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High Level Enemies


D1Z4STR

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I am using it for some times now and I really like it. It's fun while mindlessly bashing some monster and suddenly realize "Hey I'm getting my ass kicked!!".

I'm using the full version and every encounter with more than 2 opponent become challenging, not impossible but it forces me to stop playing like in Diablo.

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  • 1 year later...

Anyone run into compatibility issues with the optionals for this mod and STEP mods? 

 

Specifically - Raised Ability Caps and Increased Max Resists.

 

I run STEP 2.2.9 Extended with a bunch of extra mods.  Here are the ones outside of STEP that I think (maybe?) could have any possibility of creating issues:

 

Sleep Tight

iNeed

Stealth Skills Rebalanced - Sneak Basic

Duel - Combat Realism - Hardcore

Extensible Follower Framework

Deadly Dragons - Loremonger

Skyrim Immersive Creatures (probably no issues since I use their HLE version and they say that the optionals for HLE are compatible)

 

Appreciate some feedback if anyone knows about this.  Thank you.

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I've used High Level Enemies since I started my last playthough (about 6 months ago) and had no problems at all.  I'm at level 44 now.  It seems to be compatible with about everything else; I have about 310 mods installed and about 240 plugins.  My game is really stable with only about 1 CTD every 10 hours of play (usually while I'm actively in a modded zone like Moonpath to Elsweyr or Into the Depths).

 

I have tons of combat mods and follower/AI installed which have worked together well:

 

--ACE Combat Skills (all modules except archery)

--Deadly Combat

--High Level Enemies ("Normal" version and also the Dawnguard/Dragonborn/Falskaar optional choices)

--Skyrim Immersive Creatures (though I haven't turned on the Monster Hunter portion of the mod)

--High Level Enemies SIC Edition

--AFT.  I have 4 followers:  Vilja (not controlled by AFT obviously), Inigo, Zora (from iNPCs), and Jenassa

--Stealth Skills Rebalanced

--Better Stealth AI for Followers - No Torch while Sneaking

--Follower Trap Safety

--Deadly Dragons

 

I also play on Master difficulty and only wear light armor.  Yeah I die a lot but it's challenging.  :-)

Edited by Glanzer
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No I have not installed the optional files, just the 2 main ones ("High Level Enemies" and "High Level Enemies - Falkaar").  I'm wondering now if I should load those too?  I get my butt handed to me too much at level 44 I don't need it right now.  But maybe when I'm much higher in level?

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  • 2 weeks later...

Yes use either HLE or HLE-SIC Edityion. Strongly recommend the latter as it has a lot of improvements and can be configured ingame via SIC MCM menu.

 

SRLE was just updated with HLE-SIC so you can grab some insights/instructions from there.

Edited by Nearox
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Yes use either HLE or HLE-SIC Edityion...

Wow I completely overlooked that.  I'll get that corrected!  I see it now in the description:

 

HLE - Skyrim Immersive Creatures Edition replaces the the original version for user of my mod. It offers streamlined compatibility and consistent experience... Changes made in comparison to the original mod: merged High Level Enemies.esp, High Level Enemies - Dawnguard.esp & High Level Enemies - Dragonborn.esp into one plugin file
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OK - yeah, different webpage.  The other one does say "Skyrim Revisited: Legendary Edition" in the top center title though, which is what was confusing me.

 

EDIT: Apparently Neovalen does not recommend the Raised Ability Caps or Increased Max Resists optionals of HLE.  I say this because he doesn't mention them in his guide.

Edited by oqhansoloqo
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