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Flecks of color appearing in some place when screen is moving


syzygy

Question

I’m having a problem with blue/green/violet flecks appearing in certain places only when the image is moving. It’s most obvious in outside rocks where the colors appear in grey spots on the rocks, but it happens in other places (bookcase, stone floor, world map) to lesser degrees. I couldn’t capture it in a screenshot, but caught it in a video at https://youtu.be/XbTRWSuq9gM. It was only after viewing the video on my secondary monitor that I realized it was monitor/driver related because when I play the video of flicking on my secondary monitor, it looks fine. When I play it on my primary monitor, it flickers. So after all that, the video is pretty useless. Sigh.

 

Word, Firefox (including videos), Thunderbird/mail, etc are fine.

 

I was running Skyrim without ever running into this problem, then I uninstalled Skyrim and reinstalled it. Just before the reinstall, I updated Windows and the video driver through GE Experience to GEForce 344.11 Release 9/18/14. There is not a newer beta, FYI.

 

I followed everything in STEP (up to Step 2G) using MO, then started the game for the first time. That’s when I saw the problem. Using Mod Organizer, I removed all the mods and updates and ran only vanilla Skyrim through the Launcher. Still had the problem. I let GE Experience choose the optimal settings, then I set everything way down through Skyrim Launcher (settings are below). Still no change. FPS are a steady 50-60 on the ultra settings. I started a new game on several occasions. No ENB installed. LOOT likes everything. The game runs fine- other than this.

 

=Other things that didn’t work=

 

1. I used GE Inspector to set:

Antialiasing - Transparency Multisampling to "Disabled" (which is already was)

Antialiasing - Transparency Supersampling to "Supersampling" (originally Off/multisampling)

 

2. skyrimprefs.ini

bFloatPointRenderTarget = 1

 

3. Rolled back driver to 340.52.

 

I’m out of ideas. I hope someone out there has run into this before. I was going to try reinstalling it, but if it's a monitor issue, that won't solve it.

 

Thanks for any suggestions.

 

PC Specs and Video Settings

 

 

Win 8.1 64-bit

Intel Core i7 3.5GHz

16 RAM

Asustek P8Z77-V Pro (LGA1155)

SS drive

NVIDIA GeForce GT 760 with 2 Gig RAM

 

 

Video Settings I tried

 

Settings 1- low settings

Actor Fade: 15000

Anisotropic Filtering- off

Anti-aliasing: Off

Decal Quality: Medium

Display Mode: Full-screen

Distant Object Detail: Ultra

FXAA: off

Fades set to default

Everything is reflected

Resolution: 2048x1152

Shadow Detail: Medium

Texture Quality: Medium

 

Settings 2- Optimal as chosen by GE Experience

Actor Fade: 15000

Anisotropic Filtering- 16

Anti-aliasing: 8

Decal Quality: Ultra

Display Mode: Full-screen

Distant Object Detail: Ultra

FXAA: off

Fades set to default

Everything is reflected

Resolution: 2048x1152

Shadow Detail: ultra

Texture Quality: High

 

 

 

Skyrim.ini

 

 

[General]

sLanguage = ENGLISH

uExterior Cell Buffer = 36

fFlickeringLightDistance = 8192.0

sIntroSequence =

 

[Display]

fShadowLODMaxStartFade = 1000.0

fSpecularLODMaxStartFade = 2000.0

fLightLODMaxStartFade = 3500.0

iShadowMapResolutionPrimary = 2048

bAllowScreenshot = 1

fSunUpdateThreshold = 1.5

fSunShadowUpdateTime = 0.25

 

[Audio]

fMusicDuckingSeconds = 6.0

fMusicUnDuckingSeconds = 8.0

fMenuModeFadeOutTime = 3.0

fMenuModeFadeInTime = 1.0

 

[Grass]

bAllowCreateGrass = 1

bAllowLoadGrass = 0

iMaxGrassTypesPerTexure = 7 ; S Floral Overhaul

iMinGrassSize=40 ;up for denser

 

[GeneralWarnings]

SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult = 0.0

fMagnetismLookingMult = 0.0

f1PArrowTiltUpAngle = 0.7

f1PBoltTiltUpAngle = 0.7

f3PArrowTiltUpAngle = 0.7

f3PBoltTiltUpAngle = 0.7

 

[Papyrus]

fPostLoadUpdateTimeMS = 500.0

bEnableLogging = 0

bEnableTrace = 0

bLoadDebugInformation = 0

 

[Water]

bReflectLODObjects =1

bReflectLODLand =1

bReflectSky =1

bReflectLODTrees =1

 

[Actor]

fVisibleNavmeshMoveDist = 12288.0000

 

 

Skyrimprefs.ini

 

[General]

fBrightLightColorB = 1.0000

fBrightLightColorG = 1.0000

fBrightLightColorR = 1.0000

iStoryManagerLoggingEvent = -1

bEnableStoryManagerLogging = 0

 

[imagespace]

bDoDepthOfField = 1

iRadialBlurLevel =2

 

