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Wrye Bash (by Wrye)


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#91 alt3rn1ty

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Posted 01 October 2015 - 02:35 PM

Thats a feature I have never used to be honest

 

But I do know you should not be trying to change anything to do with masters in Wrye Bash unless you really know what you are doing, record formIDs will not be updated for master changes done through Wrye Bash, so such operations are best done via TES5Edit.

 

Something similar has been mentioned recently in the currently most active topic on the official bethesda forums for Oblivion Mods ..

 

http://forums.bethso...3#entry24345330

 

.. That topic is also where Utumno ( current main programmer ) is most active


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#92 Utumno

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Posted 03 October 2015 - 03:22 PM

@kranazoli: right click on masters list column header and choose allow edit

 

EDIT: I am only active in the bethesda oblivion thread as stated in the nexus download page


Edited by Utumno, 03 October 2015 - 03:25 PM.

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#93 kranazoli

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Posted 04 October 2015 - 02:00 PM

@kranazoli: right click on masters list column header and choose allow edit

 

EDIT: I am only active in the bethesda oblivion thread as stated in the nexus download page

Dear Utumno,

 

Really thank you! I (will) have never ever thought about that one.

Yes, it's working fine. (+1) and a big thanks!

 

:unworthy:


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#94 alt3rn1ty

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Posted 06 November 2015 - 02:46 AM

From this post

 

 

Release 306 files are here: https://www.dropbox....lpSseVONwa?dl=0


Please test them - I intend to release in the weekend and then finally turn the eye on 307 - looking forward.

Release took so long because I had to prepare wikis, readmes, the meta repo and the changelog for the release where I detail the technical details of the refactoring - aka what I have been doing for the past 2 years - so yeah.

Next release will be much easier to come out - plus I intend to release a 307 beta as soon as the patchers for skyrim are merged in the dev branch - can't wait.

 

But first 306

 

Thanks smile.png

 

The majority of the refactoring now done, release of 306 imminent, patchers for Skyrim next ..

Awesome job Utumno has done single handedly :unworthy: .

 

Im testing ( when not at work, cant post on BGS forum right now due to not having password handy here )


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#95 alt3rn1ty

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Posted 08 November 2015 - 02:58 AM

::D: 306 is released  :thumbsup: 


Edited by alt3rn1ty, 08 November 2015 - 02:58 AM.

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#96 Rebel47

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Posted 27 November 2016 - 03:23 PM

Has a version of this been made available for Fallout 4 yet ?


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#97 zilav

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Posted 28 November 2016 - 02:28 AM

Second post http://forums.bethso...ash-thread-112/


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#98 Rebel47

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Posted 28 November 2016 - 03:06 AM

Thankyou, I shall set about testing it out later on today.


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#99 DarkladyLexy

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Posted 13 June 2017 - 10:14 AM

This might have already been asked but what happened the "factions" tag in version 307.beta1?


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#100 EssArrBee

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Posted 13 June 2017 - 10:38 AM

This might have already been asked but what happened the "factions" tag in version 307.beta1?

It might not exist yet. They basically rebuilt the whole patcher for 307. 



#101 DarkladyLexy

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Posted 13 June 2017 - 11:56 AM

It might not exist yet. They basically rebuilt the whole patcher for 307. 

ahh right good to know it just I was using the xedit script Auto detect Bash Tag and Factions was one that flagged up on one of my merges and I was curious as to why I couldn't find that tag.


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#102 Diana_TES_GotH

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Posted 22 June 2017 - 09:23 PM

Access is denied...

 

Do you run into these issues with Wrye Bash? I have full user control in my security settings for all of my folders. Usually cleaning out my temp files, shutting down and then rebooting my PC will correct this issue, but this time it is not working. Any suggestions?


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