Jump to content


Photo

STEP v2.2.8 Official Bug Reports


  • This topic is locked This topic is locked
274 replies to this topic

#16 EssArrBee

EssArrBee

    Incompatibilism Manager

  • STEP Staff
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 7,624 posts

Posted 02 February 2014 - 10:26 PM

Nope, you guys are correct :P

I DO NOT have Extended installed :facepalm:

I'll change it all back ... 
Looks like Bugs got fixed already (thanks).

Distant Decals should be fine though (if we even need that one anymore)

Yeah I did fix it, but hadn't done the changlog yet. I'll do that now.

101 Bugs is one of those Extended mods that you should add on to your Core+ install. It adds a lot of dragonflys over water, the standing stones draw bugs too, like they are attracted to magic.

#17 z929669

z929669

    Ixian Inventor

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 9,237 posts

Posted 02 February 2014 - 10:31 PM

OK, thanks again On another note: I updated the "Detailed Instructions Available" template so that when clicked in mod notes on the Guide, it opens into a new tab rather than advancing to the mod page and forcing users to use the 'back' browser function (which is a real PITA when following the guide).

#18 DoubleYou

DoubleYou

    Wiki Stepper

  • STEP Staff
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,463 posts

Posted 02 February 2014 - 10:49 PM

Thanks Z! That was one thing that was annoying me.

#19 Octopuss

Octopuss

    Swears by everything

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 1,624 posts

Posted 03 February 2014 - 05:04 AM

I don't know where to post this. In the AMD CCC guide, there is an instruction to set OpenGL triple buffering on. This is useless and does nothing, because Skyrim is Directx game. If you want to force triple buffering, you have to use Radeon Pro or similar third party tool. edit: The guide is basically inconsistent with 2.2.8 guide.
  • 0

#20 rootsrat

rootsrat

    Dragon Lord

  • Contributors
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,883 posts

Posted 03 February 2014 - 07:31 AM

  • Brawl Bugs Patch - not required for STEP:Extended users, as it's fully overwritten by Enhanced Blood Textures.

  • 0

#21 DoubleYou

DoubleYou

    Wiki Stepper

  • STEP Staff
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,463 posts

Posted 03 February 2014 - 08:27 AM

  • Brawl Bugs Patch - not required for STEP:Extended users, as it's fully overwritten by Enhanced Blood Textures.

Fixed :dance:

#22 DoYouEvenModBro

DoYouEvenModBro

    Dragon Lord

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,261 posts

Posted 03 February 2014 - 09:17 AM

Sorry, this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.
  • 0

#23 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 11,370 posts

Posted 03 February 2014 - 10:20 AM

[quote name=''DoYouEvenModBro' pid='67341' dateline='1391437064']Sorry' date=' this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.[/quote']
This has been a thorn in my side for a long time. Basically it's been nearly impossible to get a staff member that still uses BCFs to check this out. WilliamImm was doing this for a while I think, but he hasn't been around a great deal (like myself but for separate reasons) to help with that. If going forward will be MO focused, then I would vote to do away with the BCFs and replace them with FOMODs, if need be, which is more geared towards MO. I can write the FOMODs when I return from my no-computer sabbatical.

#24 DoYouEvenModBro

DoYouEvenModBro

    Dragon Lord

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,261 posts

Posted 03 February 2014 - 10:25 AM

[quote='techangel85' pid='67348' dateline='1391440831']
[quote name=''DoYouEvenModBro' pid='67341' dateline='1391437064']Sorry' date=' this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.[/quote']
This has been a thorn in my side for a long time. Basically it's been nearly impossible to get a staff member that still uses BCFs to check this out. WilliamImm was doing this for a while I think, but he hasn't been around a great deal (like myself but for separate reasons) to help with that. If going forward will be MO focused, then I would vote to do away with the BCFs and replace them with FOMODs, if need be, which is more geared towards MO. I can write the FOMODs when I return from my no-computer sabbatical.[/quote]
Word. More of a reason for me to switch to MO too :-). I'm still hanging onto WB out of pure laziness :-). 
  • 0

