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GPU advice/question


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One thing to check before whacking up the grids is what resolution you are playing at. For 1080p, go for it but if you are at 1440p I would stick to 7 ugrids and maybe dial back the AA somewhat. With 1440p the AA is less noticeable.

 

In a couple of weeks I will be able to give another datapoint when my new PC is built - it will be a 4770K, 780 Ti, 16Gb on a 1440p monitor. Since it will be fully water-cooled I will be pushing a good over clock too. I am watching the SR:LE ENB discussion with interest since Unreal Cinema is now behind. It may be time to dive into the ENB .fx files to learn how they work.

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The new 2.2.8 STEP guide (in dev) details some of the ideal settings for high-end cards to maximize quality/performance. Things like FPS limit, driver-side SSAA/vsync/triple buffering. The new guide URL can be extrapolated from the URL of the current guide.

 

ENBoost + Mempatch 3.0 obviate the need to worry too much about 1k versus 2k textures any longer (on higher-end 64-bit systems anyway). It is now more about CPU/GPU bottlenecks than it is about VRAM for RAM-heavy systems with modern GPUs.

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