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Wrye Bash (by Wrye)


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#1 Bealdwine

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Posted 16 March 2012 - 02:03 PM

Discussion thread:
Wrye Bash by Wrye
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Wiki Guide
 
The most versatile and sophisticated mod manager for TES4 & TES5. Much more than just a mod manager, Wrye Bash is the Swiss Army Knife of modding. Visit the guide for a more thorough description and instructions for use maintaining STEP.
This app is always being improved upon by Lojack and team.

Nexus thread
 
Just starting this thread for general questions... which I'm bound to have a few ;)Starting with (and I've already done some hunting for this to no avail):What is the whole 'Warning - Load List Sanitized' thing about? Why does it disable select mods and what can I do about it?
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#2 frihyland

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Posted 16 March 2012 - 02:17 PM

You get this message if you delete or uninstall or deactivate an esp without using BAIN/Bash.
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#3 MontyMM

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Posted 16 March 2012 - 02:40 PM

Yep. I get this specifically when I delete a package from the installers tab, if it had an ESP in the load order list. Just its fancy way of telling you its cleared up the consequences that aren't visible.
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#4 Bealdwine

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Posted 17 March 2012 - 04:34 AM

Back to my OP *cough* ;) The mods disabled when WB 'sanitized' my list were RealisticWaterTextures.esp, SoS - The Dungeons.esp, & SoS - The Wilds.esp none of which have been knowingly deleted or removed... Could there be another reason for this action? Nothing in the WB installers or mods tabs suggests anything wrong with these either, no coloured icon (they are green with a + sign), text, or text background. It puzzles me :|
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#5 stoppingby4now

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Posted 17 March 2012 - 06:00 AM

I've never experienced mods being sanitized myself, and it's odd that I am having no luck in finding any information about what that really means either. At what point does it sanitize? Running BOSS? Installing a mod?

#6 Faitmaker

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Posted 17 March 2012 - 11:13 AM

You could make a junction folder in 'Data' called 'Root', that actually leads to the main skyrim game directory. In this way, you could trick Wrye in to managing those top level files too.


As a champion of symbolic links and a user of WB, I am ashamed that I never thought of this idea before... It's brilliant.
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#7 frihyland

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Posted 17 March 2012 - 11:21 AM

From the horse's mouth Wyre Bash thread
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#8 jomelsontanco

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Posted 17 March 2012 - 11:21 AM

@Bealdwine You should try asking in the Wrye Bash thread. I'm sure someone there would know. I would like to know the answer to that too. Edit: Refer to the post above. Frihyland posted it the same time I posted this... weird. About tricking Wrye to install in main skyrim game directory, will it work if you added /Data/Root to actually point into the main Skyrim game directory (as suggested by MontyMM), put a folder named 'Root' in a BAIN arhcive, put files that need installing in the main skyrim directory like RCRN inside it, tick has extra directories, then install?
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#9 stoppingby4now

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Posted 17 March 2012 - 12:56 PM

From the horse's mouth Wyre Bash thread

I'm surprised I never got that page in a google search. What is interesting is that the only way the guy fixed his issue was re-installing WB and ensuring anything related to it's install that was left over was cleared out. Sounds like his WB got into some funky state, possibly something written to a dat file that was causing a clash.

#10 z929669

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Posted 17 March 2012 - 02:20 PM

FYI I started a new thread adjacent to this one entitled "[GUIDE] Wrye Bash" This is a continuation of the "Wrye Bash Guide" of the previous forum. The doc is progressing well, and I encourage any relative WB n00bs to start at the beginning and read through to the BCFs. I think you will notice an improvement and that a lot of questions may be answered...

#11 Bealdwine

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Posted 18 March 2012 - 09:14 AM

I've never experienced mods being sanitized myself, and it's odd that I am having no luck in finding any information about what that really means either.

At what point does it sanitize? Running BOSS? Installing a mod?

Sorry I missed this before - I get the 'sanitized' warning as soon as I open WB, no other action taken. Plus something is resetting plugins.txt to alphabetical order and I suspect it's related to this.
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#12 stoppingby4now

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Posted 18 March 2012 - 10:11 AM


I've never experienced mods being sanitized myself, and it's odd that I am having no luck in finding any information about what that really means either.

At what point does it sanitize? Running BOSS? Installing a mod?

Sorry I missed this before - I get the 'sanitized' warning as soon as I open WB, no other action taken. Plus something is resetting plugins.txt to alphabetical order and I suspect it's related to this.


I guess you've tried uninstalling/re-installing the mods? In the link to the WB thread where a guy was having the same trouble, he was only able to clear it up by re-installing WB, but clearing out all left over files before installing again. Hopefully you don't have to do that, but is there for a last resort.

The only time I've seen my plugins.txt file get ordered alphabetically is if it was empty, then Skyrim Launcher would add mods in that order.

#13 z929669

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Posted 18 March 2012 - 04:24 PM



I've never experienced mods being sanitized myself, and it's odd that I am having no luck in finding any information about what that really means either.

At what point does it sanitize? Running BOSS? Installing a mod?

Sorry I missed this before - I get the 'sanitized' warning as soon as I open WB, no other action taken. Plus something is resetting plugins.txt to alphabetical order and I suspect it's related to this.


I guess you've tried uninstalling/re-installing the mods? In the link to the WB thread where a guy was having the same trouble, he was only able to clear it up by re-installing WB, but clearing out all left over files before installing again. Hopefully you don't have to do that, but is there for a last resort.

The only time I've seen my plugins.txt file get ordered alphabetically is if it was empty, then Skyrim Launcher would add mods in that order.


Simplest fix is reinstall, and I recommend the Python version. works excatly the same way but for the creation of a shortcut in the start menu. Just start WB using "skyrim/Mopy/Wrye Bash Launcher.pyw" or create your own shortcut to that. Advantage is that you can always delete all of the compiled *.py files (*.pyc) and regenerate. I think that sometimes something can get set in these, and one can reset by deleting the *.pyc files. This should be done if any of the *.py files are edited for any reason. Also, delete:

%USERDOCS%\My Games\Skyrim\BashSettings.dat

Reinstall of standard version can work too, but I think that there are fewer problems with the Python version

EDIT: Just noticed Faitmaker's preceding post. I think that he is correct. Ensure that The BOSS-related settings under Mods tab are UNchecked in WB 295.5
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#14 stoppingby4now

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Posted 21 March 2012 - 12:43 PM

Simplest fix is reinstall, and I recommend the Python version. works excatly the same way but for the creation of a shortcut in the start menu. Just start WB using "skyrim/Mopy/Wrye Bash Launcher.pyw" or create your own shortcut to that. Advantage is that you can always delete all of the compiled *.py files (*.pyc) and regenerate. I think that sometimes something can get set in these, and one can reset by deleting the *.pyc files. This should be done if any of the *.py files are edited for any reason. Also, delete:

FYI, the Standalone version also creates compiled versions, but they are labeled with an 'o' at the end (no .pyc extension). The same thing applies here, you can just delete all of the o files and they will be regenerated. The Python version is only necessary for developers, and for the run-of-the-mill users, the Standalone version is much simpler to deal with without requiring additional product installations.

#15 z929669

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Posted 21 March 2012 - 02:29 PM

thanks for confirming s4n... I thought that might be the case, but did now want to speak from my arse


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