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Perk Overhaul Mod


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Neo, thanks again for your dedication to improving our experience of Skyrim :)

I just have one quick question : do you think you will add a perk overhaul mod (like SkyRe, Requiem or less extensive ones like SPERG) in the LE in the future? I felt that was kind of missing from the original SR guide since Vanilla Perks are kinda generic IMHO.

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Yeah I thought so too, SkyRe seemed to conflict too much with other mods... SPERG, Werewolf Mastery and Moonlight Tales are the only mods I'm running alongside SR-LE right now, and even though I'm eagerly waiting for the body mods, dragon mods etc. to kick in I don't want to risk installing mods that might make my (exceptionally stable as of right now) game unstable or that I would have trouble uninstalling afterwards. Anyway, thanks for your quick reply :)

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The best thing about SPERG is that you can switch off any of the trees so that you can use Mods like "Stealth Skills Rebalanced" - if you so choose.

 

:)

 

The only negative is not having as many perks due to levelling changes so using other trees you may have to compensate some. :)

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  • 3 months later...

I didn't want to post a new thread so hopefully its ok to post some feedback here regarding SPERG.

 

I've gotten to play a good 20 hours or so now with SRLE + SPERG + Apocalypse Magic. I'm still getting used to the design/mechanics of SPERG. The only trouble I've had so far seems to deal with the Brawl Bug patch that is included. To progress through a Brawl quest, the only way I can get things to somewhat work is to ensure any weapon/shield/spell/shout is not equipped. Even then, something seems to mess with the scripting such that the NPC usually fails to fight but NPC's nearby act as though we are fighting. I looked at the SPERG page/forums and found out about unequiping weapons/shield/spell/shout and that seemed to help but its not a 100% solution and sometimes takes 2 or 3 reloads to get the brawl to progress without a bounty.

 

This is my first time using SPERG but compared to the option of debugging SRLE + Skyre it is much more appealing to me. At level 20 I am leaning favorably toward SPERG mechanics so far. At first look I didn't think the added perks would synergize very well (even seemed overpowered to me) but having a chance to get some playtime with it I think I am starting to like it. I had to set game difficulty to -master- to give it some challenge though. I really want to get to level 50 and see how things work before deciding if it fits my game.

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