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Companions (and Werewolves)


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#1 WilliamImm

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Posted 04 October 2013 - 10:49 AM

Pack implementation (or what is currently made) here.

Since I have done a partial Companions playthough, I could at least provide some mod ideas for Companions. And, well, some for the Werewolf pack.

Firstly, here are the ones I've used:

Enhanced Skyrim Factions: The Companions Guild - Essential for anyone looking to do a Companions playthough, it improves immersion greatly.

Enhanced Skyrim Followers - Aela the Huntress - From the same author as the above mod. Didn't get far enough in the questline to be able to recruit her, but still, worth a look.

I've also used Dreogan's Skyforge Weapons and Skyforge Shields, though I'm wondering if those should be used instead of the aMidianborn versions.

And for the Werewolf pack:

Moonlight Tales - Damn, every werewolf pack needs to have this mod, it's so complete and so comprehensive. Disable the aftermath re-equipper if using Dual Sheath Redux, as using both together can cause the "stuck shield" problem.

Werewolf Mastery - A great companion mod with Moonlight Tales. Adds new perks, and allows you to customize your werewolf character to your liking (including having it properly scale). Some issues with ESF: Companions, but they can be worked around.

There are two other werewolf perk mods I know of, namely, Werewolf Perks Expanded and Bloodmoon Rising, but I can't vouch for either because I've never used them. The former mod I may try next time I do a werewolf playthough, instead of Werewolf Mastery. But, maybe not (I love Werewolf Mastery's little features, like allowing you to revert back to human form without waiting and allowing you to feed on animals instead of just humans)

Heart of the Beast - A werewolf sound overhaul. Moonlight Tales has the new textures from this mod... but, not the sounds. You get the alpha werewolf sounds from this mod, no question. Let's face it, it's a ton more satisfying to use these sounds (and a ton more horrifying if you are on the other end of a werebeast).

Predator Vision - Vanilla nightvision sucks. Probably would be shared with both the vampire and the Khajiiti packs (as both use night eye as well).

If you have any other mods that you use relating to either the Companions or werewolves, please share.

#2 Departed_1

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Posted 04 October 2013 - 02:40 PM

At some point, I'd like to do a play-through as a werewolf, so thanks for compiling this list. I'll be interested to see what others suggest as well. I also wanted to mention that you can use Dreogan's Skyforge Weapons alongside aMidianborn Skyforge if you install Dreogan's Non-replacer Patch in the optional files section. This is what I'm currently using.
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#3 phazer11

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Posted 04 October 2013 - 03:07 PM

I had a list of mdos along these same lines at some point I'd have to dig it up. I had a one point tested them (before I went with Skyrim Revisited). I'll look for it (someone remind me if I forget please it's been a madhouse around here)

#4 rootsrat

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Posted 04 October 2013 - 05:09 PM

I plan to do a full Companion playthrough and I use most of the mods you've listed. I don't know about any other ones that directly affect werewolves, however I just thought of this mod:

Wolf Master. It adds wolf companions. And since you're a werewolf, you could say that you could tame wolves and they would listen to your orders, by, say, instict? They could "sense" you're one of them, in a way, and perceive you as an alpha male, a leader of their pack. Sounds plausible enough for me! And in fact I think I will include this mod in my list now. I did not test it though, so I don't know if how well it is executed... Here's the description from the mod page:


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#5 z929669

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Posted 10 October 2013 - 04:11 PM

Since this is a WIP, I suggest creating the initial Pack page using the form ... we could use feedback on that implementation!

#6 WilliamImm

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Posted 20 October 2013 - 01:28 PM

Well, I've got at least some of it done, through I am looking for a lot more feedback about making both packs.

#7 rootsrat

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Posted 25 October 2013 - 08:29 AM

I plan to do a full Companion playthrough and I use most of the mods you've listed. I don't know about any other ones that directly affect werewolves, however I just thought of this mod:

Wolf Master. It adds wolf companions. And since you're a werewolf, you could say that you could tame wolves and they would listen to your orders, by, say, instict? They could "sense" you're one of them, in a way, and perceive you as an alpha male, a leader of their pack. Sounds plausible enough for me! And in fact I think I will include this mod in my list now. I did not test it though, so I don't know if how well it is executed... Here's the description from the mod page:



I gave this mod a quick test just now and it works perfectly fine. I killed the Wolf Master, the message appeared and I was able to get each of the 3 wolves to follow me. Pack mode also works. No problems! I am now including this one in my mod list :)
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#8 WilliamImm

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Posted 29 October 2013 - 07:06 PM

This mod could be a possible alternative to Wolf Master: Wolf Follower: http://skyrim.nexusmods.com/mods/39625

#9 rootsrat

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Posted 30 October 2013 - 03:37 AM

Or just get both of them :) Wolf Follower seems complex and heavily scripted though, judging on description only. Would need to test on a heavily modded game I think. Must say that I am a lot more hesitant towards installing scripted mods after all the problems I've been through - freezes and ILS's perspective scares me!
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