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Q: SSE Full Model Tree LOD4 w/ 32G RAM + 11G VRAM


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#1 Drexl

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Posted 24 August 2018 - 03:41 AM

With 32GB system memory, and 11 GB VRAM (GTX 1080ti) could I run full model trees in LOD4, or possibly even farther than that? SSE is LAA so I don't see it running into a memory issue, but I've not tried. How much static LOD data can I expect to be generated in a scenario like this, and what issues might I run into? If this isn't feasible, how far could I push tree LOD with these specs?

 

Thank you! ^_^


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#2 Zanderat

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Posted 24 August 2018 - 04:57 AM

I am running with LOD 4 and my highest vram usage was about 6.6 gig overall. I have a GTX 1070.

Edited by Zanderat, 24 August 2018 - 04:59 AM.

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#3 sheson

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Posted 24 August 2018 - 06:15 AM

Depends on the tree models. Vanilla trees and SFO already worked in Skyrim (memory usage always close to breaking of course).

 

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Instead of doing full models in the higher LOD levels increase LOD level 4 distance.


Edited by sheson, 24 August 2018 - 06:17 AM.

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#4 Drexl

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Posted 24 August 2018 - 04:29 PM

Good point. Thanks! :D


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#5 Project579

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Posted 12 September 2018 - 03:11 PM

Truth be told it depends on a lot of factors my SSE uses 20GB of ram without generating any LOD, if I do nothing actually changes performance wise.


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