hishutup Posted October 9, 2014 Share Posted October 9, 2014 (edited) Use this Topic to post generic Oblivion questions when following any of the Oblivion guides. Be sure to check the FAQs. I will be updating it as questions are asked. I'll try to populate my Troubleshooting section on my FAQs page with common problems with Oblivion and Wrye Bash. Edited October 10, 2014 by hishutup Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 8, 2015 Share Posted August 8, 2015 Can you describe to me your steps in preparing the game to mod and/or run using your WB? I see no reason why WB would make any changes to the ini files unless you are adding a tweak or something like that. Do you have any graphics card tools running in the background? GeForce Experience or similar? Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 8, 2015 Share Posted August 8, 2015 (edited) Preparing to mod after playing the game:-Go to Oblivion.ini and uncheck 'read only', as WB gives me the error below when I click on installers with 'read only' checked and doesn't let me access installersTraceback (most recent call last): File "bash\basher.pyo", line 5165, in OnShowPage File "bash\basher.pyo", line 3824, in OnShow File "bash\bosh.pyo", line 8080, in refresh File "bash\bosh.pyo", line 2717, in setBsaRedirection File "bash\bosh.pyo", line 2271, in saveSetting File "bash\bosh.pyo", line 2676, in saveSettings File "bash\bosh.pyo", line 2352, in saveSettings File "bash\bolt.pyo", line 1500, in untempWindowsError: [Error 5] Access is denied: u'C:\\Users\\Syn\\Documents\\My Games\\Oblivion\\Oblivion.ini'-Start WB and do modding Preparing to start game after modding:-Close WB-Delete the .ini that WB has changed-Replace with an .ini that WB hasn't touched that retains the original formatting and that has 'read only' checked-Play game But interestingly I do always have MSI Afterburner running on my pc to manage my GPU fan speeds. Why do you ask? Edited August 8, 2015 by SynthetikHD Link to comment Share on other sites More sharing options...
0 hishutup Posted August 8, 2015 Author Share Posted August 8, 2015 Its late and I am really tired so I didnt read anything about but I figured I should followup a little.WB will automatically make edits to the ini when a mod is installed that includes and ini file that has a mod associated with it.There is probably a setting but I just haven't looked, its probably hidden. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 8, 2015 Share Posted August 8, 2015 Right clicking the top bar under the .ini tab gives a couple options but I don't really see much. But just curious do you keep your .ini on read only always or do you uncheck read only as well whenever you use WB? Have you ever gotten the error in my last post? Link to comment Share on other sites More sharing options...
0 hishutup Posted August 8, 2015 Author Share Posted August 8, 2015 oh WB has been having issues, just random stuff, seems harmless but I dont know. Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 9, 2015 Share Posted August 9, 2015 @SynthetikHD So it appears you are running the Python version, not the standalone, could you try the latest standalone 305 version to see if that makes a difference?The Python errors are also indicating you have permission issues relating to the oblivion.ini, something is holding control of that file when WB is trying to write to it. Which is why I ask about any software that may be related to gaming running in the background. It's not likely but possibly that ini is being checked by AfterBurner and that isn't allowing WB access. It could also be an overly zealous AV package. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 9, 2015 Share Posted August 9, 2015 (edited) The version I am using is 305(Standalone) CBash v0.6.0 that was linked in the guide, here, and I have downloaded the Standalone Executable file as listed in the guide. But I think you are right GrantSP because I think I do remember seeing the word Python pop up in either an error given by WB or somewhere else..but my WB does say standalone though.. Is the is the standalone on the nexus supposed to be the Python version or is it accidentally maybe? That or you are wrong and I am not using the Python version..I am unsure. As for the .ini, I highly doubt Afterburner is affecting the .ini as it just manages my GPU settings and that is all, and I have no AV besides the standard Windows Defender. Maybe some new AV part of Win 10 is causing it or something else but I will try turning off MSI Afterburner and Windows security things to see if it makes a difference. Edited August 9, 2015 by SynthetikHD Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 9, 2015 Share Posted August 9, 2015 The 'installer' version listed first in the downloads page can install both versions, depending on your choice in the installer if I remember correctly.Since you do say you have the standalone version then I'll take your word for it. Been so long since I saw any WB errors they may still refer to the Python code. Still I'll stand by the permissions issue, why though is something you will have to find out. I can't see where you have these tools installed so just to be sure, try and avoid ANY folder that might have Windows UAC on it. I seem to recall @Hishutup mentioning that on his system Win10 was very troublesome even on folders that should be free of that control. