....L M A O

 

I doubt that YOU really know how LODs, your Mod and hardware and this game engine works. ;)

 

Unfortunately NOT. PERIOD.

Edited by Agent_XXX
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...and I know that a peformence ENB like Project ENB will make the cell loading even worse.

Why? Why? Why?

 

Slow CPU/RAM speed?

Game engine @ maximum?

ENB to blame?

Runs fine without DynDOLOD on a HDD in such areas?

 

...and people talk about I/O problems on this forum makes me smile....L M A O

 

I doubt that YOU really know how LODs, your Mod and hardware and this game engine works. ;)

 

Unfortunately NOT. PERIOD.

I feel you are being combative for no real reason. You are not providing anything to this topic of use. If this continues, you will receive a warning and your posting abilities will be revoked for a period of time. If you wish to continue and want help, please do so in a way a manner that is informative and helpful so that other member may help you with your issue.

 

This post will serve as a verbal warning to user: Agent_XXX

The next warning will be an official warning within the forum system.

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There is no need to spread lies and make up nonsense. It is clear now that the requirements to use the modding tools in the DynDOLOD package are not met.

 

I am not going to argue with a child.

 

Edit: Since all these posts are off topic to xLODGen beta I have moved to them to their own thread and closed it, since the conversation ended.

Edited by sheson
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