Automated STEP Installer - Now in Beta
Posted 15 October 2013 - 03:53 PM
Posted 18 October 2013 - 05:39 PM
Posted 18 October 2013 - 08:55 PM
Posted 19 October 2013 - 01:28 AM
I think it would be great if you take up work on Monty's project. We need all the help we can get, and any experimental work is sure to bring gains in some way, even if they are tangential. I think that this should be picked up where Monty left off, and don't forget that Wrye Bash and MO both have classes and functions that are able to look inside archives to retrieve relative file paths and build lists. If you know Python and C++, you would be able to port those chunks into your application. The active mods in any given version of STEP:Core can be retrieved using this Semantic query (which could be further developed if we ever consider tracking mod versions).
Semantic Mediawiki could likely be used to spit out data to a program, but I am not knowledgeable enough to say for certain. s4n knows how to script and also about the SMW API.
If you are interested in actively pursuing this development, we can add you to our staff in the appropriate role. Then you could recruit persons to help out, but that is very difficult ... lots of eager people with low level of follow-through and commitment. We have been disappointed many times with aspirations of help only to watch initiatives either never get started or get abandoned due to lack of leadership or support.
The few of us that handle most of the work around here are pretty much consumed with maintenance of the current guide and support infrastructure.
Posted 19 October 2013 - 03:27 AM
Posted 19 October 2013 - 09:08 AM
Posted 19 October 2013 - 12:31 PM
Posted 19 October 2013 - 02:58 PM
Posted 19 October 2013 - 03:54 PM
Posted 19 October 2013 - 04:21 PM
Posted 19 October 2013 - 05:11 PM
Posted 19 October 2013 - 06:42 PM
Yes, I mean automation for we who are administrating this, it would be a huge lifesaver for keeping up on maintenance. I think that this is worth building if it will be used, and I think a prerequisite is maintenance cost. Keeping it as low as possibile is a huge boon to all in the end.
I don't think its a good idea to implement any automation in the downloading. The first reason is the nexus would be out a lot of add revenue because no one is actually visiting the site and they would still be fronting all the cost of bandwidth and file hosting. The second reason is that unless a person actually visits a mod authors page they can't endorse' date=' donate, comment, or provide any of the community spoils to the mod authors, which is so important for the community. If you meant an automated download for the guy maintaining automated STEP I think that is a cool feature. I will readily admit though I don't know how to do it. MO and NMM mod manager do keep track of mod updates already so I also questions how necessary it is to re-implement that functionality.
Reimplementing within the app makes sense, otherwise, there is a need to depend on another app or to get the data from that app. This seems like more work. Why not port the routine from MO, which is coded in Python and C++ already I think? Then the app gets the data without needing another app (or person). The admins here always wind up visiting the STEP mod Nexus pages a lot in order to update notes, etc. This helps a bit.
Posted 20 October 2013 - 03:08 AM
That is very interesting, and this sort of update monitoring would fit very nicely with the "mod library organiser" concept I was talking about.
Why not account for version (or even better, file modification date) in automation via the Nexus API, then allow this to trigger a search of the archive and compare relative directory strings in order to determine if the file should be interpreted as an identical CRC. Then the report could spit out a list of mods and associated changes. At the very least, we have marching orders for changes, but why stop there? Use Monty's application (or analogous) to do that work as well.
Hmm... it seems there's life in this scheme after all. I may have to return to my lair and see what can be done.
Posted 20 October 2013 - 12:56 PM
Posted 20 October 2013 - 01:17 PM
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