#25 SSL

SSL

    Thane

  • Members
  • PipPipPipPipPipPip
  • 253 posts

Posted 03 February 2014 - 10:29 AM

[quote='techangel85' pid='67348' dateline='1391440831']
[quote name=''DoYouEvenModBro' pid='67341' dateline='1391437064']Sorry' date=' this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.[/quote']
This has been a thorn in my side for a long time. Basically it's been nearly impossible to get a staff member that still uses BCFs to check this out. WilliamImm was doing this for a while I think, but he hasn't been around a great deal (like myself but for separate reasons) to help with that. If going forward will be MO focused, then I would vote to do away with the BCFs and replace them with FOMODs, if need be, which is more geared towards MO. I can write the FOMODs when I return from my no-computer sabbatical.[/quote]
Doesn't MO have BCF support in terms of plugin?
  • 0

#26 DoYouEvenModBro

DoYouEvenModBro

    Dragon Lord

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,261 posts

Posted 03 February 2014 - 10:29 AM

[quote='SSL' pid='67351' dateline='1391441342']
[quote='techangel85' pid='67348' dateline='1391440831']
[quote name=''DoYouEvenModBro' pid='67341' dateline='1391437064']Sorry' date=' this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.[/quote']
This has been a thorn in my side for a long time. Basically it's been nearly impossible to get a staff member that still uses BCFs to check this out. WilliamImm was doing this for a while I think, but he hasn't been around a great deal (like myself but for separate reasons) to help with that. If going forward will be MO focused, then I would vote to do away with the BCFs and replace them with FOMODs, if need be, which is more geared towards MO. I can write the FOMODs when I return from my no-computer sabbatical.[/quote]
Doesn't MO have BCF support in terms of plugin?[/quote]
No I think it uses FOMOD, right? 
  • 0

#27 SSL

SSL

    Thane

  • Members
  • PipPipPipPipPipPip
  • 253 posts

Posted 03 February 2014 - 10:32 AM

Too, but there is BCF plugin.
  • 0

#28 TechAngel85

TechAngel85

    Akatosh

  • Administrators
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 11,370 posts

Posted 03 February 2014 - 10:33 AM

[quote='DoYouEvenModBro' pid='67352' dateline='1391441373']
[quote='SSL' pid='67351' dateline='1391441342']
[quote='techangel85' pid='67348' dateline='1391440831']
[quote name=''DoYouEvenModBro' pid='67341' dateline='1391437064']Sorry' date=' this is not a bug, but rather a general question for the release. I'm not complaining, but are the BCF files going to be maintained for WB users? If not, why have them on the 2.2.8 guide at all? Eventually, a handful of them will be obsolete, right? I'm only asking since you guys said that MO 2.2.8 onward will be MO focused. Thanks :P.[/quote']
This has been a thorn in my side for a long time. Basically it's been nearly impossible to get a staff member that still uses BCFs to check this out. WilliamImm was doing this for a while I think, but he hasn't been around a great deal (like myself but for separate reasons) to help with that. If going forward will be MO focused, then I would vote to do away with the BCFs and replace them with FOMODs, if need be, which is more geared towards MO. I can write the FOMODs when I return from my no-computer sabbatical.[/quote]
Doesn't MO have BCF support in terms of plugin?[/quote]
No I think it uses FOMOD, right? [/quote]
BCF is WB only. MO has BAIN support but it's horribly implemented compared to FOMOD support. Think of FOMODs as WB's wizards for MO.

EDIT: Unless the BCF is something new since I've been out of commission.

#29 DoubleYou

DoubleYou

    Wiki Stepper

  • STEP Staff
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 4,463 posts

Posted 03 February 2014 - 10:36 AM

Mod Organizer has a minor plugin that mentions BCF support. Never used it, don't know if it works. If you're creating fomods, Skyrim Redesigned could use one. For myself, I simply changed it into BAIN format, but that was tedious.

#30 DoYouEvenModBro

DoYouEvenModBro

    Dragon Lord

  • Members
  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • 2,261 posts

Posted 03 February 2014 - 10:41 AM

I mean it's up to you guys whether or not you want to make BCF's for users who still use WB. Idk which one of you knows how to make the BCF's. I wouldn't complain if they were removed. I would just switch to MO. Next clean install I am going to switch. Until then, I already have everything set up in WB so whatever.
  • 0


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users