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 9, 2015 Share Posted August 9, 2015 As you can see in the top left, I have the standalone version and it gives me a Python error in the header of the error. I did not download the installer version of WB so there is no chance I accidentally installed the Python version. I did not install Oblivion or anything related in UAC folders, and I turned off UAC, Windows Defender, and closed MSI Afterburner and still get the error above when the .ini is read only and Oblivion still crashes when I uncheck read only and let WB make changes to the INI. Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 9, 2015 Share Posted August 9, 2015 Excellent, thank you, that settles that minor detail. Can you zip your ini up and post the link, I want to examine the file itself, not just the contents. Running with a long shot here. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 9, 2015 Share Posted August 9, 2015 (edited) My .ini that hasn't been touched by WB and what I replace the "messed up" .ini with (has read only checked) The .ini that WB changed after using WB and always causes a CTD when launching Oblivion. They both show line breaks in NP++ but the 2nd doesn't show line breaks when opened with Notepad. Edited August 9, 2015 by SynthetikHD Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 9, 2015 Share Posted August 9, 2015 Okay, didn't find what I was looking for but I may have found the culprit.When you use WB it is loading the Archive Invalidation mod and therefore adding the line: sArchiveList=ArchiveInvalidationInvalidated!.bsa, to the end of the list of options in the [Archive] section.Nearly correct. So, what needs to be there is this: sArchiveList=ArchiveInvalidationInvalidated!.bsa, Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa The comma on its own breaks the ini, as these can't be on the ends of lines and according to the documentation for Archive invalidating the entire list of BSAs for the game also need to added to the list.So check the ini tweak in WB that is used for that mod and change it make the correct entries and see if that works. It should. Link to comment Share on other sites More sharing options...
0 SynthetikHD Posted August 9, 2015 Share Posted August 9, 2015 Wow, thanks a lot for figuring this out, that fixed it. It was under my impression that the line was supposed to automatically add itself after enabling installers in WB. I'm not sure if that is the case and it did not automatically add or if I was supposed to add it myself as the guide didn't explicitly state to add it. Regardless, cheers. Link to comment Share on other sites More sharing options...
0 GrantSP Posted August 9, 2015 Share Posted August 9, 2015 Link to comment Share on other sites More sharing options...
0 barryco Posted August 9, 2015 Share Posted August 9, 2015 what do you mean by this instruction: Adding Oblivion's Base Game Files Drag the Archive of Oblivion's Data folder -that you should've done earlier- and move it onto Wrye Bash's Installer window. Wrye Bash will then ask if you want to copy or move it select copy. Right-Click and select "Unpack to project". I recommend labeling it "Oblivion Intact". The unpacking process may take awhile. ~5-10+ minutes. After its done, it will have a diamond instead of a square. Delete the one with the square. Open the project and delete any plugins (.esp's) and .bsa's. Install the mod. Verify that the mod has installed by the mod having the green diamond with a +.Note: I think this may fix some of the issues when removing mods that overwrite loose vanilla game files in the data folder.particularly at number 5, what project are you refering to? is it the original data folder of oblivion or the extracted "oblivion intact" also it doesnt make sense if you'd want to delete the bsa's and esp's as 90% of the "oblivion intact" folder contains esp's and bsa's. im really confused by this.. Link to comment Share on other sites More sharing options...
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hishutup
Use this Topic to post generic Oblivion questions when following any of the Oblivion guides.
Be sure to check the FAQs. I will be updating it as questions are asked.
I'll try to populate my Troubleshooting section on my FAQs page with common problems with Oblivion and Wrye Bash.
Edited by hishutupLink to comment
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