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Improved Combat Sounds (by judgefredd)


stoppingby4now

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We should only drop irrelevant mods from the current list and decide on these mods for 2.2.9. They don't have the same problem as SOS-Dungeons does. Plus, if we start dropping a bunch of stuff retroactively it creates a huge problem for me updating the current patches.

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I just think this mod and Improved sheathe is not about redundancy as much as preference. SoS-Dungeons has issues, with compatibility and other things too. AOS now fills that void and it makes sense to remove SoS now. These mods don't have that problem with long sessions of patching weather and region data. They should be up for evaluation, but for the next release.

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I just think this mod and Improved sheathe is not about redundancy as much as preference.

For 2.2.9:

Sure, especially sound is very subjective! I would go with the more realistic variant for STEP, because it's very hard to recommend sounds if you have two high quality samples.

AOS reduces the gamey feel of the combat sounds. Impacts sound less squishy bashes cling shorter and harder, blocks sound more like cold steel on cold steel. For me this leads to a more raw, brutal feel in combat. I think it's an improvement in atmosphere.

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