[Display]

iBlurDeferredShadowMask =3

fInteriorShadowDistance = 3000.0000

fShadowDistance =4000

iShadowMapResolutionSecondary = 1024

iShadowMapResolutionPrimary = 2048

iShadowSplitCount = 2

iMaxAnisotropy =1

fLeafAnimDampenDistEnd = 4600.0000

fLeafAnimDampenDistStart = 3600.0000

fTreesMidLODSwitchDist =5000

fGamma = 1.0000

fDecalLOD2 = 1500.0000

fDecalLOD1 = 1000.0000

fSpecularLODStartFade =800

fShadowLODStartFade = 200.0000

fLightLODStartFade =1900

iTexMipMapMinimum = 0

iTexMipMapSkip =0

iWaterMultiSamples = 0

iMultiSample =1

iShadowMode = 3

bTreesReceiveShadows = 1

bDrawLandShadows = 1

bFull Screen =1

iSize H =1152

iSize W =2048

fMeshLODFadePercentDefault = 1.2000

fMeshLODFadeBoundDefault = 256.0000

fMeshLODLevel2FadeTreeDistance = 2048.0000

fMeshLODLevel1FadeTreeDistance = 2844.0000

fMeshLODLevel2FadeDist =1e+007

fMeshLODLevel1FadeDist =1e+007

iScreenShotIndex = 2

bShadowMaskZPrepass = 0

bMainZPrepass = 0

iMaxSkinDecalsPerFrame =10

iMaxDecalsPerFrame =30

bFloatPointRenderTarget = 0

sD3DDevice ="NVIDIA GeForce GTX 760"

bFXAAEnabled =0

iShadowMapResolution =2048

fShadowBiasScale =0.25

iShadowMaskQuarter =4

iAdapter =0

iPresentInterval =0

 

[Grass]

b30GrassVS = 0

fGrassStartFadeDistance =7000

fGrassMaxStartFadeDistance = 7000.0000

fGrassMinStartFadeDistance = 0.0000

 

[MAIN]

bGamepadEnable = 1

bCrosshairEnabled = 1

fHUDOpacity = 1.000

bSaveOnPause = 1

bSaveOnTravel = 1

bSaveOnWait = 1

bSaveOnRest = 1

 

[GamePlay]

bShowFloatingQuestMarkers = 1

bShowQuestMarkers = 1

iDifficulty = 2

 

[interface]

bDialogueSubtitles = 0

bGeneralSubtitles = 0

 

[Controls]

fGamepadHeadingSensitivity = 1.0000

fMouseHeadingSensitivity = 0.0125

bAlwaysRunByDefault = 1

bInvertYValues = 0

bGamePadRumble = 1

bMouseAcceleration = 0

 

[Particles]

iMaxDesired = 750

 

[saveGame]

fAutosaveEveryXMins = 15.0000

 

[AudioMenu]

fAudioMasterVolume = 1.0000

fVal7 = 1.0000

uID7 = 0

fVal6 = 1.0000

uID6 = 0

fVal5 = 1.0000

uID5 = 0

fVal4 = 1.0000

uID4 = 0

fVal3 = 1.0000

uID3 = 0

fVal2 = 0.4000

uID2 = 466532

fVal1 = 1.0000

uID1 = 554685

fVal0 = 0.8000

uID0 = 1007612

 

[Clouds]

fCloudLevel2Distance = 262144.0000

fCloudLevel1Distance = 32768.0000

fCloudLevel0Distance = 16384.0000

fCloudNearFadeDistance = 9000.0000

 

[TerrainManager]

fTreeLoadDistance =75000

fBlockMaximumDistance =250000

fBlockLevel1Distance =70000

fBlockLevel0Distance =35000

fSplitDistanceMult =1.5

bShowLODInEditor = 0

 

[NavMesh]

fObstacleAlpha = 0.5000

fCoverSideHighAlpha = 0.8000

fCoverSideLowAlpha = 0.6500

fEdgeFullAlpha = 1.0000

fEdgeHighAlpha = 0.7500

fEdgeLowAlpha = 0.5000

fTriangleFullAlpha = 0.7000

fTriangleHighAlpha = 0.3500

fTriangleLowAlpha = 0.2000

fLedgeBoxHalfHeight = 25.0000

fEdgeDistFromVert = 10.0000

fEdgeThickness = 10.0000

fPointSize = 2.5000

 

[Trees]

bRenderSkinnedTrees = 1

uiMaxSkinnedTreesToRender = 20

 

[Decals]

uMaxDecals =250

bDecals =1

bSkinnedDecals =1

uMaxSkinDecals =50

uMaxSkinDecalsPerActor =40

 

[LOD]

fLODFadeOutMultObjects =7

fLODFadeOutMultItems =7.9

fLODFadeOutMultActors =7

 

[Launcher]

bEnableFileSelection = 1

bShowAllResolutions =1

uLastAspectRatio =3

 

[blurShaderHDR]

bDoHighDynamicRange =1

 

[blurShader]

bUseBlurShader =0

 

 

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4 answers to this question

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Was going to suggest that you look at whatever preset modes your monitor has if one does it but another does not. 

 

In general you should always be able to just use the default mode and then tweak that until such issues go away. Most modern monitors have quite detailed settings. On older ones it can be quite a hassle. 

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And here is where I'm glad there are no guns in the house.

 

For the hell of it, I started playing around with the monitor settings. I tried the other preset modes and one of them worked. I don't know why or how. I'm just glad it's finally fixed. So... thanks anyway!

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I don't see anything and I watched it 4 times.

I will say it may be because of the YouTube compression system though.

I think it's your monitor or cable to the monitor.

Change out the cable and see if that helps or give it a wiggle and see if you see distortion of sorts.

 

Does it happen with other games?

 

Edit: okay then....

Ninja'd

Edited by hishutup
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Yup, it was the monitor settings. I think I'll blame it on my catnip-crazed cat for jiggling a cable. I would have deleted the post, but I couldn't see a way to do that so I figured I'd post the solution instead.

 

Thanks guys!

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