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ENBSeries (by Boris Vorontsov)


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#1 frihyland

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Posted 10 August 2012 - 02:18 PM

ENB Series 

Powerful and highly configurable Post Processor with many advanced effects and fixes to the basic Skyrim rendering engine.

You need these settings in your SkyrimPrefs.ini to make it work.

bFloatPointRenderTarget=1
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
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#2 frihyland

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Posted 10 August 2012 - 02:21 PM

Published ENBSeries 0.117 beta for TES Skyrim. New external shader allow modders to create own sun lenz effects, but at this stage it's not very useful for players. Also some minor fixes applied, like blood opacity on weapons.
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#3 TheCompiler

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Posted 10 August 2012 - 02:43 PM

[quote name=''frihyland' pid='10668' dateline='1344626477']Published ENBSeries 0.117 beta for TES Skyrim. New external shader allow modders to create own sun lenz effects' date=' but at this stage it's not very useful for players. Also some minor fixes applied, like blood opacity on weapons.[/quote']
OMG, i hope the ENB mod i'm using (Project ENB) will be updated soon

#4 frihyland

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Posted 14 August 2012 - 04:17 PM

117 updated without version number change.
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#5 stoppingby4now

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Posted 14 August 2012 - 04:29 PM

Unfortunately a lot of the ENB configs out there aren't supporting anything higher than 113.

#6 Neovalen

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Posted 14 August 2012 - 04:42 PM

Unfortunately a lot of the ENB configs out there aren't supporting anything higher than 113.

I think they are waiting for a "stable" release before working on updating.
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#7 stoppingby4now

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Posted 15 August 2012 - 12:00 PM

Unfortunately a lot of the ENB configs out there aren't supporting anything higher than 113.

I think they are waiting for a "stable" release before working on updating.

Yeah, just stating for those that may not realize that, and prevent any headaches from ENB configs possibly not looking their best with the newer versions of ENBSeries.

#8 frihyland

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Posted 03 September 2012 - 11:07 PM

.119 is out, it adds variables for indoors so you can have a different look indoors and outdoors as it should be
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#9 bitdman

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Posted 20 September 2012 - 10:01 PM

Does the ENB Manger and Changer by Legend Aeternus http://skyrim.nexusm...com/mods/24402/ work? I haven't been using ENB very long so I'm not real familliar with its choices.
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#10 frihyland

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Posted 05 October 2012 - 12:31 AM

Boris is working on improving reflectivity and SSAO.
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#11 frihyland

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Posted 05 October 2012 - 11:04 PM

Realistic reflection!
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#12 Besidilo

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Posted 06 October 2012 - 04:33 AM

Reflective carpets!
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#13 JudgmentJay

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Posted 06 October 2012 - 08:35 AM

Heh, yeah... this'll be great if it can somehow be restricted to things that should be reflective. Somehow I doubt that's possible though. Kinda wish he'd spend more time optimizing and fixing SSAO bugs but that's just me!
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#14 Besidilo

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Posted 06 October 2012 - 10:16 AM

Heh, yeah... this'll be great if it can somehow be restricted to things that should be reflective. Somehow I doubt that's possible though.

Kinda wish he'd spend more time optimizing and fixing SSAO bugs but that's just me!


It is possible, but requires fixing of all specular maps...
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#15 torminater

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Posted 07 October 2012 - 07:30 AM

Well, maybe they are high-quality shiny silk carpets? Skyrim might be richer as on might think :D
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