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#4711 AyleidRuin

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Posted 03 January 2018 - 01:38 AM

You're safe to tweak those ini's. Same with the launcher. Though I should add that my setup ain't like others here on STEP. I don't use the ENB/Boost. I don't run it. Just the Fnv4GB.exe that's hooked into MO. Every time I do run ENB I seem to run into crashes similar to your issue. Tried multiple ways.


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#4712 baronaatista

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Posted 03 January 2018 - 01:47 AM

Yeah, I actually use BethINI to do my .ini's already, use it on all my Bethesda games.  

 

Maybe I'll play around with my ENB settings...


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#4713 baronaatista

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Posted 05 January 2018 - 05:06 PM

After doing more research it appears to be an issue with NVSR itself.  Deactivating the mod entirely and starting a new game, I was just able to play for around an hour without issue, where my system had been reliably freezing after 10-20 minutes of play with it activated.  I do seem to get a pretty heavy stutter on crossing cell boundaries, but otherwise smooth.  I'll check back here if anything changes or I get some specifics.

 

Reddit post that suggested the fix.


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#4714 baronaatista

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Posted 06 January 2018 - 11:26 PM

So yeah, just to confirm - played for multiple hours yesterday without issue.  There is a pretty serious stutter every now and then, but it's better than freezing/crashing every 10-20 minutes.  I'm guessing that I may be able to use NVSR, and that the real problem may be certain settings in it, but I don't have the energy to do the testing, I just wanna play.  

 

The game does seem to freeze a little when exiting, I actually had to restart my computer in order to close the application once, which is annoying...  Everything else is peachy though.

 

* Pretty sure the issue is with NVSR and the Win10 Creators Update.  I'd love to hear from anyone else using the creators update - are you having issues? or not?


Edited by baronaatista, 06 January 2018 - 11:27 PM.

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#4715 Adonis_VII

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Posted 07 January 2018 - 07:02 PM

Latest W10 update broke NVSR; you can try the latest ENB released a couple days ago (without version change) with replacetickcount.
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#4716 baronaatista

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Posted 08 January 2018 - 12:09 AM

Are you certain it's been updated?  There's no indication on enbdev that it has.  I assume you're talking about the 0.322 version?


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#4717 Maximan

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Posted 10 January 2018 - 05:13 PM

Well, I am using Zan AutoPurge Crash Protection (https://www.nexusmod...egas/mods/49319) in addition to NVSR to fix my "Out of Memory" issues. I'm still getting that error, though, but only in two locations - Camp McCarran and the Atomic Wrangler. I've set it to clear my cell buffers every 10 minutes while outside, and every 4 minutes - while inside.

 

You can also try tweaking the settings of NVSR by carefully following the readme - some systems work best on settings different than the ones suggested on FLNV.

 

Another thing you might try is cleaning your fallout.ini and falloutprefs.ini with BethINI. There's a section on "Clear and Present Danger", Fallout 3's modding guide @ STEP on how to use BethINI and it works as charm. Cleaning the INIs can improve performance noticeably.

I'd advise to get rid of Zan's mod. It isn't safe. You can get the exact same function, + keeping your game clean, by simply making two .ini edits in all 3 of your .inis (fallout.ini, falloutprefs.ini, and fallout_default.ini).

 

bPreemptivelyUnloadCells=0 to bPreemptivelyUnloadCells=1
bSelectivePurgeUnusedOnFastTravel=0 to bSelectivePurgeUnusedOnFastTravel=1


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#4718 GrantSP

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Posted 10 January 2018 - 05:34 PM

I concur with @Maximan Zan's Autopurge is not a viable tool for OOM issues.



#4719 Adonis_VII

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Posted 11 January 2018 - 02:25 PM

Are you certain it's been updated? There's no indication on enbdev that it has. I assume you're talking about the 0.322 version?


Yes .322 was updated twice without version change. However Boris seems to have reverted the stutterfix.

Edited by Adonis_VII, 11 January 2018 - 02:26 PM.

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