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Konahriks Accoutrements - Dragon Priest Enhancement (Edhelsereg)

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#1 edhelsereg

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Posted 05 August 2013 - 01:01 PM

https://www.nexusmod...yrim/mods/32458

Dragon Priests have more unique loot, including armor sets to match their masks.
Dragon Priests have unique abilities that will make them tougher and more interesting.
Powerful new enchantments that can be unlocked through a series of mini-quests.
Maniacally lore-friendly and balanced for maximum immersion, challenge, and fun!

I'd like the community's thoughts on my mod. Thanks!


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#2 iZsoul

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Posted 06 August 2013 - 01:14 AM

It just makes them Miraak's copies with Re-Textured armor, nothing impressive for me.
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#3 edhelsereg

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Posted 06 August 2013 - 01:22 PM

It just makes them Miraak's copies with Re-Textured armor' date=' nothing impressive for me.

The re-textures are only one aspect of the mod, it also:

Adds unique, lore-based enchantments for each robe
Alters all the dragon priests to make their battles more unique and challenging
Fixes the hood meshes to conform to clothing better

EDIT: I challenge you to fight the Nahkriin, Rahgot, or Volsung of my mod and then pass judgment that this is just a re-texture mod.


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#4 user12980

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Posted 03 June 2018 - 07:58 PM

The title has a typo, it should be "Konahriks" -I couldn't find it because of that.


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#5 TechAngel85

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Posted 03 June 2018 - 08:39 PM

The title has a typo, it should be "Konahriks" -I couldn't find it because of that.

Thanks. I fixed the title and link in the OP.



#6 Crimson13

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Posted 11 June 2018 - 08:41 AM

I've used this mod for years and it's one that stays in my load order because unlike what iZsoul said it's not just a re-texture of Miraak's armor but one that adds a interesting amount of detail to the dragon priests which what isn't shown a lot of. The quest and new location of Revakheim feels like something that belongs in the game and gives a bit more detail into the history of the dragon priests of eras past. The fights have a good deal more to them to where they stand out more compared to running in a ruin and finding a generic dragon priest boss at the end of a dungeon. My favorite part is the detail that went into the quest and dungeon in this mod; it feels like a missing part of the game with how it fits in. The only thing of it that doesn't quite feel somewhat natural, in my opinion, is the dragon priest rematch; it feels a little videogame-y to me but not to the point where I felt it was a negative.


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