I use MO2 and have some texture and mesh mods installed, some mods that require OBSE and archive invalidation invalidated.
Since you can't launch Steam Oblivion via obseloader.exe, I put all OBSE files into the Oblivion folder and tried the fix about going to workarounds, selecting script extender as 'load mechanism' and select Steam.exe as 'binary' with -applaunch 22330 in the 'arguments' field and launching Oblivion that way.
When I start through that launcher, OBSE works...but all my other mods do not get loaded into the game.
If I start Oblivion through MO2 with Oblivion.exe or OblivionLauncher.exe then my texture and meshes mods work but OBSE does not.
I also have WyreBash added to my Mod Organizer and when I start Oblivion though WyreBash, OBSE isn't working as well but my non-OBSE-dependent mods do work.
I simply can't get my mods and OBSE to work at the same time.
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ProNoob47
I use MO2 and have some texture and mesh mods installed, some mods that require OBSE and archive invalidation invalidated.
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