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Vividian - Weather & Lighting enhancement - CoT - RCRN and Pure Weather

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#31 Allsunday

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Posted 19 February 2014 - 09:22 AM

Thank you. I asked because maybe I was missing some big change :).
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#32 Aiyen

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Posted 19 February 2014 - 10:53 AM

If you want more positive reviews then lower everything and let people increase quality instead! ;) Proven concept! Since way too many people think the preset performance is set in stone! In general then above medium you kinda have to go pixel hunting for differences.

#33 Mangaclub

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Posted 19 February 2014 - 10:59 AM

You are right. I will change that in the next version :)
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#34 z929669

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Posted 19 February 2014 - 11:22 AM

@All FYI The default DoF in this is very subtle. I recommend using it unless for performance reasons (but I can't detect any performance diff with and without on my system). The alternative DoF steals several frames from me if the GUI setting is increased up to 9 (but that blurs distant objects way too much). The alternative is also dynamic bokeh by default (I think), and it behaves erratically sometimes (goes in/out of focus rapidly and causes rapid brightness changes under certain lighting.). Lots of config possible though for alternative, including DoF type I think. @Magna I have noticed that the lighting at dusk just outside of Riften main gate with the "Morningfogs.ini" running (not sure about the weather now) is way too dark, and it would not respond to my normal tweaks to ambient light and point lighting. It is ENB causing in combination with lighting mods I think, because with no ENB, things are much more visible, but at some point, suddenly the gate torches point lighting turns on (likely a mod I hope). Lastly, the Vividian Lanterns of Skyrim plugin completely darkens Riften inside the gates. the lanterns have no impact at all. this may be interaction with another lighting mod. I am using CoT, ELE, ELFX and some other stiff, but will post plugins/order later this evening.

#35 Allsunday

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Posted 19 February 2014 - 11:35 AM

Thank you z. DoF is one of the first things I disable because that's not my thing but now that you assure the default DoF is subtle, I'm gonna give it a try :). Am I the only one who thinks things are just a little bit too dark even when it's 10am? Please remember I only see vanilla weathers.
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#36 z929669

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Posted 19 February 2014 - 11:41 AM

Thank you z. DoF is one of the first things I disable because that's not my thing but now that you assure the default DoF is subtle, I'm gonna give it a try :).

Am I the only one who thinks things are just a little bit too dark even when it's 10am? Please remember I only see vanilla weathers.

No, things are a bit dark under some weathers. Try the brighter preset, or note the changes between that and the other presets to configure your own using the global INI variables.

#37 Mangaclub

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Posted 19 February 2014 - 11:46 AM

@ z Hm i dont tnink that lantern bug is caused by my preset, i onlychange color and lighting radius+ some flickering. But i know elfx adds lanterns in the Villages as Lanterns of skyrim does as well. Maybe they fight each other. I have to check out rifton with the morningfogs. But if nothing responds to your tweaks then something is off. Riften most likley switches rapidly to the RiftonOvercastFogs. I am amazed you got those morningfogs there anyhow, or do you forced it there? I nothiced those pointlighting Ploppup also. Might be EDWS. @AllSunday: Depends. I uploaded some fixes for skylighting in the beta area a bit ago. Have a try. https://www.dropbox....z5zq/JEPosTxJ-w Other than that have a look at the Monitor calibration Picture in the optional files (darken your room and view fullscreen) to see how off you are from my monitor settings.
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#38 Allsunday

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Posted 19 February 2014 - 11:57 AM

Thank you z. DoF is one of the first things I disable because that's not my thing but now that you assure the default DoF is subtle, I'm gonna give it a try :).

Am I the only one who thinks things are just a little bit too dark even when it's 10am? Please remember I only see vanilla weathers.

No, things are a bit dark under some weathers. Try the brighter preset, or note the changes between that and the other presets to configure your own using the global INI variables.


Yes, I'm probably going to try that tonight.

@ z
Hm i dont tnink that lantern bug is caused by my preset, i onlychange color and lighting radius+ some flickering.
But i know elfx adds lanterns in the Villages as Lanterns of skyrim does as well. Maybe they fight each other.

I have to check out rifton with the morningfogs. But if nothing responds to your tweaks then something is off. Riften most likley switches rapidly to the RiftonOvercastFogs.
I am amazed you got those morningfogs there anyhow, or do you forced it there? I nothiced those pointlighting Ploppup also. Might be EDWS.

@AllSunday: Depends. I uploaded some fixes for skylighting in the beta area a bit ago. Have a try. https://www.dropbox....z5zq/JEPosTxJ-w
Other than that have a look at the Monitor calibration Picture in the optional files (darken your room and view fullscreen) to see how off you are from my monitor settings.

Thank you Mangaclub. My monitor was calibrated using this.
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#39 z929669

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Posted 19 February 2014 - 12:05 PM

@ z
Hm i dont tnink that lantern bug is caused by my preset, i onlychange color and lighting radius+ some flickering.
But i know elfx adds lanterns in the Villages as Lanterns of skyrim does as well. Maybe they fight each other.

I have to check out rifton with the morningfogs. But if nothing responds to your tweaks then something is off. Riften most likley switches rapidly to the RiftonOvercastFogs.
I am amazed you got those morningfogs there anyhow, or do you forced it there? I nothiced those pointlighting Ploppup also. Might be EDWS.
.... /snip

Morningfogs was automatic, but I did have a glitch where the GUI ini would not pop up ... had to quit and load save again to get it.

RE your  LoS plugin: Riften was visible again after I disabled your plugin, so some interaction with your plugin, LoS and ELFX maybe. I am loading ELFX, then CoT, then your plugin. I forget where BOSS puts LoS (before or after the other two)

#40 Mangaclub

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Posted 19 February 2014 - 12:08 PM

@z strange thing. Bzw i just uploaded a updated LoS preset in the Beta folder. Just forgot to add it to the latest release.
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#41 Mangaclub

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Posted 20 February 2014 - 05:18 PM

Allright, Version 4.0 as now been released and is should fix most of the bugs that has been reported. (well hopefully :D
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#42 redirishlord

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Posted 20 February 2014 - 05:41 PM

Oh man, homework :-( Kidding, off to download now. Thank you.
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#43 Trexasle

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Posted 20 February 2014 - 06:29 PM

I'm Torn. I Love this ENB, The Color is just right and the nights looks splendid in my eyes. It also eats my FPS like it's nobodies business, strangely, it mostly happens indoors. Disabling VRAM Compression seems to have helped.
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#44 Mangaclub

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Posted 20 February 2014 - 06:46 PM

ah good to hear, theres also a speedup guide inside the optinal files wich can come quiet handy.
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#45 redirishlord

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Posted 20 February 2014 - 06:50 PM

@ Trexasle: Really? I'm working with this; CPU i7 4770k @ 3.5GHz RAM 16GB (2 x 8GB DDR3 1866) GPU NVidia GTX 670 2GB 120 GB SDD (Windows 8.1 64bit OS) 1TB 7200 RPM HDD (Skyrim) With ewi65's ini files (edited to a more vanilla flavor) and ugrids set to 7. Which is fine, but nothing crazy, and I haven't noticed a performance hit. Admittedly I haven't fired up a performance monitor to check. I was running Realvision option B full at ~32fps consistently (which is plenty for this RPG, IMO, I can still get off opponents centerline & use incepting strikes to block) and Vividian doesn't "feel" different. I installed the main version with LOD bias.
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